Player Matchup

Merlin
Merlin
MeleeCharm
Merlin
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 23L
1,372 Elo+
Party 2
Hades
Hades
Todas12
Hades
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,387 Elo+
Party 2
Discordia
Discordia
TrapperT
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,416 Elo+
Party 2
Lancelot
Lancelot
Xyronid
Lancelot
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,467 Elo+
Party 2
Hercules
Hercules
barbatoz9611
Hercules
Level 68
God Stats
4W - 5L
1,434 SR
Queue Stats
442W - 478L
1,465 Elo+
Solo
Team Averages
Level 68
1,487 SR
1,422 Elo+

VS

Team Averages
Level 36
1,492 SR
1,507 Elo+
Cabrakan
Cabrakan
Haern44
Cabrakan
Level 40
God Stats
3W - 3L
1,500 SR
Queue Stats
69W - 58L
1,496 Elo+
Party 1
Achilles
Achilles
Jennifer16620
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 157L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
hellswrath44
Cu Chulainn
Level 52
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 76L
1,664 Elo+
Party 1
The Morrigan
The Morrigan
memin_690
The Morrigan
Level 29
God Stats
2W - 3L
1,461 SR
Queue Stats
133W - 107L
1,469 Elo+
Solo
Mulan
Mulan
煌镹先生
Mulan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MeleeCharm
Merlin
15
2 / 4 / 19
9,203
767
13,019
8,299
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Todas12
Hades
19
12 / 3 / 16
11,394
950
20,698
13,528
12,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
TrapperT
Discordia
17
5 / 3 / 17
10,290
858
13,758
8,056
3,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Xyronid
Lancelot
16
7 / 4 / 12
10,288
857
9,964
13,995
15,384
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
barbatoz9611
Hercules
18
4 / 2 / 19
10,040
837
13,686
24,330
23,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Haern44
Cabrakan
17
6 / 6 / 5
10,273
856
12,796
21,818
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Jennifer16620
Achilles
15
2 / 7 / 6
9,007
751
5,506
14,452
12,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
hellswrath44
Cu Chulainn
16
3 / 4 / 8
8,682
724
14,535
17,432
13,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
memin_690
The Morrigan
15
0 / 4 / 9
8,702
725
11,464
7,366
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 9 / 6
8,338
695
8,841
18,637
13,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
48
30
Kills
14
16
Deaths
30
83
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Haern44
Cabrakan
6
6
5
1.42
L
Achilles
Jennifer16620
Achilles
2
7
6
0.71
W
Merlin
MeleeCharm
Merlin
2
4
19
2.88
W
Hades
Todas12
Hades
12
3
16
6.67
W
Discordia
TrapperT
Discordia
5
3
17
4.5
W
Lancelot
Xyronid
Lancelot
7
4
12
3.25
W
Hercules
barbatoz9611
Hercules
4
2
19
6.75
L
Cu Chulainn
hellswrath44
Cu Chulainn
3
4
8
1.75
L
The Morrigan
memin_690
The Morrigan
0
4
9
1.13
L
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,125
Damage
53,142
68,208
Taken
79,705
57,440
Mitigated
69,627
31,994
Healing
16,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Haern44
Cabrakan
12,796
1,575
799
5,650
21,818
25,687
32
11,147
10,671
20,993
0
L
Achilles
Jennifer16620
Achilles
5,506
1,541
614
1,268
14,452
12,872
103
7,160
7,292
0
17,826
W
Merlin
MeleeCharm
Merlin
13,019
2,316
1,249
594
8,299
3,774
817
909
7,390
32,357
0
W
Hades
Todas12
Hades
20,698
3,431
3,112
6,050
13,528
12,011
1,942
5,024
8,504
37,016
0
W
Discordia
TrapperT
Discordia
13,758
2,025
1,156
1,180
8,056
3,169
935
2,608
5,448
37,122
0
W
Lancelot
Xyronid
Lancelot
9,964
2,532
2,038
1,795
13,995
15,384
488
5,617
8,378
0
15,944
W
Hercules
barbatoz9611
Hercules
13,686
3,761
756
14,064
24,330
23,102
248
9,645
14,685
0
20,154
L
Cu Chulainn
hellswrath44
Cu Chulainn
14,535
2,311
196
4,425
17,432
13,977
181
11,737
5,695
0
26,458
L
The Morrigan
memin_690
The Morrigan
11,464
2,883
742
990
7,366
3,559
100
4,130
3,131
26,178
457
L
8,841
1,684
0
2,159
18,637
13,532
392
13,196
5,441
0
12,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,215
Gold Earned
45,002
155
Minions Killed
108
0
Camps Cleared
0
1,157,166
Distance Traveled
946,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,273
856
19
2
0
207,297
0
L
Achilles
9,007
751
23
2
0
169,005
0
W
Merlin
9,203
767
46
4
0
203,987
0
W
Hades
11,394
950
32
3
0
232,135
0
W
Discordia
10,290
858
43
4
0
204,796
0
W
Lancelot
10,288
857
13
1
0
265,639
0
W
Hercules
10,040
837
21
2
0
250,609
0
L
Cu Chulainn
8,682
724
15
1
0
227,146
0
L
The Morrigan
8,702
725
42
4
0
170,551
0
L
Mulan
8,338
695
9
1
0
172,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role