Player Matchup

Discordia
Discordia
 
Discordia
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Alpaet
Tiamat
Level 99
God Stats
4W - 2L
1,592 SR
Queue Stats
76W - 121L
1,361 Elo+
Party 2
Sun Wukong
Sun Wukong
JJDario931
Sun Wukong
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 125L
1,393 Elo+
Party 2
Janus
Janus
Presidential T
Janus
Level 162
God Stats
0W - 4L
1,379 SR
Queue Stats
178W - 171L
1,555 Elo+
Solo
Sol
Sol
VillanSixx
Sol
Level 38
God Stats
1W - 2L
1,257 SR
Queue Stats
27W - 58L
1,304 Elo+
Party 2
Team Averages
Level 117
1,446 SR
1,423 Elo+

VS

Team Averages
Level 130
1,352 SR
1,423 Elo+
Poseidon
Poseidon
FaTTam
Poseidon
Level 103
God Stats
2W - 3L
1,227 SR
Queue Stats
100W - 138L
1,348 Elo+
Party 1
Tyr
Tyr
NipBuffet
Tyr
Level 154
God Stats
3W - 4L
1,321 SR
Queue Stats
881W - 908L
1,507 Elo+
Solo
Danzaburou
Danzaburou
Potato-_-Papi
Danzaburou
Level 158
God Stats
13W - 18L
1,335 SR
Queue Stats
1,585W - 1,584L
1,514 Elo+
Solo
Skadi
Skadi
Slashklaudio
Skadi
Level 131
God Stats
4W - 5L
1,377 SR
Queue Stats
522W - 527L
1,390 Elo+
Solo
Discordia
Discordia
imcurso
Discordia
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 145L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 5 / 7
8,560
856
13,528
8,999
4,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Alpaet
Tiamat
12
0 / 5 / 3
7,287
729
3,253
8,826
6,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
JJDario931
Sun Wukong
15
5 / 8 / 6
8,516
852
8,856
14,343
13,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 5 / 4
9,605
961
11,901
10,637
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 6 / 4
6,720
672
3,440
8,952
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FaTTam
Poseidon
16
6 / 3 / 8
9,609
961
6,056
8,714
2,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 15
9,336
934
6,744
16,349
15,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Potato-_-Papi
Danzaburou
16
8 / 3 / 10
10,149
1,015
8,709
8,483
2,964
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 3 / 10
10,144
1,014
14,362
9,595
4,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
imcurso
Discordia
16
4 / 4 / 7
9,999
1,000
8,811
8,746
3,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
17
Kills
29
29
Deaths
18
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
7
1.5
L
Tiamat
Alpaet
Tiamat
0
5
3
0.3
W
Poseidon
FaTTam
Poseidon
6
3
8
3.33
L
Sun Wukong
JJDario931
Sun Wukong
5
8
6
1
W
4
5
15
2.3
W
Danzaburou
Potato-_-Papi
Danzaburou
8
3
10
4.33
L
8
5
4
2
W
7
3
10
4
L
0
6
4
0.33
W
Discordia
imcurso
Discordia
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,978
Damage
44,682
51,757
Taken
51,887
32,213
Mitigated
28,828
7,426
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,528
128
820
689
8,999
4,321
369
3,109
5,890
19,640
0
L
Tiamat
Alpaet
Tiamat
3,253
97
197
1,219
8,826
6,026
0
3,092
5,734
16,855
0
W
Poseidon
FaTTam
Poseidon
6,056
679
975
1,211
8,714
2,996
1,638
4,581
4,051
26,537
0
L
Sun Wukong
JJDario931
Sun Wukong
8,856
1,980
129
1,195
14,343
13,679
0
3,416
10,927
0
13,923
W
6,744
1,258
1,097
3,395
16,349
15,474
512
7,223
8,978
0
13,177
W
Danzaburou
Potato-_-Papi
Danzaburou
8,709
2,320
858
1,819
8,483
2,964
0
6,668
1,675
0
18,778
L
11,901
1,248
70
2,072
10,637
4,881
628
2,789
7,848
23,319
0
W
14,362
9,133
276
1,380
9,595
4,161
4,004
6,973
2,530
0
26,934
L
3,440
196
230
805
8,952
3,306
42
2,461
6,491
7,566
0
W
Discordia
imcurso
Discordia
8,811
712
1,330
1,885
8,746
3,233
1,140
6,155
2,531
17,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,688
Gold Earned
49,237
83
Minions Killed
111
0
Camps Cleared
0
868,383
Distance Traveled
955,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,560
856
10
1
0
191,960
0
L
Tiamat
7,287
729
30
3
0
170,267
0
W
Poseidon
9,609
961
38
4
0
201,793
0
L
Sun Wukong
8,516
852
9
1
0
166,815
0
W
Tyr
9,336
934
3
0
0
198,952
0
W
Danzaburou
10,149
1,015
19
2
0
191,568
0
L
Janus
9,605
961
29
3
0
181,977
0
W
Skadi
10,144
1,014
27
3
0
172,547
0
L
Sol
6,720
672
5
1
0
157,364
0
W
Discordia
9,999
1,000
24
2
0
190,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role