Player Matchup

Bacchus
Bacchus
ButtBanquet
Bacchus
Level 129
God Stats
1W - 3L
1,486 SR
Queue Stats
17W - 31L
1,304 Elo+
Party 1
Baron Samedi
Baron Samedi
Manser87
Baron Samedi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Izanami
Izanami
NukinFutz4
Izanami
Level 88
God Stats
2W - 6L
1,333 SR
Queue Stats
16W - 28L
1,301 Elo+
Party 1
Team Averages
Level 76
1,440 SR
1,270 Elo+

VS

Team Averages
Level 47
1,316 SR
1,358 Elo+
Janus
Janus
GaryWinthorp467
Janus
Level 7
God Stats
7W - 8L
1,336 SR
Queue Stats
12W - 21L
1,374 Elo+
Party 2
Horus
Horus
ItsDoba
Horus
Level 108
God Stats
2W - 8L
1,238 SR
Queue Stats
28W - 42L
1,368 Elo+
Party 2
Izanami
Izanami
LAZZYBUTT1234
Izanami
Level 25
God Stats
8W - 14L
1,374 SR
Queue Stats
14W - 24L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ButtBanquet
Bacchus
12
4 / 5 / 6
9,565
797
9,412
11,415
6,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
Manser87
Baron Samedi
14
4 / 2 / 5
9,957
830
6,328
5,915
2,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
NukinFutz4
Izanami
13
3 / 1 / 7
9,919
827
10,314
8,689
2,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,749
646
5,476
7,653
3,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ItsDoba
Horus
10
3 / 3 / 5
8,684
724
5,684
13,812
13,919
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
4 / 3 / 4
9,064
755
6,479
9,812
3,820
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
11
Kills
7
8
Deaths
11
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ButtBanquet
Bacchus
4
5
6
1.4
L
0
5
4
0.4
L
Horus
ItsDoba
Horus
3
3
5
1.83
L
Izanami
4
3
4
2
W
Baron Samedi
Manser87
Baron Samedi
4
2
5
3.25
W
Izanami
NukinFutz4
Izanami
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,054
Damage
17,639
26,019
Taken
31,277
12,395
Mitigated
20,888
5,077
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ButtBanquet
Bacchus
9,412
537
111
2,459
11,415
6,691
0
2,439
8,976
36,603
0
L
5,476
226
0
0
7,653
3,149
0
3,940
3,713
15,736
0
L
Horus
ItsDoba
Horus
5,684
2,102
1,268
2,043
13,812
13,919
33
7,310
6,502
0
15,632
L
Izanami
6,479
4,034
0
1,493
9,812
3,820
158
4,770
5,042
0
36,039
W
Baron Samedi
Manser87
Baron Samedi
6,328
1,179
833
526
5,915
2,835
532
1,700
4,215
26,034
0
W
Izanami
NukinFutz4
Izanami
10,314
5,199
0
1,148
8,689
2,869
968
2,142
6,547
0
51,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,441
Gold Earned
25,497
164
Minions Killed
81
0
Camps Cleared
0
642,096
Distance Traveled
601,037
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,565
797
47
4
0
232,537
0
L
Janus
7,749
646
16
1
0
203,053
0
L
Horus
8,684
724
10
1
0
221,174
2
L
Izanami
9,064
755
55
5
0
176,810
0
W
Baron Samedi
9,957
830
30
3
0
204,797
0
W
Izanami
9,919
827
87
7
0
204,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role