Player Matchup

Poseidon
Poseidon
Soilingbuffalo3
Poseidon
Level 29
God Stats
6W - 2L
1,729 SR
Queue Stats
7W - 3L
1,743 Elo+
Party 2
Hachiman
Hachiman
shadeslayer465
Hachiman
Level 84
God Stats
5W - 5L
1,437 SR
Queue Stats
30W - 25L
1,462 Elo+
Party 2
King Arthur
King Arthur
wertman1
King Arthur
Level 145
God Stats
1W - 0L
1,284 SR
Queue Stats
14W - 12L
1,470 Elo+
Party 2
Team Averages
Level 86
1,484 SR
1,558 Elo+

VS

Team Averages
Level 77
1,518 SR
1,492 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
desicat
Chang'e
Level 3
God Stats
4W - 5L
1,554 SR
Queue Stats
4W - 6L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
9
2 / 3 / 4
7,500
750
3,859
6,443
1,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
4 / 0 / 4
8,173
817
6,572
6,067
1,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
wertman1
King Arthur
11
5 / 0 / 6
8,327
833
9,536
12,329
10,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 4 / 0
7,605
761
9,491
8,690
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
 
Ne Zha
10
1 / 2 / 1
7,299
730
8,438
8,991
3,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
desicat
Chang'e
9
0 / 5 / 1
6,643
664
1,631
6,924
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
0
0.5
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Poseidon
2
3
4
1.33
L
Chang'e
desicat
Chang'e
0
5
1
0.1
W
Hachiman
4
0
4
6
W
King Arthur
wertman1
King Arthur
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,967
Damage
19,560
24,839
Taken
24,605
13,818
Mitigated
9,591
4,354
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,491
196
0
2,286
8,690
3,391
140
1,024
7,666
45,168
0
L
Ne Zha
 
Ne Zha
8,438
1,398
0
1,302
8,991
3,922
0
1,616
7,375
0
26,269
W
Poseidon
3,859
271
0
0
6,443
1,589
342
3,114
3,118
24,918
0
L
Chang'e
desicat
Chang'e
1,631
269
736
584
6,924
2,278
0
1,727
5,197
4,581
0
W
Hachiman
6,572
2,738
0
1,857
6,067
1,879
520
3,025
2,738
0
26,692
W
King Arthur
wertman1
King Arthur
9,536
1,604
467
2,030
12,329
10,350
184
4,470
7,554
0
21,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,000
Gold Earned
21,547
122
Minions Killed
105
0
Camps Cleared
0
568,643
Distance Traveled
542,937
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,605
761
72
7
0
172,896
0
L
Ne Zha
7,299
730
26
3
0
203,616
2
W
Poseidon
7,500
750
46
5
0
172,669
0
L
Chang'e
6,643
664
7
1
0
166,425
0
W
Hachiman
8,173
817
62
6
0
200,778
0
W
King Arthur
8,327
833
14
1
0
195,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role