Player Matchup

Maui
Maui
Drauma
Maui
Level 89
God Stats
18W - 8L
1,612 SR
Queue Stats
330W - 52L
1,945 Elo+
Party 1
Izanami
Izanami
Fang466
Izanami
Level 27
God Stats
12W - 0L
2,061 SR
Queue Stats
39W - 2L
1,954 Elo+
Party 1
Hades
Hades
Hosmer
Hades
Level 84
God Stats
7W - 1L
1,765 SR
Queue Stats
466W - 123L
1,763 Elo+
Party 1
Hel
Hel
SunaNovus
Hel
Level 47
God Stats
26W - 13L
1,684 SR
Queue Stats
127W - 38L
1,700 Elo+
Party 1
Odin
Odin
zuglol
Odin
Level 28
God Stats
5W - 0L
1,919 SR
Queue Stats
69W - 12L
1,790 Elo+
Party 1
Team Averages
Level 55
1,808 SR
1,830 Elo+

VS

Team Averages
Level 62
1,446 SR
1,276 Elo+
Nox
Nox
BrawnyConnie
Nox
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
409W - 429L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
KindaHardTacos
Ao Kuang
Level 8
God Stats
4W - 7L
1,072 SR
Queue Stats
7W - 12L
1,252 Elo+
Party 2
Thanatos
Thanatos
Rubio3284
Thanatos
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,141 Elo+
Party 2
Anubis
Anubis
TTVnickolasGur99
Anubis
Level 161
God Stats
2W - 1L
1,659 SR
Queue Stats
13W - 12L
1,407 Elo+
Party 2
Heimdallr
Heimdallr
tokyodistricjp
Heimdallr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Drauma
Maui
18
4 / 1 / 31
12,997
1,300
13,675
11,044
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Fang466
Izanami
18
6 / 4 / 19
11,796
1,180
12,927
14,701
5,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Hosmer
Hades
18
10 / 3 / 16
12,973
1,297
16,143
13,589
6,733
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
9 / 0 / 26
13,079
1,308
21,036
4,722
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
zuglol
Odin
18
6 / 1 / 27
12,382
1,238
14,657
9,791
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

251

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
10,014
1,001
2,744
13,607
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
15
3 / 6 / 3
10,755
1,076
9,330
19,936
11,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Rubio3284
Thanatos
15
1 / 7 / 3
9,404
940
4,025
14,011
6,397
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
4 / 9 / 5
11,339
1,134
22,331
20,562
11,304
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
tokyodistricjp
Heimdallr
15
0 / 7 / 8
9,736
974
8,148
14,205
6,445
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
33
35
Kills
9
9
Deaths
35
119
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Maui
Drauma
Maui
4
1
31
19.5
W
Izanami
Fang466
Izanami
6
4
19
3.88
W
Hades
Hosmer
Hades
10
3
16
6
L
Ao Kuang
3
6
3
0.75
L
Thanatos
Rubio3284
Thanatos
1
7
3
0.36
W
9
0
26
22
L
4
9
5
0.72
L
Heimdallr
tokyodistricjp
Heimdallr
0
7
8
0.57
W
Odin
zuglol
Odin
6
1
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,438
Damage
46,578
53,847
Taken
82,321
38,519
Mitigated
41,688
20,550
Healing
8,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,744
241
0
305
13,607
6,032
0
9,321
4,136
20,563
0
W
Maui
Drauma
Maui
13,675
1,380
0
2,587
11,044
13,061
0
6,376
4,471
20,970
1,028
W
Izanami
Fang466
Izanami
12,927
8,702
0
3,140
14,701
5,478
0
9,149
5,081
0
50,353
W
Hades
Hosmer
Hades
16,143
2,047
461
2,708
13,589
6,733
0
10,182
3,089
27,792
0
L
Ao Kuang
9,330
1,601
0
2,730
19,936
11,510
0
12,926
6,860
25,130
0
L
Thanatos
Rubio3284
Thanatos
4,025
882
0
2,196
14,011
6,397
0
9,715
4,146
0
6,084
W
21,036
2,558
7,577
3,521
4,722
3,289
0
2,686
1,949
35,955
0
L
22,331
465
0
3,277
20,562
11,304
0
12,421
7,691
58,003
0
L
Heimdallr
tokyodistricjp
Heimdallr
8,148
3,162
0
112
14,205
6,445
0
8,001
5,955
0
18,996
W
Odin
zuglol
Odin
14,657
931
0
556
9,791
9,958
0
6,322
3,283
3,007
15,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,227
Gold Earned
51,248
206
Minions Killed
208
7
Camps Cleared
6
1,087,716
Distance Traveled
850,429
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,014
1,001
40
4
1
151,506
5
W
Maui
12,997
1,300
26
3
0
241,535
0
W
Izanami
11,796
1,180
69
7
3
189,254
0
W
Hades
12,973
1,297
42
4
3
193,534
0
L
Ao Kuang
10,755
1,076
47
5
2
207,898
0
L
Thanatos
9,404
940
3
0
0
148,341
0
W
Hel
13,079
1,308
54
5
1
219,402
0
L
Anubis
11,339
1,134
90
9
2
175,349
0
L
Heimdallr
9,736
974
28
3
1
167,335
0
W
Odin
12,382
1,238
15
2
0
243,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role