Player Matchup

Chernobog
Chernobog
BTroyDM
Chernobog
Level 111
God Stats
2W - 0L
1,767 SR
Queue Stats
34W - 20L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
MardukZaSame
The Morrigan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,255 Elo+
Solo
King Arthur
King Arthur
MiawGrrrrrr
King Arthur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 7L
1,698 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheFootLicker
Morgan Le Fay
Level 7
God Stats
3W - 0L
1,734 SR
Queue Stats
22W - 5L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
Valtino1
Gilgamesh
Level 13
God Stats
1W - 0L
1,834 SR
Queue Stats
5W - 1L
1,647 Elo+
Party 1
Team Averages
Level 33
1,667 SR
1,577 Elo+

VS

Team Averages
Level 37
1,535 SR
1,314 Elo+
Raijin
Raijin
BigShi
Raijin
Level 61
God Stats
1W - 1L
1,578 SR
Queue Stats
7W - 7L
1,381 Elo+
Party 3
Pele
Pele
ForbiddenSV
Pele
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,042 Elo+
Party 2
Ganesha
Ganesha
KILLERXBEAST0
Ganesha
Level 24
God Stats
6W - 5L
1,592 SR
Queue Stats
57W - 81L
1,464 Elo+
Solo
Izanami
Izanami
Katedizzle
Izanami
Level 46
God Stats
0W - 1L
1,517 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Lucifer339
Guan Yu
Level 28
God Stats
1W - 1L
1,487 SR
Queue Stats
2W - 10L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BTroyDM
Chernobog
17
5 / 0 / 8
9,523
952
10,819
7,257
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
MardukZaSame
The Morrigan
16
3 / 0 / 13
9,758
976
7,676
4,547
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MiawGrrrrrr
King Arthur
17
7 / 0 / 15
9,720
972
14,598
13,750
13,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
TheFootLicker
Morgan Le Fay
16
5 / 2 / 15
9,594
959
15,793
7,980
3,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Valtino1
Gilgamesh
17
6 / 1 / 12
10,635
1,064
11,336
13,363
17,126
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BigShi
Raijin
14
0 / 7 / 2
7,914
791
7,110
12,601
5,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 5 / 1
7,687
769
5,067
12,396
5,694
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
13
0 / 5 / 2
7,987
799
4,360
14,535
13,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Katedizzle
Izanami
15
1 / 4 / 1
8,257
826
5,800
9,411
4,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Lucifer339
Guan Yu
13
1 / 5 / 0
7,713
771
7,569
16,110
18,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
9
26
Kills
3
3
Deaths
26
63
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BTroyDM
Chernobog
5
0
8
9
L
Raijin
BigShi
Raijin
0
7
2
0.14
L
1
5
1
0.3
L
Ganesha
0
5
2
0.2
L
Izanami
Katedizzle
Izanami
1
4
1
0.38
L
Guan Yu
Lucifer339
Guan Yu
1
5
0
0.2
W
The Morrigan
MardukZaSame
The Morrigan
3
0
13
9.5
W
King Arthur
MiawGrrrrrr
King Arthur
7
0
15
14.5
W
Morgan Le Fay
TheFootLicker
Morgan Le Fay
5
2
15
6.25
W
Gilgamesh
Valtino1
Gilgamesh
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,222
Damage
29,906
46,897
Taken
65,053
39,790
Mitigated
47,918
7,478
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BTroyDM
Chernobog
10,819
6,609
0
3,057
7,257
3,432
1,654
1,603
5,654
0
39,505
L
Raijin
BigShi
Raijin
7,110
1,314
0
1,552
12,601
5,303
0
4,897
7,578
27,548
0
L
5,067
722
0
247
12,396
5,694
0
2,626
9,724
0
16,908
L
Ganesha
4,360
312
0
876
14,535
13,591
0
5,767
8,614
10,885
0
L
Izanami
Katedizzle
Izanami
5,800
3,712
0
1,247
9,411
4,738
0
4,248
4,992
0
24,487
L
Guan Yu
Lucifer339
Guan Yu
7,569
782
726
2,839
16,110
18,592
0
5,336
10,676
3,331
14,192
W
The Morrigan
MardukZaSame
The Morrigan
7,676
788
0
852
4,547
1,945
1,154
580
3,967
28,582
0
W
King Arthur
MiawGrrrrrr
King Arthur
14,598
1,680
0
791
13,750
13,814
127
5,357
8,393
0
30,989
W
Morgan Le Fay
TheFootLicker
Morgan Le Fay
15,793
1,082
0
1,059
7,980
3,473
1,410
3,415
4,565
33,040
0
W
Gilgamesh
Valtino1
Gilgamesh
11,336
2,809
0
1,719
13,363
17,126
0
2,712
10,651
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,230
Gold Earned
39,558
251
Minions Killed
146
0
Camps Cleared
0
1,197,904
Distance Traveled
981,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,523
952
60
6
0
230,547
0
L
Raijin
7,914
791
47
5
0
184,713
0
L
Pele
7,687
769
33
3
0
201,225
0
L
Ganesha
7,987
799
1
0
0
203,828
0
L
Izanami
8,257
826
50
5
0
186,388
0
L
Guan Yu
7,713
771
15
2
0
205,683
0
W
The Morrigan
9,758
976
56
6
0
221,938
0
W
King Arthur
9,720
972
40
4
0
250,762
0
W
Morgan Le Fay
9,594
959
58
6
0
242,170
0
W
Gilgamesh
10,635
1,064
37
4
0
252,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role