Player Matchup

Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JanesKush420
Janus
Level 41
God Stats
24W - 26L
1,416 SR
Queue Stats
119W - 140L
1,325 Elo+
Solo
Ravana
Ravana
Sto1enTwix
Ravana
Level 78
God Stats
1W - 1L
1,723 SR
Queue Stats
54W - 49L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
Trapidzz
Sun Wukong
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,602 Elo+
Solo
Yemoja
Yemoja
Uhungry_imFeedin
Yemoja
Level 81
God Stats
0W - 2L
1,295 SR
Queue Stats
12W - 18L
1,371 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,464 Elo+

VS

Team Averages
Level 87
1,584 SR
1,443 Elo+
Scylla
Scylla
Dank_Lordz
Scylla
Level 125
God Stats
1W - 0L
1,748 SR
Queue Stats
19W - 11L
1,657 Elo+
Solo
Loki
Loki
St1ckyJesus
Loki
Level 106
God Stats
1W - 1L
1,768 SR
Queue Stats
11W - 16L
1,424 Elo+
Solo
Freya
Freya
harth925
Freya
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 50L
1,322 Elo+
Party 1
Ishtar
Ishtar
pepefuentes007
Ishtar
Level 81
God Stats
429W - 418L
1,472 SR
Queue Stats
1,062W - 1,102L
1,408 Elo+
Solo
Cabrakan
Cabrakan
ts06040702
Cabrakan
Level 63
God Stats
4W - 1L
1,431 SR
Queue Stats
31W - 39L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 0
5,240
1,048
2,669
873
260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 1 / 1
5,609
1,122
3,406
3,812
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Sto1enTwix
Ravana
10
2 / 1 / 0
5,977
1,195
2,448
4,616
3,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sun Wukong
Trapidzz
Sun Wukong
9
0 / 0 / 0
5,131
1,026
308
1,855
887
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
4,917
983
67
1,938
1,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

367

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dank_Lordz
Scylla
10
2 / 0 / 1
6,226
1,245
5,381
2,450
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 3
5,617
1,123
1,460
3,965
1,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Freya
harth925
Freya
10
1 / 0 / 2
5,665
1,133
1,503
1,092
413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 1 / 2
5,320
1,064
1,271
1,956
803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
ts06040702
Cabrakan
10
0 / 0 / 3
5,932
1,186
1,529
3,671
3,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
3
3
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
0
0
0
W
Scylla
Dank_Lordz
Scylla
2
0
1
2.5
L
0
1
1
0.5
W
0
1
3
1.5
L
Ravana
Sto1enTwix
Ravana
2
1
0
2
L
Sun Wukong
Trapidzz
Sun Wukong
0
0
0
0
L
0
1
0
0
W
Freya
harth925
Freya
1
0
2
2
W
0
1
2
1
W
Cabrakan
ts06040702
Cabrakan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,898
Damage
11,144
13,094
Taken
13,134
6,891
Mitigated
6,709
574
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,669
232
0
308
873
260
0
170
703
11,134
0
W
Scylla
Dank_Lordz
Scylla
5,381
1,084
0
846
2,450
893
0
1,461
921
11,493
0
L
3,406
347
0
19
3,812
1,315
0
2,289
1,523
13,441
0
W
1,460
273
0
1,300
3,965
1,513
0
1,067
2,685
0
15,586
L
Ravana
Sto1enTwix
Ravana
2,448
248
0
178
4,616
3,113
0
3,203
1,329
0
9,295
L
Sun Wukong
Trapidzz
Sun Wukong
308
66
0
69
1,855
887
0
1,066
789
0
3,455
L
67
67
0
0
1,938
1,316
0
1,601
337
68
0
W
Freya
harth925
Freya
1,503
548
0
446
1,092
413
0
193
899
8,161
0
W
1,271
361
0
4
1,956
803
0
808
1,142
0
7,601
W
Cabrakan
ts06040702
Cabrakan
1,529
272
0
1,464
3,671
3,087
0
2,217
1,345
3,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,874
Gold Earned
28,760
66
Minions Killed
96
3
Camps Cleared
3
335,166
Distance Traveled
473,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,240
1,048
11
2
0
79,050
0
W
Scylla
6,226
1,245
23
5
0
92,757
0
L
Janus
5,609
1,122
33
7
1
82,118
0
W
Loki
5,617
1,123
41
8
0
104,426
0
L
Ravana
5,977
1,195
15
3
1
103,820
0
L
Sun Wukong
5,131
1,026
6
1
1
54,854
0
L
Yemoja
4,917
983
1
0
0
15,324
0
W
Freya
5,665
1,133
13
3
1
95,062
0
W
Ishtar
5,320
1,064
15
3
0
80,437
0
W
Cabrakan
5,932
1,186
4
1
2
100,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role