Player Matchup

Thor
Thor
ONYX BUNY
Thor
Level 119
God Stats
4W - 3L
1,737 SR
Queue Stats
241W - 249L
1,453 Elo+
Party 1
Freya
Freya
THE-BOOGER-MAN-
Freya
Level 74
God Stats
3W - 3L
1,345 SR
Queue Stats
92W - 110L
1,398 Elo+
Party 3
Tiamat
Tiamat
Zilkanju
Tiamat
Level 143
God Stats
12W - 13L
1,583 SR
Queue Stats
971W - 983L
1,482 Elo+
Solo
Mulan
Mulan
cornhub_dot_pom
Mulan
Level 65
God Stats
0W - 2L
1,300 SR
Queue Stats
82W - 104L
1,402 Elo+
Party 3
Athena
Athena
zeroo111
Athena
Level 87
God Stats
2W - 3L
1,485 SR
Queue Stats
219W - 212L
1,483 Elo+
Party 1
Team Averages
Level 98
1,490 SR
1,444 Elo+

VS

Team Averages
Level 90
1,533 SR
1,502 Elo+
Hera
Hera
CAKE LORD
Hera
Level 109
God Stats
11W - 7L
1,515 SR
Queue Stats
233W - 253L
1,515 Elo+
Solo
Persephone
Persephone
Haern44
Persephone
Level 40
God Stats
3W - 1L
1,498 SR
Queue Stats
69W - 58L
1,464 Elo+
Party 2
Sun Wukong
Sun Wukong
TRBajaBlast
Sun Wukong
Level 119
God Stats
3W - 2L
1,612 SR
Queue Stats
32W - 36L
1,448 Elo+
Solo
Xbalanque
Xbalanque
TTmack96
Xbalanque
Level 128
God Stats
6W - 4L
1,538 SR
Queue Stats
269W - 290L
1,463 Elo+
Solo
Raijin
Raijin
hellswrath44
Raijin
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 76L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 6 / 6
9,538
734
11,872
13,532
6,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 2
6,464
497
1,051
4,110
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Zilkanju
Tiamat
16
2 / 6 / 7
8,691
669
7,884
12,969
8,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 8 / 5
9,215
709
7,789
18,186
15,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
zeroo111
Athena
16
4 / 9 / 7
9,148
704
7,822
28,518
21,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
2 / 5 / 14
9,320
717
16,422
9,878
3,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Haern44
Persephone
17
10 / 4 / 11
11,660
897
10,467
13,253
5,102
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TRBajaBlast
Sun Wukong
19
10 / 3 / 19
11,978
921
15,820
18,460
16,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Xbalanque
TTmack96
Xbalanque
17
3 / 2 / 18
10,423
802
15,347
9,735
3,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
17
7 / 4 / 13
10,642
819
13,662
10,012
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
16
Kills
32
32
Deaths
18
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Hera
2
5
14
1.8
W
Persephone
Haern44
Persephone
10
4
11
3.88
L
Thor
5
6
6
1.33
L
0
3
2
0.33
W
Sun Wukong
TRBajaBlast
Sun Wukong
10
3
19
6.5
W
Xbalanque
TTmack96
Xbalanque
3
2
18
6
L
Tiamat
Zilkanju
Tiamat
2
6
7
0.92
L
5
8
5
0.94
W
Raijin
7
4
13
3.38
L
Athena
zeroo111
Athena
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,418
Damage
71,718
77,315
Taken
61,338
53,043
Mitigated
33,249
10,162
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,422
3,850
1,358
961
9,878
3,596
1,468
2,965
6,913
23,494
0
W
Persephone
Haern44
Persephone
10,467
2,015
0
3,151
13,253
5,102
420
2,803
10,251
28,961
0
L
Thor
11,872
790
509
984
13,532
6,143
0
4,596
8,802
0
20,103
L
1,051
296
102
507
4,110
1,470
0
2,258
1,784
2,504
0
W
Sun Wukong
TRBajaBlast
Sun Wukong
15,820
2,171
1,808
3,821
18,460
16,914
510
5,843
12,617
0
27,783
W
Xbalanque
TTmack96
Xbalanque
15,347
2,859
509
2,048
9,735
3,732
2,522
2,149
7,586
0
25,578
L
Tiamat
Zilkanju
Tiamat
7,884
605
453
1,420
12,969
8,061
0
6,182
6,610
24,211
0
L
7,789
829
166
1,399
18,186
15,695
0
9,118
8,770
0
15,143
W
Raijin
13,662
1,831
494
2,436
10,012
3,905
1,327
2,997
7,015
31,990
0
L
Athena
zeroo111
Athena
7,822
1,442
403
4,219
28,518
21,674
0
17,404
10,798
18,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
54,023
64
Minions Killed
134
0
Camps Cleared
0
830,308
Distance Traveled
1,199,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,320
717
17
1
0
211,985
0
W
Persephone
11,660
897
41
3
0
232,500
0
L
Thor
9,538
734
10
1
0
187,494
0
L
Freya
6,464
497
5
0
0
58,592
0
W
Sun Wukong
11,978
921
16
1
0
260,714
0
W
Xbalanque
10,423
802
22
2
0
281,305
0
L
Tiamat
8,691
669
24
2
0
187,190
0
L
Mulan
9,215
709
14
1
0
208,362
0
W
Raijin
10,642
819
38
3
0
213,355
0
L
Athena
9,148
704
11
1
0
188,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role