Player Matchup

Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
FriendlyFace
Thor
Gold IV
Level 120
God Stats
7W - 19L
1,518 SR
Queue Stats
138W - 161L
1,402 MMR
Solo
Ganesha
Ganesha
Gold V
WickedZomb1e
Ganesha
Gold V
Level 203
God Stats
7W - 13L
1,465 SR
Queue Stats
684W - 707L
1,399 MMR
Solo
Thoth
Thoth
Bronze III
nV_BLaK
Thoth
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,497 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,570 SR
1,425 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold III
Caieshioa
Artemis
Gold III
Level 120
God Stats
180W - 161L
1,674 SR
Queue Stats
248W - 241L
1,427 MMR
Solo
Hercules
Hercules
Gold III
Deathrowdub2012
Hercules
Gold III
Level 156
God Stats
16W - 24L
1,586 SR
Queue Stats
244W - 261L
1,460 MMR
Party 1
Ne Zha
Ne Zha
Gold V
Fswag
Ne Zha
Gold V
Level 175
God Stats
11W - 10L
1,544 SR
Queue Stats
335W - 342L
1,342 MMR
Solo
Janus
Janus
Gold IV
VELOCIRAPTOR233
Janus
Gold IV
Level 172
God Stats
23W - 21L
1,544 SR
Queue Stats
508W - 518L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 5 / 0
5,263
376
2,633
6,448
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
 
Xing Tian
5
0 / 1 / 0
5,208
372
797
3,381
2,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 4 / 0
7,515
537
3,443
15,486
5,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
WickedZomb1e
Ganesha
12
0 / 6 / 1
6,763
483
7,351
14,449
6,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
nV_BLaK
Thoth
9
0 / 8 / 1
5,674
405
3,528
8,625
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangOlorunHades

VS

Bans
HelSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 1 / 0
10,544
753
7,190
10,306
3,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Caieshioa
Artemis
15
6 / 1 / 3
9,711
694
8,638
9,680
3,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hercules
12
3 / 0 / 11
8,112
579
5,987
11,116
11,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Fswag
Ne Zha
15
7 / 0 / 4
9,878
706
6,146
12,387
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 7
8,966
640
6,948
6,142
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
49
1
Kills
24
24
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
L
Xing Tian
 
Xing Tian
0
1
0
0
W
Sol
 
Sol
6
1
0
6
W
Artemis
Caieshioa
Artemis
6
1
3
7.5
W
Hercules
3
0
11
8.5
L
1
4
0
0.25
W
Ne Zha
Fswag
Ne Zha
7
0
4
9
W
2
0
7
5.5
L
Ganesha
WickedZomb1e
Ganesha
0
6
1
0.08
L
Thoth
nV_BLaK
Thoth
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
34,909
48,389
Taken
49,631
19,050
Mitigated
25,692
6,591
Healing
19,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,633
2,044
0
817
6,448
1,532
0
0
6,448
0
18,791
L
Xing Tian
 
Xing Tian
797
112
0
664
3,381
2,103
0
0
3,381
7,617
0
W
Sol
 
Sol
7,190
2,848
0
6,382
10,306
3,743
7,262
3,036
6,996
68,274
9,643
W
Artemis
Caieshioa
Artemis
8,638
5,462
0
2,254
9,680
3,747
6,718
3,127
6,513
0
71,007
W
Hercules
5,987
1,540
202
3,081
11,116
11,035
517
1,449
9,627
0
28,052
L
3,443
368
0
3,847
15,486
5,745
0
2,107
13,231
0
49,337
W
Ne Zha
Fswag
Ne Zha
6,146
2,508
0
6,812
12,387
5,049
915
1,278
11,109
0
67,267
W
6,948
806
0
1,145
6,142
2,118
2,578
2,352
3,710
62,788
0
L
Ganesha
WickedZomb1e
Ganesha
7,351
493
0
1,034
14,449
6,556
0
5,150
9,061
53,694
0
L
Thoth
nV_BLaK
Thoth
3,528
256
0
229
8,625
3,114
0
6,459
2,130
22,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,423
Gold Earned
47,211
268
Minions Killed
488
0
Camps Cleared
0
1,044,444
Distance Traveled
1,492,905
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,263
376
40
3
0
143,912
0
L
Xing Tian
5,208
372
6
0
0
78,525
0
W
Sol
10,544
753
122
9
0
268,130
1
W
Artemis
9,711
694
119
9
0
253,304
0
W
Hercules
8,112
579
36
3
0
324,281
4
L
Thor
7,515
537
104
7
0
283,359
0
W
Ne Zha
9,878
706
103
7
0
364,665
5
W
Janus
8,966
640
108
8
0
282,525
2
L
Ganesha
6,763
483
71
5
0
298,392
0
L
Thoth
5,674
405
47
3
0
240,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role