Player Matchup

Ravana
Ravana
Platinum I
 
Ravana
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Diamond III
BuIIet Speed
Izanami
Diamond III
Level 180
God Stats
1W - 0L
1,900 SR
Queue Stats
115W - 92L
2,130 MMR
Solo
Aphrodite
Aphrodite
Diamond III
GreyWolfieBirkin
Aphrodite
Diamond III
Level 209
God Stats
102W - 77L
1,680 SR
Queue Stats
195W - 168L
2,174 MMR
Solo
Surtr
Surtr
Diamond V
MuggyBat
Surtr
Diamond V
Level 157
God Stats
13W - 6L
1,374 SR
Queue Stats
264W - 246L
1,984 MMR
Solo
Raijin
Raijin
Platinum V
TheWavyOne
Raijin
Platinum V
Level 140
God Stats
2W - 1L
1,624 SR
Queue Stats
17W - 12L
1,983 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 169
1,616 SR
1,954 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,626 SR
1,961 MMR
Odin
Odin
Diamond V
 
Odin
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Diamond IV
DrGollic
Yemoja
Diamond IV
Level 168
God Stats
12W - 15L
1,708 SR
Queue Stats
691W - 680L
2,021 MMR
Solo
Chang'e
Chang'e
Diamond IV
FreeTimmy
Chang'e
Diamond IV
Level 154
God Stats
25W - 15L
1,722 SR
Queue Stats
153W - 142L
2,124 MMR
Solo
Arachne
Arachne
Diamond V
Tchebychefff
Arachne
Diamond V
Level 147
God Stats
10W - 9L
1,500 SR
Queue Stats
132W - 136L
1,977 MMR
Solo
Rama
Rama
Diamond V
Vildredd
Rama
Diamond V
Level 69
God Stats
29W - 21L
1,701 SR
Queue Stats
190W - 181L
2,181 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
4 / 2 / 2
6,737
674
6,501
8,080
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
BuIIet Speed
Izanami
11
2 / 1 / 2
6,543
654
6,187
7,572
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
11
2 / 0 / 6
6,611
661
3,407
4,740
3,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Surtr
MuggyBat
Surtr
12
2 / 0 / 1
6,811
681
4,832
6,921
4,837
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
TheWavyOne
Raijin
12
2 / 1 / 4
6,563
656
9,805
6,021
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AthenaAo KuangSusanoThanatos

VS

Bans
CharonLokiPeleBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 1
5,074
507
2,730
10,366
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
DrGollic
Yemoja
8
0 / 2 / 1
5,207
521
2,655
7,152
4,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
FreeTimmy
Chang'e
11
2 / 2 / 0
5,942
594
3,132
8,392
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Tchebychefff
Arachne
10
1 / 3 / 0
5,425
543
3,553
9,448
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Rama
10
1 / 2 / 0
5,808
581
4,538
7,579
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
4
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
2
2
2.5
L
Odin
 
Odin
0
3
1
0.17
W
Izanami
BuIIet Speed
Izanami
2
1
2
3
L
Yemoja
DrGollic
Yemoja
0
2
1
0.25
L
Chang'e
FreeTimmy
Chang'e
2
2
0
1
W
Aphrodite
2
0
6
5
W
Surtr
MuggyBat
Surtr
2
0
1
2.5
L
Arachne
Tchebychefff
Arachne
1
3
0
0.33
W
Raijin
TheWavyOne
Raijin
2
1
4
4
L
Rama
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
16,608
33,334
Taken
42,937
16,852
Mitigated
17,088
18,952
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,501
2,411
0
3,913
8,080
3,487
0
1,612
6,468
0
52,242
L
Odin
 
Odin
2,730
594
0
3,184
10,366
4,235
0
2,918
7,448
0
29,284
W
Izanami
BuIIet Speed
Izanami
6,187
4,671
0
2,552
7,572
2,857
53
935
6,637
0
57,235
L
Yemoja
DrGollic
Yemoja
2,655
952
1,868
1,464
7,152
4,592
0
3,774
3,378
11,853
0
L
Chang'e
FreeTimmy
Chang'e
3,132
166
421
1,831
8,392
3,058
0
4,834
3,558
46,001
0
W
Aphrodite
3,407
760
3,048
3,312
4,740
3,441
0
1,379
3,361
10,214
0
W
Surtr
MuggyBat
Surtr
4,832
2,679
0
4,446
6,921
4,837
0
0
6,921
2,001
47,780
L
Arachne
Tchebychefff
Arachne
3,553
2,474
0
3,950
9,448
2,989
0
1,097
8,351
0
28,694
W
Raijin
TheWavyOne
Raijin
9,805
1,116
0
1,681
6,021
2,230
0
1,861
4,160
69,998
0
L
Rama
4,538
3,747
0
2,188
7,579
2,214
0
870
6,709
0
43,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
27,456
418
Minions Killed
289
0
Camps Cleared
0
1,119,913
Distance Traveled
1,101,792
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,737
674
83
8
0
240,060
0
L
Odin
5,074
507
48
5
0
262,289
2
W
Izanami
6,543
654
111
11
0
208,287
3
L
Yemoja
5,207
521
15
2
0
203,309
3
L
Chang'e
5,942
594
92
9
0
218,209
0
W
Aphrodite
6,611
661
10
1
0
224,420
5
W
Surtr
6,811
681
103
10
0
226,295
2
L
Arachne
5,425
543
48
5
0
222,075
0
W
Raijin
6,563
656
111
11
0
220,851
3
L
Rama
5,808
581
86
9
0
195,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role