Player Matchup

Danzaburou
Danzaburou
ArraySmites
Danzaburou
Level 118
God Stats
1W - 0L
1,928 SR
Queue Stats
37W - 19L
1,817 Elo+
Party 1
Thoth
Thoth
Razadak
Thoth
Level 146
God Stats
7W - 0L
1,746 SR
Queue Stats
25W - 13L
1,766 Elo+
Party 1
Bacchus
Bacchus
iHennyS
Bacchus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,905 Elo+
Party 1
Team Averages
Level 116
1,725 SR
1,829 Elo+

VS

Team Averages
Level 132
1,740 SR
1,541 Elo+
Pele
Pele
Come Stop Me x
Pele
Level 105
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 7L
1,433 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Garrten
Kumbhakarna
Level 149
God Stats
3W - 4L
1,605 SR
Queue Stats
339W - 308L
1,661 Elo+
Solo
Kukulkan
Kukulkan
Quartle
Kukulkan
Level 142
God Stats
0W - 1L
1,901 SR
Queue Stats
18W - 20L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArraySmites
Danzaburou
15
6 / 5 / 9
12,959
926
14,969
16,847
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
Razadak
Thoth
15
7 / 4 / 7
12,415
887
23,031
9,249
4,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
iHennyS
Bacchus
14
4 / 1 / 9
11,365
812
7,501
11,873
16,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 5
9,763
697
6,950
19,621
5,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Garrten
Kumbhakarna
13
6 / 4 / 2
10,675
763
8,394
20,236
22,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
Quartle
Kukulkan
14
3 / 7 / 5
11,230
802
12,523
13,722
4,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
17
Kills
10
10
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArraySmites
Danzaburou
6
5
9
2.1
L
1
7
5
0.5
L
Kumbhakarna
Garrten
Kumbhakarna
6
4
2
1.75
L
Kukulkan
Quartle
Kukulkan
3
7
5
0.79
W
Thoth
Razadak
Thoth
7
4
7
2.63
W
Bacchus
iHennyS
Bacchus
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
27,867
37,969
Taken
53,579
28,350
Mitigated
33,206
4,549
Healing
5,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArraySmites
Danzaburou
14,969
5,623
0
3,288
16,847
7,558
1,700
8,758
7,879
0
57,715
L
6,950
1,282
0
4,311
19,621
5,781
0
12,250
6,873
0
29,344
L
Kumbhakarna
Garrten
Kumbhakarna
8,394
756
0
1,079
20,236
22,894
0
9,401
10,385
21,471
678
L
Kukulkan
Quartle
Kukulkan
12,523
831
0
505
13,722
4,531
0
7,785
5,509
48,332
0
W
Thoth
Razadak
Thoth
23,031
913
0
386
9,249
4,124
907
5,280
3,546
60,292
0
W
Bacchus
iHennyS
Bacchus
7,501
1,383
0
875
11,873
16,668
111
5,547
5,786
24,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
31,668
171
Minions Killed
146
0
Camps Cleared
0
778,359
Distance Traveled
702,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,959
926
69
5
0
266,395
0
L
Pele
9,763
697
26
2
0
245,771
0
L
Kumbhakarna
10,675
763
24
2
0
230,975
0
L
Kukulkan
11,230
802
96
7
0
225,517
0
W
Thoth
12,415
887
80
6
0
242,042
0
W
Bacchus
11,365
812
22
2
0
269,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role