Player Matchup

Erlang Shen
Erlang Shen
FuriousRuler
Erlang Shen
Level 146
God Stats
25W - 21L
1,603 SR
Queue Stats
81W - 73L
1,479 Elo+
Solo
Janus
Janus
MonstruoDeLeche
Janus
Level 137
God Stats
2W - 2L
1,685 SR
Queue Stats
60W - 32L
1,640 Elo+
Party 2
Skadi
Skadi
Preminince
Skadi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,552 Elo+
Party 2
Ganesha
Ganesha
kalithecat
Ganesha
Level 71
God Stats
12W - 10L
1,664 SR
Queue Stats
34W - 27L
1,599 Elo+
Party 2
Lancelot
Lancelot
smitesdeadLUL
Lancelot
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 50L
1,536 Elo+
Party 2
Team Averages
Level 117
1,590 SR
1,561 Elo+

VS

Team Averages
Level 128
1,557 SR
1,567 Elo+
Baron Samedi
Baron Samedi
DiscoZero
Baron Samedi
Level 141
God Stats
2W - 2L
1,478 SR
Queue Stats
77W - 67L
1,642 Elo+
Party 1
Izanami
Izanami
Mckinney010412
Izanami
Level 124
God Stats
8W - 4L
1,642 SR
Queue Stats
67W - 61L
1,646 Elo+
Party 1
Charon
Charon
Rockoo72
Charon
Level 153
God Stats
9W - 3L
1,555 SR
Queue Stats
273W - 327L
1,464 Elo+
Solo
Olorun
Olorun
TappedTrack
Olorun
Level 119
God Stats
5W - 4L
1,613 SR
Queue Stats
415W - 408L
1,560 Elo+
Solo
Arachne
Arachne
minimonster07
Arachne
Level 102
God Stats
8W - 8L
1,500 SR
Queue Stats
18W - 25L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FuriousRuler
Erlang Shen
13
0 / 1 / 1
7,621
586
6,289
13,682
10,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
8 / 0 / 5
8,692
669
8,405
7,493
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
12
1 / 1 / 5
6,831
525
4,906
6,485
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
kalithecat
Ganesha
12
0 / 1 / 10
7,316
563
2,069
10,352
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
smitesdeadLUL
Lancelot
13
8 / 3 / 5
8,035
618
9,738
12,719
6,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DiscoZero
Baron Samedi
12
0 / 7 / 2
6,951
535
4,243
12,024
6,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
8,099
623
9,066
11,718
4,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Rockoo72
Charon
12
3 / 3 / 2
7,389
568
6,857
8,920
6,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
1 / 3 / 0
7,313
563
5,284
8,013
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
5
0 / 3 / 0
4,750
365
1,612
4,723
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
17
Kills
5
6
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DiscoZero
Baron Samedi
0
7
2
0.14
W
Erlang Shen
FuriousRuler
Erlang Shen
0
1
1
0.5
L
1
1
2
2
W
8
0
5
10.5
W
Skadi
1
1
5
3.5
L
Charon
Rockoo72
Charon
3
3
2
1.33
L
Olorun
1
3
0
0.33
W
Ganesha
kalithecat
Ganesha
0
1
10
5
L
Arachne
0
3
0
0
W
Lancelot
smitesdeadLUL
Lancelot
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,407
Damage
27,062
50,731
Taken
45,398
32,067
Mitigated
22,409
11,928
Healing
8,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DiscoZero
Baron Samedi
4,243
289
0
2,058
12,024
6,397
0
5,275
6,529
58,546
0
W
Erlang Shen
FuriousRuler
Erlang Shen
6,289
2,200
0
6,391
13,682
10,573
0
272
13,410
0
62,144
L
9,066
7,008
0
1,757
11,718
4,522
426
1,100
10,572
0
70,033
W
8,405
568
0
1,149
7,493
3,131
209
2,813
4,680
71,854
0
W
Skadi
4,906
1,956
0
1,156
6,485
2,449
28
4,469
1,805
0
48,533
L
Charon
Rockoo72
Charon
6,857
565
0
1,412
8,920
6,951
115
2,516
6,344
29,840
0
L
Olorun
5,284
2,193
60
2,399
8,013
3,209
983
652
7,361
56,933
5,321
W
Ganesha
kalithecat
Ganesha
2,069
134
0
1,922
10,352
9,637
0
3,711
6,223
19,748
0
L
Arachne
1,612
1,414
0
860
4,723
1,330
0
573
4,118
0
13,094
W
Lancelot
smitesdeadLUL
Lancelot
9,738
3,295
0
1,310
12,719
6,277
0
4,056
8,318
0
63,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
34,502
406
Minions Killed
386
0
Camps Cleared
0
1,381,017
Distance Traveled
1,030,368
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,951
535
93
7
0
223,992
2
W
Erlang Shen
7,621
586
90
7
0
237,599
0
L
Izanami
8,099
623
119
9
0
220,701
0
W
Janus
8,692
669
135
10
0
290,242
1
W
Skadi
6,831
525
82
6
0
257,596
3
L
Charon
7,389
568
41
3
0
231,214
0
L
Olorun
7,313
563
110
8
0
233,919
2
W
Ganesha
7,316
563
1
0
0
283,239
0
L
Arachne
4,750
365
23
2
0
120,542
0
W
Lancelot
8,035
618
98
8
0
312,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role