Player Matchup

Cthulhu
Cthulhu
FrZ-VeX
Cthulhu
Level 29
God Stats
7W - 0L
1,688 SR
Queue Stats
7W - 0L
1,806 Elo+
Party 1
Vulcan
Vulcan
ZJkellz
Vulcan
Level 154
God Stats
2W - 1L
1,622 SR
Queue Stats
46W - 44L
1,588 Elo+
Party 1
Awilix
Awilix
ohDJ
Awilix
Level 159
God Stats
2W - 2L
1,480 SR
Queue Stats
52W - 47L
1,595 Elo+
Party 1
Team Averages
Level 114
1,597 SR
1,663 Elo+

VS

Team Averages
Level 135
1,566 SR
1,470 Elo+
Ymir
Ymir
Munkaa-_
Ymir
Level 124
God Stats
3W - 3L
1,558 SR
Queue Stats
350W - 352L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
temp-600497
Tsukuyomi
Level 142
God Stats
3W - 1L
1,622 SR
Queue Stats
459W - 456L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
temp-957853
Kukulkan
Level 140
God Stats
8W - 4L
1,518 SR
Queue Stats
90W - 94L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrZ-VeX
Cthulhu
12
1 / 1 / 8
9,397
723
7,618
16,130
15,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
ZJkellz
Vulcan
14
5 / 4 / 5
11,164
859
14,395
9,746
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
ohDJ
Awilix
13
7 / 5 / 6
10,956
843
12,128
14,137
5,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 8 / 4
8,897
684
2,495
16,820
14,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
temp-600497
Tsukuyomi
14
6 / 1 / 3
10,627
817
17,131
10,905
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
temp-957853
Kukulkan
13
4 / 4 / 2
10,160
782
14,448
10,313
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
13
Kills
10
10
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FrZ-VeX
Cthulhu
1
1
8
5
L
Ymir
0
8
4
0.25
W
Vulcan
ZJkellz
Vulcan
5
4
5
1.88
W
Awilix
ohDJ
Awilix
7
5
6
2
L
Tsukuyomi
temp-600497
Tsukuyomi
6
1
3
7.5
L
Kukulkan
temp-957853
Kukulkan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
34,074
40,013
Taken
38,038
25,758
Mitigated
21,325
5,924
Healing
4,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FrZ-VeX
Cthulhu
7,618
379
95
2,310
16,130
15,691
0
7,666
8,464
19,996
750
L
Ymir
2,495
897
0
276
16,820
14,149
0
10,362
6,458
10,013
1,066
W
Vulcan
ZJkellz
Vulcan
14,395
4,956
0
1,000
9,746
4,255
0
3,356
6,390
60,296
0
W
Awilix
ohDJ
Awilix
12,128
3,675
0
2,519
14,137
5,812
0
5,885
8,252
0
27,897
L
Tsukuyomi
temp-600497
Tsukuyomi
17,131
5,256
0
1,156
10,905
3,696
0
5,577
5,328
0
42,570
L
Kukulkan
temp-957853
Kukulkan
14,448
632
0
2,865
10,313
3,480
0
5,993
4,217
58,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,517
Gold Earned
29,684
138
Minions Killed
142
0
Camps Cleared
0
772,786
Distance Traveled
703,739
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,397
723
21
2
0
264,783
0
L
Ymir
8,897
684
18
1
0
195,989
8
W
Vulcan
11,164
859
83
6
0
263,018
0
W
Awilix
10,956
843
34
3
0
244,985
0
L
Tsukuyomi
10,627
817
41
3
0
272,227
0
L
Kukulkan
10,160
782
83
6
0
235,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role