Player Matchup

He Bo
He Bo
D00bySc00b
He Bo
Level 82
God Stats
3W - 0L
1,766 SR
Queue Stats
56W - 40L
1,489 Elo+
Party 1
Bellona
Bellona
D3Ad12
Bellona
Level 57
God Stats
8W - 5L
1,803 SR
Queue Stats
483W - 469L
1,395 Elo+
Solo
Jing Wei
Jing Wei
Dummi33
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 36L
1,494 Elo+
Party 1
Ymir
Ymir
Ether1ous82
Ymir
Level 42
God Stats
2W - 0L
1,704 SR
Queue Stats
50W - 34L
1,488 Elo+
Party 1
King Arthur
King Arthur
Sk33v3
King Arthur
Level 86
God Stats
1W - 0L
1,442 SR
Queue Stats
4W - 3L
1,304 Elo+
Solo
Team Averages
Level 70
1,643 SR
1,434 Elo+

VS

Team Averages
Level 83
1,546 SR
1,457 Elo+
Medusa
Medusa
LoBiTobrn
Medusa
Level 66
God Stats
1W - 4L
1,387 SR
Queue Stats
280W - 290L
1,457 Elo+
Solo
Thanatos
Thanatos
digbar
Thanatos
Level 109
God Stats
10W - 8L
1,561 SR
Queue Stats
352W - 336L
1,443 Elo+
Solo
Ymir
Ymir
iPxrzbaI
Ymir
Level 104
God Stats
1W - 1L
1,734 SR
Queue Stats
252W - 248L
1,475 Elo+
Solo
Hades
Hades
jeffswager
Hades
Level 68
God Stats
3W - 2L
1,503 SR
Queue Stats
149W - 141L
1,510 Elo+
Solo
Hou Yi
Hou Yi
pandamonium1719
Hou Yi
Level 69
God Stats
18W - 17L
1,544 SR
Queue Stats
172W - 195L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
7
1 / 0 / 1
4,149
830
860
1,209
263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
D3Ad12
Bellona
6
2 / 0 / 3
4,149
830
1,872
3,161
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Dummi33
Jing Wei
6
2 / 0 / 1
3,632
726
2,617
1,874
503
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 3
3,575
715
977
3,489
1,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Sk33v3
King Arthur
7
1 / 0 / 0
3,971
794
336
2,367
795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
LoBiTobrn
Medusa
4
0 / 2 / 0
2,837
567
1,709
2,296
641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Thanatos
digbar
Thanatos
5
0 / 2 / 0
2,860
572
794
2,618
722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
4
0 / 1 / 0
3,150
630
937
4,252
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
2
0 / 1 / 0
2,602
520
0
1,207
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 0 / 0
2,699
540
939
566
134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
He Bo
1
0
1
1.5
W
Bellona
D3Ad12
Bellona
2
0
3
3.5
W
Jing Wei
Dummi33
Jing Wei
2
0
1
2.5
W
0
0
3
1.5
L
Medusa
LoBiTobrn
Medusa
0
2
0
0
W
King Arthur
Sk33v3
King Arthur
1
0
0
1
L
Thanatos
digbar
Thanatos
0
2
0
0
L
Ymir
0
1
0
0
L
Hades
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,662
Damage
4,379
12,100
Taken
10,939
5,046
Mitigated
4,003
4,710
Healing
2,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
860
138
0
795
1,209
263
0
0
1,209
20,663
0
W
Bellona
D3Ad12
Bellona
1,872
899
0
954
3,161
1,675
0
27
3,134
0
21,920
W
Jing Wei
Dummi33
Jing Wei
2,617
2,075
0
1,255
1,874
503
0
507
1,367
0
17,540
W
977
499
0
1,361
3,489
1,810
0
403
3,086
9,846
0
L
Medusa
LoBiTobrn
Medusa
1,709
465
0
90
2,296
641
0
514
1,782
0
11,166
W
King Arthur
Sk33v3
King Arthur
336
81
0
345
2,367
795
0
0
2,367
0
21,001
L
Thanatos
digbar
Thanatos
794
152
0
563
2,618
722
0
618
2,000
0
5,776
L
Ymir
937
308
0
1,670
4,252
2,169
0
705
3,547
4,167
0
L
Hades
0
0
0
357
1,207
337
0
0
1,207
2,416
0
L
939
593
0
0
566
134
0
0
566
0
6,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,476
Gold Earned
14,148
169
Minions Killed
51
0
Camps Cleared
0
525,473
Distance Traveled
330,734
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,149
830
43
9
0
94,613
0
W
Bellona
4,149
830
46
9
0
122,854
0
W
Jing Wei
3,632
726
27
5
0
97,462
0
W
Ymir
3,575
715
17
3
0
87,805
0
L
Medusa
2,837
567
13
3
0
87,075
1
W
King Arthur
3,971
794
36
7
0
122,739
0
L
Thanatos
2,860
572
10
2
0
81,019
0
L
Ymir
3,150
630
13
3
0
84,075
2
L
Hades
2,602
520
5
1
0
29,296
0
L
Hou Yi
2,699
540
10
2
0
49,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role