Player Matchup

Sol
Sol
KansasKush12
Sol
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 53L
1,330 Elo+
Party 1
Hel
Hel
SnifflyThread50
Hel
Level 120
God Stats
4W - 1L
1,714 SR
Queue Stats
78W - 91L
1,421 Elo+
Party 1
Scylla
Scylla
SpokenTHEwrath
Scylla
Level 142
God Stats
1W - 1L
1,279 SR
Queue Stats
20W - 30L
1,461 Elo+
Party 1
Tyr
Tyr
sunbreaker343
Tyr
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 142L
1,466 Elo+
Solo
Chaac
Chaac
this CANTRELL
Chaac
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
63W - 70L
1,485 Elo+
Party 1
Team Averages
Level 101
1,542 SR
1,433 Elo+

VS

Team Averages
Level 58
1,432 SR
1,418 Elo+
Kali
Kali
ACKERMAN2318
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,556 Elo+
Party 2
Medusa
Medusa
DarkPhoenix4311
Medusa
Level 75
God Stats
0W - 3L
1,394 SR
Queue Stats
64W - 73L
1,437 Elo+
Party 2
Janus
Janus
DeadInside420
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,265 Elo+
Solo
Skadi
Skadi
HowAboutiSlapYa
Skadi
Level 89
God Stats
1W - 2L
1,264 SR
Queue Stats
74W - 77L
1,432 Elo+
Solo
Aphrodite
Aphrodite
zturtlehuntress
Aphrodite
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 181L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 10
8,753
729
11,142
8,412
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 13
8,167
681
4,934
9,479
3,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 2 / 5
10,716
893
17,528
8,640
3,283
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 4 / 8
9,289
774
8,432
24,555
20,173
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 11
8,946
746
13,121
20,925
21,660
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,634
636
5,012
10,733
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 7
8,503
709
10,679
13,529
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 1 / 5
9,006
751
12,733
7,558
3,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 5
8,112
676
19,496
12,470
6,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
zturtlehuntress
Aphrodite
15
3 / 4 / 5
8,780
732
9,148
14,317
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
36
15
Kills
10
11
Deaths
15
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
1
3
7
1.5
L
3
1
5
5.5
L
2
4
5
1.13
W
1
1
10
6
W
0
2
13
3.25
W
8
2
5
5.25
W
4
4
8
2
W
2
2
11
3.75
L
Aphrodite
zturtlehuntress
Aphrodite
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,157
Damage
57,068
72,011
Taken
58,607
51,937
Mitigated
30,602
40,740
Healing
22,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,012
1,009
215
778
10,733
5,137
195
5,185
5,548
0
9,531
L
10,679
3,058
2,608
4,028
13,529
6,611
192
8,409
5,120
0
26,765
L
12,733
758
0
1,054
7,558
3,893
0
3,496
4,062
25,646
0
L
19,496
4,306
1,063
1,172
12,470
6,029
0
6,544
5,926
0
34,695
W
11,142
1,069
593
2,081
8,412
3,124
1,218
3,359
5,053
30,529
0
W
4,934
54
11,737
5,881
9,479
3,697
66
3,427
6,052
7,322
0
W
17,528
979
1,148
1,499
8,640
3,283
215
1,249
7,391
37,445
0
W
8,432
366
970
7,179
24,555
20,173
0
6,374
18,181
0
10,725
W
13,121
929
1,225
8,427
20,925
21,660
44
7,472
13,453
0
27,630
L
Aphrodite
zturtlehuntress
Aphrodite
9,148
1,233
4,819
6,689
14,317
8,932
0
9,970
4,347
16,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,871
Gold Earned
42,035
126
Minions Killed
136
0
Camps Cleared
0
1,226,986
Distance Traveled
1,186,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,634
636
8
1
0
259,373
0
L
Medusa
8,503
709
42
4
0
246,066
0
L
Janus
9,006
751
37
3
0
248,200
0
L
Skadi
8,112
676
22
2
0
220,103
0
W
Sol
8,753
729
39
3
0
250,530
0
W
Hel
8,167
681
4
0
0
220,910
0
W
Scylla
10,716
893
62
5
0
235,247
0
W
Tyr
9,289
774
5
0
0
261,410
0
W
Chaac
8,946
746
16
1
0
258,889
0
L
Aphrodite
8,780
732
27
2
0
213,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role