Player Matchup

Janus
Janus
Gold III
FridgeLord
Janus
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 36L
1,773 MMR
Party 1
Mercury
Mercury
Platinum III
Háaland
Mercury
Platinum III
Level 128
God Stats
3W - 5L
1,342 SR
Queue Stats
121W - 97L
1,859 MMR
Party 4
Ares
Ares
Platinum V
ItsQuickz
Ares
Platinum V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 86L
1,792 MMR
Solo
Chernobog
Chernobog
Platinum I
TanjiroSlayer
Chernobog
Platinum I
Level 204
God Stats
7W - 6L
1,660 SR
Queue Stats
412W - 392L
1,753 MMR
Party 4
King Arthur
King Arthur
Platinum V
ZexeL99
King Arthur
Platinum V
Level 159
God Stats
13W - 10L
1,700 SR
Queue Stats
117W - 110L
1,849 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 161
1,540 SR
1,805 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,606 SR
1,806 MMR
Artio
Artio
Platinum V
FreakiG95
Artio
Platinum V
Level 169
God Stats
3W - 3L
1,620 SR
Queue Stats
484W - 496L
1,867 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum V
GODVELEZ10
Morgan Le Fay
Platinum V
Level 155
God Stats
8W - 9L
1,542 SR
Queue Stats
120W - 114L
1,834 MMR
Party 3
Chronos
Chronos
Platinum V
Miguel_angelo140
Chronos
Platinum V
Level 176
God Stats
4W - 2L
1,713 SR
Queue Stats
140W - 135L
1,809 MMR
Party 3
Thor
Thor
Platinum IV
TheFlash1892
Thor
Platinum IV
Level 123
God Stats
27W - 41L
1,482 SR
Queue Stats
378W - 359L
1,744 MMR
Party 2
Ganesha
Ganesha
Platinum IV
Unveranosinti
Ganesha
Platinum IV
Level 109
God Stats
4W - 4L
1,672 SR
Queue Stats
28W - 23L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 1 / 8
8,994
529
13,058
7,604
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
Háaland
Mercury
17
5 / 3 / 4
10,095
594
9,745
15,973
6,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
12
1 / 2 / 5
8,376
493
5,814
15,326
15,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
TanjiroSlayer
Chernobog
17
3 / 6 / 7
10,776
634
20,202
18,206
7,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
ZexeL99
King Arthur
17
8 / 0 / 3
10,914
642
14,769
16,276
16,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KuzenboFreyaCharonAthena

VS

Bans
RaijinAo KuangArachneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FreakiG95
Artio
13
0 / 6 / 0
7,339
432
5,797
19,116
13,830
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
GODVELEZ10
Morgan Le Fay
14
0 / 4 / 4
8,092
476
9,179
10,616
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 2 / 3
9,170
539
14,347
19,005
6,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 5 / 2
8,675
510
10,054
14,925
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
12
1 / 2 / 5
7,793
458
5,507
18,150
19,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
12
12
Deaths
19
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
FreakiG95
Artio
0
6
0
0
W
Janus
2
1
8
6
L
Morgan Le Fay
GODVELEZ10
Morgan Le Fay
0
4
4
0.5
W
Mercury
Háaland
Mercury
5
3
4
2.33
W
Ares
1
2
5
1.75
L
4
2
3
2.75
W
Chernobog
TanjiroSlayer
Chernobog
3
6
7
1.08
L
7
5
2
1.6
L
Ganesha
1
2
5
1.75
W
King Arthur
ZexeL99
King Arthur
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,588
Damage
44,884
73,385
Taken
81,812
48,942
Mitigated
52,695
14,736
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
FreakiG95
Artio
5,797
856
85
4,959
19,116
13,830
0
1,542
17,574
48,650
0
W
Janus
13,058
970
0
2,147
7,604
3,241
273
4,330
3,274
72,886
0
L
Morgan Le Fay
GODVELEZ10
Morgan Le Fay
9,179
534
0
701
10,616
5,669
0
6,029
4,587
76,409
0
W
Mercury
Háaland
Mercury
9,745
5,264
0
1,361
15,973
6,283
685
4,360
11,613
0
96,927
W
Ares
5,814
381
0
2,462
15,326
15,048
0
9,235
5,955
21,074
0
L
14,347
5,782
0
8,064
19,005
6,682
0
545
18,460
79,430
0
W
Chernobog
TanjiroSlayer
Chernobog
20,202
14,732
0
5,575
18,206
7,938
387
12,504
5,668
0
104,012
L
10,054
1,997
0
4,819
14,925
6,664
0
4,604
10,321
0
62,210
L
Ganesha
5,507
1,217
0
2,722
18,150
19,850
0
6,797
11,353
20,244
0
W
King Arthur
ZexeL99
King Arthur
14,769
1,320
0
3,191
16,276
16,432
189
4,856
11,042
0
75,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
41,069
517
Minions Killed
451
0
Camps Cleared
0
1,786,489
Distance Traveled
1,653,626
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,339
432
83
5
0
303,837
0
W
Janus
8,994
529
112
7
0
337,682
0
L
Morgan Le Fay
8,092
476
136
8
0
323,611
5
W
Mercury
10,095
594
128
8
0
434,504
2
W
Ares
8,376
493
14
1
0
335,583
5
L
Chronos
9,170
539
144
8
0
328,133
6
W
Chernobog
10,776
634
156
9
0
334,443
4
L
Thor
8,675
510
86
5
0
354,004
0
L
Ganesha
7,793
458
2
0
0
344,041
8
W
King Arthur
10,914
642
107
6
0
344,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role