Player Matchup

Merlin
Merlin
Barladin
Merlin
Level 142
God Stats
33W - 35L
1,575 SR
Queue Stats
286W - 267L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
Divinecomic77
Cliodhna
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 44L
1,393 Elo+
Party 1
Bellona
Bellona
ReiEnna
Bellona
Level 17
God Stats
1W - 2L
1,730 SR
Queue Stats
5W - 3L
1,686 Elo+
Party 1
Team Averages
Level 101
1,602 SR
1,501 Elo+

VS

Team Averages
Level 120
1,604 SR
1,463 Elo+
Nox
Nox
Chrystian Z
Nox
Level 153
God Stats
3W - 1L
1,648 SR
Queue Stats
27W - 32L
1,472 Elo+
Solo
Skadi
Skadi
DonJayleone
Skadi
Level 119
God Stats
9W - 1L
1,547 SR
Queue Stats
23W - 19L
1,440 Elo+
Party 2
Surtr
Surtr
Pavementt
Surtr
Level 87
God Stats
20W - 10L
1,618 SR
Queue Stats
25W - 17L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barladin
Merlin
11
1 / 2 / 1
7,691
699
9,923
6,106
2,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
Divinecomic77
Cliodhna
9
1 / 3 / 1
7,456
678
2,764
8,680
3,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
ReiEnna
Bellona
10
0 / 1 / 1
7,075
643
2,890
7,673
8,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
8,091
736
6,003
5,907
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 0 / 1
8,645
786
7,675
5,009
1,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
Pavementt
Surtr
10
0 / 2 / 5
7,357
669
5,680
10,609
7,099
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
6
6
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Barladin
Merlin
1
2
1
0.75
W
1
0
5
3.5
L
Cliodhna
Divinecomic77
Cliodhna
1
3
1
0.5
W
5
0
1
5.5
W
Surtr
Pavementt
Surtr
0
2
5
1.25
L
Bellona
ReiEnna
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,577
Damage
19,358
22,459
Taken
21,525
14,632
Mitigated
11,540
3,268
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Barladin
Merlin
9,923
179
336
710
6,106
2,553
0
3,076
3,030
48,193
0
W
6,003
148
0
888
5,907
2,498
303
3,027
2,758
31,073
0
L
Cliodhna
Divinecomic77
Cliodhna
2,764
324
0
743
8,680
3,494
0
2,122
6,558
0
15,440
W
7,675
3,582
0
578
5,009
1,943
991
3,231
1,778
0
42,140
W
Surtr
Pavementt
Surtr
5,680
1,472
271
1,885
10,609
7,099
10
4,208
6,003
699
18,835
L
Bellona
ReiEnna
Bellona
2,890
395
167
1,312
7,673
8,585
0
1,467
6,206
0
9,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,222
Gold Earned
24,093
128
Minions Killed
137
0
Camps Cleared
0
590,310
Distance Traveled
601,695
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,691
699
89
8
0
196,214
2
W
Nox
8,091
736
44
4
0
191,426
0
L
Cliodhna
7,456
678
26
2
0
200,204
0
W
Skadi
8,645
786
69
6
0
193,464
5
W
Surtr
7,357
669
24
2
0
216,805
0
L
Bellona
7,075
643
13
1
0
193,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role