Player Matchup

Odin
Odin
GreasyWeasel
Odin
Level 143
God Stats
2W - 1L
1,876 SR
Queue Stats
77W - 64L
1,615 Elo+
Party 1
Cupid
Cupid
Milenko420816
Cupid
Level 127
God Stats
1W - 2L
1,412 SR
Queue Stats
285W - 280L
1,534 Elo+
Party 1
Bacchus
Bacchus
TalimElric
Bacchus
Level 136
God Stats
24W - 14L
1,642 SR
Queue Stats
91W - 84L
1,560 Elo+
Party 1
Team Averages
Level 135
1,643 SR
1,570 Elo+

VS

Team Averages
Level 131
1,620 SR
1,540 Elo+
Kumbhakarna
Kumbhakarna
ImTheB1SHOP
Kumbhakarna
Level 114
God Stats
18W - 22L
1,454 SR
Queue Stats
92W - 96L
1,473 Elo+
Solo
Danzaburou
Danzaburou
biglemons13
Danzaburou
Level 123
God Stats
4W - 3L
1,624 SR
Queue Stats
58W - 57L
1,563 Elo+
Party 2
Ix Chel
Ix Chel
buhmshlapper
Ix Chel
Level 155
God Stats
1W - 1L
1,783 SR
Queue Stats
64W - 60L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
9,751
697
10,470
14,703
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
6 / 1 / 1
11,129
795
11,420
11,230
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
TalimElric
Bacchus
12
0 / 1 / 5
9,374
670
8,125
17,657
20,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImTheB1SHOP
Kumbhakarna
11
1 / 2 / 1
8,807
629
3,709
12,581
9,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
biglemons13
Danzaburou
12
1 / 3 / 0
9,266
662
9,022
12,799
5,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ix Chel
buhmshlapper
Ix Chel
12
1 / 2 / 2
9,301
664
15,525
10,853
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
3
3
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Kumbhakarna
ImTheB1SHOP
Kumbhakarna
1
2
1
0.75
W
6
1
1
6.5
W
Bacchus
TalimElric
Bacchus
0
1
5
2.5
L
Danzaburou
biglemons13
Danzaburou
1
3
0
0.33
L
Ix Chel
buhmshlapper
Ix Chel
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,015
Damage
28,256
43,590
Taken
36,233
38,297
Mitigated
19,219
15,723
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,470
852
0
3,233
14,703
13,150
0
6,735
7,968
0
29,726
L
Kumbhakarna
ImTheB1SHOP
Kumbhakarna
3,709
60
0
0
12,581
9,150
0
3,338
8,163
12,977
297
W
11,420
4,383
1,276
4,566
11,230
4,266
1,442
6,178
5,052
0
56,531
W
Bacchus
TalimElric
Bacchus
8,125
333
0
6,648
17,657
20,881
117
6,326
11,331
22,749
0
L
Danzaburou
biglemons13
Danzaburou
9,022
3,430
0
825
12,799
5,607
0
2,625
9,521
0
36,246
L
Ix Chel
buhmshlapper
Ix Chel
15,525
426
1,287
1,919
10,853
4,462
0
1,355
8,981
49,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
27,374
133
Minions Killed
118
0
Camps Cleared
0
792,071
Distance Traveled
780,346
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,751
697
37
3
0
274,396
0
L
Kumbhakarna
8,807
629
10
1
0
268,625
4
W
Cupid
11,129
795
73
5
0
247,436
0
W
Bacchus
9,374
670
23
2
0
270,239
0
L
Danzaburou
9,266
662
63
5
0
238,816
0
L
Ix Chel
9,301
664
45
3
0
272,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role