Player Matchup

Bacchus
Bacchus
MattoCatto
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,392 Elo+
Party 1
Discordia
Discordia
SeanRanklinXD
Discordia
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
rainsolstice
Danzaburou
Level 7
God Stats
1W - 2L
1,455 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Team Averages
Level 28
1,485 SR
1,389 Elo+

VS

Team Averages
Level 80
1,627 SR
1,659 Elo+
Cerberus
Cerberus
Papablack24
Cerberus
Level 77
God Stats
8W - 8L
1,494 SR
Queue Stats
581W - 378L
1,712 Elo+
Solo
Surtr
Surtr
Weisskitsu
Surtr
Level 98
God Stats
58W - 43L
1,552 SR
Queue Stats
104W - 105L
1,497 Elo+
Party 2
Kukulkan
Kukulkan
WindDunes
Kukulkan
Level 64
God Stats
21W - 13L
1,836 SR
Queue Stats
34W - 30L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MattoCatto
Bacchus
9
0 / 4 / 8
8,148
679
6,335
14,426
14,444
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
SeanRanklinXD
Discordia
11
2 / 7 / 6
8,722
727
7,334
9,964
2,815
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
rainsolstice
Danzaburou
12
7 / 5 / 2
10,395
866
15,286
11,790
3,972
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Papablack24
Cerberus
14
6 / 2 / 8
10,647
887
8,183
11,594
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
13
7 / 5 / 8
11,159
930
14,222
17,743
12,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
WindDunes
Kukulkan
13
3 / 2 / 9
10,013
834
9,778
7,747
3,118
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
16
16
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
MattoCatto
Bacchus
0
4
8
1
W
Cerberus
Papablack24
Cerberus
6
2
8
5
L
Discordia
SeanRanklinXD
Discordia
2
7
6
0.71
W
Surtr
7
5
8
2.2
W
Kukulkan
WindDunes
Kukulkan
3
2
9
3.75
L
Danzaburou
rainsolstice
Danzaburou
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,955
Damage
32,183
36,180
Taken
37,084
21,231
Mitigated
23,902
1,786
Healing
5,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
MattoCatto
Bacchus
6,335
1,095
0
1,029
14,426
14,444
0
6,924
7,502
18,168
0
W
Cerberus
Papablack24
Cerberus
8,183
351
164
1,014
11,594
8,643
254
4,241
7,353
26,418
0
L
Discordia
SeanRanklinXD
Discordia
7,334
1,443
0
165
9,964
2,815
440
4,825
5,139
20,733
0
W
Surtr
14,222
6,699
140
3,720
17,743
12,141
685
6,995
10,748
1,039
36,577
W
Kukulkan
WindDunes
Kukulkan
9,778
1,619
0
903
7,747
3,118
348
3,165
4,582
52,943
0
L
Danzaburou
rainsolstice
Danzaburou
15,286
8,755
0
592
11,790
3,972
1,195
6,759
5,031
0
47,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
31,819
115
Minions Killed
184
0
Camps Cleared
0
592,142
Distance Traveled
692,376
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,148
679
18
2
0
226,424
0
W
Cerberus
10,647
887
52
4
0
240,140
0
L
Discordia
8,722
727
23
2
0
189,684
0
W
Surtr
11,159
930
45
4
0
224,111
1
W
Kukulkan
10,013
834
87
7
0
228,125
5
L
Danzaburou
10,395
866
74
6
0
176,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role