Player Matchup

Camazotz
Camazotz
Fluffymutton162
Camazotz
Level 103
God Stats
0W - 2L
1,321 SR
Queue Stats
168W - 189L
1,471 Elo+
Party 3
Odin
Odin
MagmaWolf5899
Odin
Level 91
God Stats
0W - 3L
1,226 SR
Queue Stats
130W - 158L
1,446 Elo+
Party 3
Janus
Janus
SultanOfSmoke
Janus
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
312W - 310L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
Winterwolf22942
Erlang Shen
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 54L
1,388 Elo+
Party 3
Ratatoskr
Ratatoskr
xXkeithXx123
Ratatoskr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 111L
1,439 Elo+
Party 3
Team Averages
Level 93
1,409 SR
1,422 Elo+

VS

Team Averages
Level 104
1,478 SR
1,494 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
A_Walkin_Splikak
Nox
Level 152
God Stats
2W - 3L
1,423 SR
Queue Stats
215W - 226L
1,471 Elo+
Party 2
Pele
Pele
DIA13LO13LANCO
Pele
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,533 Elo+
Party 1
Bacchus
Bacchus
Pwnninja221
Bacchus
Level 69
God Stats
8W - 7L
1,501 SR
Queue Stats
142W - 139L
1,459 Elo+
Party 2
Tiamat
Tiamat
Thinkflimigo
Tiamat
Level 49
God Stats
2W - 1L
1,466 SR
Queue Stats
48W - 48L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
2 / 2 / 6
8,567
857
6,627
13,004
7,258
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 4 / 3
6,788
679
6,201
10,812
10,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 5 / 5
7,798
780
10,887
8,182
3,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
Winterwolf22942
Erlang Shen
12
0 / 4 / 6
6,942
694
2,287
8,957
8,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
xXkeithXx123
Ratatoskr
13
4 / 5 / 3
8,329
833
4,289
10,043
4,546
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
8 / 1 / 8
9,326
933
13,566
8,524
3,773
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 1 / 15
7,839
784
7,276
5,582
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 4 / 9
9,021
902
7,337
9,545
4,051
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
Pwnninja221
Bacchus
13
2 / 2 / 10
8,020
802
4,723
6,171
7,145
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
3 / 1 / 14
8,662
866
12,301
6,191
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
9
Kills
20
20
Deaths
9
23
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
1
8
12
W
0
1
15
7.5
W
7
4
9
2.88
L
Camazotz
2
2
6
2.5
L
1
4
3
0.63
W
Bacchus
Pwnninja221
Bacchus
2
2
10
3.5
L
2
5
5
0.9
W
Tiamat
3
1
14
10
L
Erlang Shen
Winterwolf22942
Erlang Shen
0
4
6
0.75
L
Ratatoskr
xXkeithXx123
Ratatoskr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,291
Damage
45,203
50,998
Taken
36,013
33,943
Mitigated
21,977
16,216
Healing
10,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,566
562
352
2,152
8,524
3,773
120
3,018
5,424
26,644
0
W
7,276
825
450
797
5,582
2,292
1,515
3,171
2,323
14,903
0
W
7,337
1,097
731
1,165
9,545
4,051
301
2,819
6,598
0
16,490
L
Camazotz
6,627
442
814
6,740
13,004
7,258
0
9,030
3,939
0
17,452
L
6,201
450
575
1,534
10,812
10,042
0
8,030
2,762
3,320
5,126
W
Bacchus
Pwnninja221
Bacchus
4,723
267
645
376
6,171
7,145
473
2,263
3,690
6,632
614
L
10,887
505
288
316
8,182
3,163
0
6,413
1,769
22,992
0
W
Tiamat
12,301
960
1,557
2,460
6,191
4,716
0
1,949
4,171
22,374
0
L
Erlang Shen
Winterwolf22942
Erlang Shen
2,287
579
0
1,214
8,957
8,934
0
6,414
2,543
0
8,402
L
Ratatoskr
xXkeithXx123
Ratatoskr
4,289
545
1,837
2,898
10,043
4,546
0
7,303
2,733
0
8,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,424
Gold Earned
42,868
83
Minions Killed
104
0
Camps Cleared
0
947,444
Distance Traveled
963,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,326
933
28
3
0
178,988
0
W
Nox
7,839
784
16
2
0
182,978
0
W
Pele
9,021
902
36
4
0
195,375
0
L
Camazotz
8,567
857
13
1
0
200,906
0
L
Odin
6,788
679
6
1
0
164,640
0
W
Bacchus
8,020
802
7
1
0
196,347
0
L
Janus
7,798
780
42
4
0
180,873
0
W
Tiamat
8,662
866
17
2
0
209,726
0
L
Erlang Shen
6,942
694
11
1
0
198,989
0
L
Ratatoskr
8,329
833
11
1
0
202,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role