Player Matchup

Surtr
Surtr
 
Surtr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
KIÖRI
Kuzenbo
Level 128
God Stats
8W - 10L
1,376 SR
Queue Stats
244W - 224L
1,404 Elo+
Solo
Nu Wa
Nu Wa
KisaSan
Nu Wa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,411 Elo+
Solo
Ishtar
Ishtar
KooKoooBooongooo
Ishtar
Level 157
God Stats
4W - 2L
1,572 SR
Queue Stats
130W - 119L
1,543 Elo+
Solo
Set
Set
guilhermecma
Set
Level 121
God Stats
12W - 12L
1,590 SR
Queue Stats
369W - 359L
1,565 Elo+
Party 2
Team Averages
Level 141
1,508 SR
1,485 Elo+

VS

Team Averages
Level 117
1,534 SR
1,517 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Geogt3993
Xing Tian
Level 147
God Stats
2W - 1L
1,273 SR
Queue Stats
264W - 231L
1,502 Elo+
Solo
Thanatos
Thanatos
Horuseth
Thanatos
Level 105
God Stats
6W - 7L
1,697 SR
Queue Stats
263W - 231L
1,537 Elo+
Party 1
Achilles
Achilles
vulgogab
Achilles
Level 36
God Stats
7W - 5L
1,697 SR
Queue Stats
228W - 182L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
3 / 3 / 1
8,903
594
12,952
16,652
15,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kuzenbo
KIÖRI
Kuzenbo
12
0 / 2 / 2
7,036
469
5,266
10,342
9,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
KisaSan
Nu Wa
12
1 / 5 / 3
7,205
480
5,931
9,532
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 0
8,131
542
5,956
9,213
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 3 / 1
8,130
542
3,385
13,219
5,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 1 / 5
9,507
634
10,963
7,510
2,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
 
Artemis
15
1 / 1 / 1
8,637
576
6,556
8,607
3,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Geogt3993
Xing Tian
14
1 / 3 / 3
8,027
535
8,026
14,735
12,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Horuseth
Thanatos
16
10 / 2 / 2
10,124
675
11,636
17,927
7,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Achilles
vulgogab
Achilles
12
0 / 1 / 3
7,245
483
3,012
12,399
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
15
15
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
3
3
1
1.17
W
Thoth
 
Thoth
3
1
5
5.5
W
Artemis
 
Artemis
1
1
1
1.5
W
Xing Tian
Geogt3993
Xing Tian
1
3
3
0.83
W
Thanatos
Horuseth
Thanatos
10
2
2
5.5
L
Kuzenbo
KIÖRI
Kuzenbo
0
2
2
0.5
L
Nu Wa
KisaSan
Nu Wa
1
5
3
0.5
L
2
2
0
1
L
2
3
1
0.83
W
Achilles
vulgogab
Achilles
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,490
Damage
40,193
58,958
Taken
61,178
37,918
Mitigated
37,680
10,867
Healing
27,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
12,952
4,562
0
5,450
16,652
15,146
0
7,990
8,245
4,166
64,742
W
Thoth
 
Thoth
10,963
127
0
351
7,510
2,918
689
4,938
2,572
80,355
0
W
Artemis
 
Artemis
6,556
1,621
0
4,630
8,607
3,669
667
943
7,664
0
87,139
W
Xing Tian
Geogt3993
Xing Tian
8,026
691
0
2,380
14,735
12,762
0
1,164
13,571
52,582
146
W
Thanatos
Horuseth
Thanatos
11,636
2,763
0
15,927
17,927
7,894
768
2,515
15,412
0
89,696
L
Kuzenbo
KIÖRI
Kuzenbo
5,266
2,344
0
1,773
10,342
9,511
4
3,143
6,969
23,862
0
L
Nu Wa
KisaSan
Nu Wa
5,931
1,242
0
1,270
9,532
2,925
0
5,321
3,863
56,075
0
L
5,956
2,508
0
1,522
9,213
5,149
0
0
9,213
0
72,821
L
3,385
1,494
0
852
13,219
5,187
0
1,278
11,825
0
62,959
W
Achilles
vulgogab
Achilles
3,012
394
0
3,915
12,399
10,437
241
3,026
9,373
0
32,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,405
Gold Earned
43,540
473
Minions Killed
544
0
Camps Cleared
0
1,465,331
Distance Traveled
1,513,665
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,903
594
115
8
0
257,795
4
W
Thoth
9,507
634
155
10
0
332,469
4
W
Artemis
8,637
576
128
9
0
252,814
8
W
Xing Tian
8,027
535
77
5
0
281,275
0
W
Thanatos
10,124
675
135
9
0
327,159
2
L
Kuzenbo
7,036
469
31
2
0
305,091
2
L
Nu Wa
7,205
480
109
7
0
297,259
0
L
Ishtar
8,131
542
129
9
0
283,283
0
L
Set
8,130
542
89
6
0
321,903
0
W
Achilles
7,245
483
49
3
0
319,948
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role