Player Matchup

He Bo
He Bo
 
He Bo
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
IDaddyCronosI
Sun Wukong
Level 46
God Stats
14W - 8L
1,468 SR
Queue Stats
47W - 39L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
Krartur
Danzaburou
Level 54
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 6L
1,143 Elo+
Party 1
Team Averages
Level 35
1,427 SR
1,329 Elo+

VS

Team Averages
Level 81
1,276 SR
1,158 Elo+
Surtr
Surtr
DEADLY_SPECTR533
Surtr
Level 127
God Stats
1W - 2L
1,272 SR
Queue Stats
9W - 11L
1,120 Elo+
Party 2
Maman Brigitte
Maman Brigitte
PelonV01
Maman Brigitte
Level 84
God Stats
31W - 42L
1,312 SR
Queue Stats
206W - 219L
1,235 Elo+
Solo
Hou Yi
Hou Yi
carmine gear330
Hou Yi
Level 33
God Stats
6W - 6L
1,244 SR
Queue Stats
9W - 11L
1,120 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 10 / 0
9,121
608
8,110
12,921
5,158
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IDaddyCronosI
Sun Wukong
10
0 / 4 / 1
9,152
610
6,605
16,239
14,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Krartur
Danzaburou
12
1 / 6 / 0
10,027
668
11,687
15,359
6,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 11
12,250
817
12,080
19,641
21,021
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
PelonV01
Maman Brigitte
15
9 / 0 / 7
12,970
865
10,275
8,599
3,649
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

16
4 / 0 / 10
12,451
830
11,620
9,039
3,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
20
20
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
10
0
0
W
7
1
11
12.5
L
Sun Wukong
IDaddyCronosI
Sun Wukong
0
4
1
0.13
L
Danzaburou
Krartur
Danzaburou
1
6
0
0.17
W
Maman Brigitte
PelonV01
Maman Brigitte
9
0
7
12.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
33,975
44,519
Taken
37,279
26,531
Mitigated
28,257
3,923
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,110
710
0
0
12,921
5,158
0
2,959
9,934
28,482
0
W
12,080
3,380
0
3,524
19,641
21,021
137
4,582
15,059
490
35,485
L
Sun Wukong
IDaddyCronosI
Sun Wukong
6,605
1,130
0
2,793
16,239
14,623
0
3,737
11,995
0
22,068
L
Danzaburou
Krartur
Danzaburou
11,687
5,227
192
938
15,359
6,750
0
3,533
11,801
0
53,060
W
Maman Brigitte
PelonV01
Maman Brigitte
10,275
718
0
580
8,599
3,649
746
1,541
7,058
69,664
0
W
11,620
5,796
0
3,315
9,039
3,587
1,841
2,993
6,046
0
46,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,300
Gold Earned
37,671
128
Minions Killed
191
0
Camps Cleared
0
555,803
Distance Traveled
807,217
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,121
608
48
3
0
177,936
0
W
Surtr
12,250
817
30
2
0
263,172
0
L
Sun Wukong
9,152
610
19
1
0
187,325
0
L
Danzaburou
10,027
668
61
4
0
190,542
0
W
Maman Brigitte
12,970
865
99
7
0
289,950
8
W
Hou Yi
12,451
830
62
4
0
254,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role