Player Matchup

Vamana
Vamana
ElitistDave
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,464 Elo+
Party 1
Tiamat
Tiamat
MagicEyes
Tiamat
Level 79
God Stats
1W - 3L
1,204 SR
Queue Stats
358W - 384L
1,492 Elo+
Solo
Da Ji
Da Ji
MasterCashier
Da Ji
Level 108
God Stats
0W - 1L
1,797 SR
Queue Stats
29W - 34L
1,435 Elo+
Party 1
Susano
Susano
Thinkflimigo
Susano
Level 49
God Stats
0W - 1L
1,463 SR
Queue Stats
48W - 48L
1,503 Elo+
Solo
Rama
Rama
pezzaaus
Rama
Level 96
God Stats
8W - 9L
1,467 SR
Queue Stats
287W - 298L
1,353 Elo+
Solo
Team Averages
Level 88
1,486 SR
1,449 Elo+

VS

Team Averages
Level 109
1,661 SR
1,542 Elo+
Nu Wa
Nu Wa
Leviacker
Nu Wa
Level 137
God Stats
8W - 1L
1,787 SR
Queue Stats
370W - 205L
1,611 Elo+
Party 2
Medusa
Medusa
QueenWren
Medusa
Level 65
God Stats
5W - 7L
1,529 SR
Queue Stats
139W - 117L
1,491 Elo+
Solo
Cthulhu
Cthulhu
TiveriusPascal
Cthulhu
Level 146
God Stats
8W - 1L
1,467 SR
Queue Stats
386W - 217L
1,605 Elo+
Party 2
Tyr
Tyr
WoudTea
Tyr
Level 69
God Stats
3W - 1L
1,797 SR
Queue Stats
196W - 109L
1,580 Elo+
Party 2
Maui
Maui
lsphinxl
Maui
Level 129
God Stats
4W - 0L
1,725 SR
Queue Stats
103W - 111L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
0 / 7 / 0
5,847
650
4,030
12,250
10,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
MagicEyes
Tiamat
12
0 / 2 / 1
6,268
696
5,855
6,248
3,235
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 5 / 1
6,979
775
7,225
8,522
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
11
2 / 4 / 0
6,744
749
4,370
6,265
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Rama
12
0 / 3 / 2
6,573
730
5,880
8,861
3,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Leviacker
Nu Wa
15
6 / 0 / 14
8,556
951
8,055
4,150
1,392
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
QueenWren
Medusa
12
3 / 2 / 13
7,717
857
8,812
6,904
3,835
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 15
8,691
966
11,389
9,185
10,442
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyr
13
4 / 0 / 12
7,993
888
6,867
9,532
8,102
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Maui
14
3 / 0 / 18
8,026
892
4,020
11,301
7,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
93
3
Kills
21
21
Deaths
3
4
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
7
0
0
W
Nu Wa
Leviacker
Nu Wa
6
0
14
13
L
Tiamat
MagicEyes
Tiamat
0
2
1
0.25
L
1
5
1
0.3
W
Medusa
QueenWren
Medusa
3
2
13
4.75
L
Susano
2
4
0
0.5
W
5
1
15
12.5
W
Tyr
4
0
12
10
W
Maui
3
0
18
12
L
Rama
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,360
Damage
39,143
42,146
Taken
41,072
24,742
Mitigated
31,354
7,084
Healing
19,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,030
1,206
323
682
12,250
10,965
0
5,389
6,861
0
6,624
W
Nu Wa
Leviacker
Nu Wa
8,055
2,790
1,835
292
4,150
1,392
2,080
85
3,947
14,324
0
L
Tiamat
MagicEyes
Tiamat
5,855
2,041
0
1,556
6,248
3,235
0
4,083
2,165
17,962
0
L
7,225
1,286
635
391
8,522
4,552
0
4,462
4,060
0
12,049
W
Medusa
QueenWren
Medusa
8,812
3,527
1,203
659
6,904
3,835
786
495
6,245
0
21,635
L
Susano
4,370
256
18
262
6,265
2,564
0
3,578
2,687
0
9,929
W
11,389
644
3,362
995
9,185
10,442
462
2,642
6,422
23,325
561
W
Tyr
6,867
773
412
1,153
9,532
8,102
483
2,095
7,275
0
10,693
W
Maui
4,020
468
3,490
6,374
11,301
7,583
345
538
10,635
6,031
0
L
Rama
5,880
3,977
503
2,714
8,861
3,426
0
5,391
3,470
0
20,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
40,983
87
Minions Killed
110
0
Camps Cleared
0
790,499
Distance Traveled
952,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,847
650
8
1
0
173,623
0
W
Nu Wa
8,556
951
22
2
0
185,537
0
L
Tiamat
6,268
696
27
3
0
153,013
0
L
Da Ji
6,979
775
16
2
0
175,582
0
W
Medusa
7,717
857
16
2
0
193,417
0
L
Susano
6,744
749
10
1
0
137,149
0
W
Cthulhu
8,691
966
50
6
0
177,723
0
W
Tyr
7,993
888
10
1
0
194,114
0
W
Maui
8,026
892
12
1
0
202,027
0
L
Rama
6,573
730
26
3
0
151,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role