Player Matchup

Discordia
Discordia
Khym
Discordia
Level 146
God Stats
2W - 5L
1,487 SR
Queue Stats
22W - 24L
1,600 Elo+
Solo
Odin
Odin
LukMasterOne
Odin
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 60L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
PWNTASTROPHY
Kuzenbo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,349 Elo+
Solo
Cupid
Cupid
TTV_TROLLIEFIED
Cupid
Level 64
God Stats
14W - 11L
1,503 SR
Queue Stats
42W - 31L
1,517 Elo+
Solo
Bastet
Bastet
radiobeatdre
Bastet
Level 106
God Stats
4W - 2L
1,658 SR
Queue Stats
95W - 105L
1,542 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,509 Elo+

VS

Team Averages
Level 114
1,610 SR
1,542 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
EMSIBOL
Janus
Level 69
God Stats
16W - 14L
1,559 SR
Queue Stats
31W - 30L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
HeavenzHound
Gilgamesh
Level 184
God Stats
5W - 5L
1,631 SR
Queue Stats
715W - 723L
1,535 Elo+
Solo
Mercury
Mercury
UnwoundFatality
Mercury
Level 102
God Stats
5W - 0L
1,859 SR
Queue Stats
16W - 10L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Khym
Discordia
15
0 / 1 / 5
8,838
1,105
7,749
8,253
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 6
8,575
1,072
8,199
14,610
14,873
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
PWNTASTROPHY
Kuzenbo
14
4 / 4 / 2
9,179
1,147
7,674
17,522
15,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 5 / 3
9,166
1,146
7,783
13,745
5,340
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
13
0 / 0 / 4
8,023
1,003
6,912
5,681
1,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

251

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
6 / 4 / 5
9,924
1,241
18,177
11,820
5,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
 
Ah Puch
15
0 / 0 / 5
8,866
1,108
9,535
4,894
2,000
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
EMSIBOL
Janus
14
1 / 4 / 5
8,635
1,079
11,581
8,147
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
HeavenzHound
Gilgamesh
14
4 / 0 / 4
9,453
1,182
8,158
11,287
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 1 / 8
8,942
1,118
7,547
8,104
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
9
Kills
12
12
Deaths
9
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
4
5
2.13
W
Ah Puch
 
Ah Puch
0
0
5
2.5
W
Janus
EMSIBOL
Janus
1
4
5
0.88
W
Gilgamesh
HeavenzHound
Gilgamesh
4
0
4
6
L
Discordia
Khym
Discordia
0
1
5
2.5
L
1
2
6
2
L
Kuzenbo
PWNTASTROPHY
Kuzenbo
4
4
2
1.25
L
4
5
3
1.1
W
1
1
8
5
L
Bastet
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
54,998
59,811
Taken
44,252
40,533
Mitigated
23,984
1,899
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
18,177
5,101
0
923
11,820
5,600
0
4,181
7,639
0
23,706
W
Ah Puch
 
Ah Puch
9,535
600
0
1,372
4,894
2,000
0
2,272
2,622
32,262
0
W
Janus
EMSIBOL
Janus
11,581
893
0
30
8,147
3,292
0
1,232
6,615
32,525
0
W
Gilgamesh
HeavenzHound
Gilgamesh
8,158
1,891
0
3,426
11,287
9,527
0
5,577
5,410
0
16,431
L
Discordia
Khym
Discordia
7,749
1,123
0
188
8,253
2,912
0
3,186
4,617
31,698
0
L
8,199
1,646
0
0
14,610
14,873
0
5,123
9,487
0
12,901
L
Kuzenbo
PWNTASTROPHY
Kuzenbo
7,674
2,684
63
243
17,522
15,409
0
6,100
11,192
15,154
0
L
7,783
2,968
336
701
13,745
5,340
0
5,605
8,140
0
19,908
W
7,547
5,072
0
1,083
8,104
3,565
0
2,701
5,253
0
20,293
L
Bastet
6,912
1,867
0
368
5,681
1,999
0
952
4,579
0
17,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,781
Gold Earned
45,820
170
Minions Killed
210
4
Camps Cleared
8
773,303
Distance Traveled
886,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,924
1,241
14
2
2
177,489
0
W
Ah Puch
8,866
1,108
76
10
2
175,878
0
W
Janus
8,635
1,079
58
7
0
151,225
0
W
Gilgamesh
9,453
1,182
11
1
2
170,465
0
L
Discordia
8,838
1,105
75
9
2
169,098
0
L
Odin
8,575
1,072
9
1
1
187,869
0
L
Kuzenbo
9,179
1,147
14
2
0
131,454
0
L
Cupid
9,166
1,146
53
7
0
144,768
0
W
Mercury
8,942
1,118
51
6
2
211,192
0
L
Bastet
8,023
1,003
19
2
1
140,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role