Player Matchup

Rama
Rama
Alvaro_CGM
Rama
Level 126
God Stats
8W - 5L
1,703 SR
Queue Stats
128W - 163L
1,435 Elo+
Party 1
Merlin
Merlin
Jhedson
Merlin
Level 84
God Stats
4W - 6L
1,511 SR
Queue Stats
405W - 400L
1,442 Elo+
Solo
Maui
Maui
yom_Demonipok
Maui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 47L
1,358 Elo+
Party 1
Team Averages
Level 98
1,571 SR
1,412 Elo+

VS

Team Averages
Level 208
1,764 SR
1,697 Elo+
Bellona
Bellona
 
Bellona
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CliffJensen
Neith
Level 159
God Stats
13W - 5L
1,960 SR
Queue Stats
274W - 98L
1,802 Elo+
Party 2
Baron Samedi
Baron Samedi
HylianFox
Baron Samedi
Level 235
God Stats
12W - 6L
1,832 SR
Queue Stats
266W - 89L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,911
719
5,854
14,294
5,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Jhedson
Merlin
9
0 / 11 / 1
7,377
671
3,254
13,333
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 2
7,528
684
3,319
13,430
13,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 1 / 12
9,231
839
7,181
8,424
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
14 / 0 / 6
11,636
1,058
20,044
9,703
4,496
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
HylianFox
Baron Samedi
12
6 / 2 / 11
9,909
901
10,712
7,687
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
23
23
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
1
12
9
L
2
7
0
0.29
W
14
0
6
17
W
Baron Samedi
HylianFox
Baron Samedi
6
2
11
5.75
L
Merlin
Jhedson
Merlin
0
11
1
0.05
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,427
Damage
37,937
41,057
Taken
25,814
25,105
Mitigated
16,680
1,116
Healing
10,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,181
1,742
0
1,361
8,424
8,773
508
2,125
6,299
470
20,477
L
5,854
4,582
0
728
14,294
5,999
0
3,277
10,846
0
22,726
W
20,044
12,241
0
4,147
9,703
4,496
2,241
2,718
6,985
0
61,672
W
Baron Samedi
HylianFox
Baron Samedi
10,712
580
1,809
2,732
7,687
3,411
150
2,387
4,976
32,222
0
L
Merlin
Jhedson
Merlin
3,254
132
0
388
13,333
5,211
0
4,598
8,532
29,357
0
L
3,319
367
0
0
13,430
13,895
0
3,214
9,917
6,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
30,776
72
Minions Killed
134
0
Camps Cleared
0
485,628
Distance Traveled
573,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,231
839
23
2
0
207,559
0
L
Rama
7,911
719
29
3
0
158,130
0
W
Neith
11,636
1,058
85
8
0
176,360
0
W
Baron Samedi
9,909
901
26
2
0
189,335
0
L
Merlin
7,377
671
34
3
0
142,317
0
L
Maui
7,528
684
9
1
0
185,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role