Player Matchup

Chang'e
Chang'e
Crash5394
Chang'e
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Jupprex
Jing Wei
Level 125
God Stats
4W - 2L
1,513 SR
Queue Stats
207W - 226L
1,472 Elo+
Solo
Bakasura
Bakasura
Mythas
Bakasura
Level 154
God Stats
1W - 0L
1,698 SR
Queue Stats
79W - 67L
1,382 Elo+
Solo
Martichoras
Martichoras
prisonmike92
Martichoras
Level 84
God Stats
2W - 2L
1,528 SR
Queue Stats
153W - 146L
1,400 Elo+
Solo
Rama
Rama
thee nubb
Rama
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,489 Elo+
Solo
Team Averages
Level 93
1,548 SR
1,435 Elo+

VS

Team Averages
Level 86
1,477 SR
1,411 Elo+
Cerberus
Cerberus
Foodland1
Cerberus
Level 46
God Stats
11W - 7L
1,557 SR
Queue Stats
213W - 205L
1,419 Elo+
Party 1
Hachiman
Hachiman
Islanders104762
Hachiman
Level 87
God Stats
2W - 5L
1,330 SR
Queue Stats
74W - 93L
1,426 Elo+
Party 2
Freya
Freya
ResonantSloth21
Freya
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 69L
1,327 Elo+
Party 2
Horus
Horus
ZeroLycan
Horus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 266L
1,472 Elo+
Solo
Thanatos
Thanatos
weeman873
Thanatos
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
227W - 210L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crash5394
Chang'e
19
1 / 2 / 14
12,243
612
6,361
16,579
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Jing Wei
Jupprex
Jing Wei
20
5 / 7 / 15
13,617
681
26,949
23,100
9,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Mythas
Bakasura
20
14 / 5 / 10
17,271
864
20,032
21,243
15,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Martichoras
prisonmike92
Martichoras
20
6 / 3 / 18
14,998
750
20,342
23,811
13,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rama
19
2 / 8 / 11
12,550
628
14,481
21,658
9,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Foodland1
Cerberus
20
6 / 4 / 15
13,875
694
26,802
31,532
53,152
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
20
15 / 5 / 6
16,917
846
48,055
21,912
12,687
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
1 / 9 / 8
11,289
564
9,677
21,724
10,650
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
ZeroLycan
Horus
8
0 / 0 / 2
8,816
441
1,278
2,414
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
weeman873
Thanatos
19
2 / 10 / 10
11,697
585
11,698
18,787
8,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
65
28
Kills
24
25
Deaths
28
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Crash5394
Chang'e
1
2
14
4
L
Cerberus
Foodland1
Cerberus
6
4
15
3.38
L
Hachiman
15
5
6
3.6
W
Jing Wei
Jupprex
Jing Wei
5
7
15
1.79
W
Bakasura
Mythas
Bakasura
14
5
10
3.8
L
1
9
8
0.56
L
Horus
ZeroLycan
Horus
0
0
2
1
W
Martichoras
prisonmike92
Martichoras
6
3
18
5
W
Rama
2
8
11
0.94
L
Thanatos
weeman873
Thanatos
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,165
Damage
97,510
106,391
Taken
96,369
54,148
Mitigated
87,355
51,130
Healing
37,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Crash5394
Chang'e
6,361
1,170
16,396
9,248
16,579
6,467
916
5,218
11,361
15,221
0
L
Cerberus
Foodland1
Cerberus
26,802
750
1,466
12,279
31,532
53,152
383
3,152
27,042
37,960
3,127
L
Hachiman
48,055
23,500
1,068
8,724
21,912
12,687
1,337
1,271
19,775
0
110,122
W
Jing Wei
Jupprex
Jing Wei
26,949
20,009
2,634
3,747
23,100
9,073
1,843
9,673
13,427
0
40,280
W
Bakasura
Mythas
Bakasura
20,032
12,787
473
5,187
21,243
15,705
3,066
5,271
15,972
0
32,237
L
9,677
3,380
254
4,253
21,724
10,650
0
327
19,823
19,074
0
L
Horus
ZeroLycan
Horus
1,278
499
621
1,440
2,414
2,234
0
173
2,115
368
2,341
W
Martichoras
prisonmike92
Martichoras
20,342
4,078
1,485
6,661
23,811
13,200
2,509
7,275
16,536
0
61,838
W
Rama
14,481
8,885
1,611
3,688
21,658
9,703
687
6,283
15,375
0
35,931
L
Thanatos
weeman873
Thanatos
11,698
1,991
638
6,403
18,787
8,632
0
1,438
16,196
0
25,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,679
Gold Earned
62,594
223
Minions Killed
227
0
Camps Cleared
0
1,665,275
Distance Traveled
1,373,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,243
612
26
1
0
366,370
0
L
Cerberus
13,875
694
38
2
0
354,816
0
L
Hachiman
16,917
846
143
7
0
302,209
0
W
Jing Wei
13,617
681
37
2
0
266,819
0
W
Bakasura
17,271
864
45
2
0
421,424
0
L
Freya
11,289
564
24
1
0
289,275
0
L
Horus
8,816
441
1
0
0
73,331
0
W
Martichoras
14,998
750
81
4
0
357,996
0
W
Rama
12,550
628
34
2
0
252,666
0
L
Thanatos
11,697
585
21
1
0
354,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role