Player Matchup

Cerberus
Cerberus
GoopieChairs
Cerberus
Level 83
God Stats
3W - 1L
1,814 SR
Queue Stats
7W - 18L
1,292 Elo+
Party 2
Osiris
Osiris
Not A Catfish71
Osiris
Level 132
God Stats
2W - 3L
1,180 SR
Queue Stats
45W - 51L
1,487 Elo+
Party 2
Thanatos
Thanatos
TheElegantLemon
Thanatos
Level 135
God Stats
11W - 10L
1,654 SR
Queue Stats
386W - 363L
1,519 Elo+
Solo
Izanami
Izanami
Tony TonyMarvin
Izanami
Level 71
God Stats
10W - 8L
1,606 SR
Queue Stats
42W - 54L
1,458 Elo+
Party 2
Vulcan
Vulcan
hwm65
Vulcan
Level 129
God Stats
2W - 0L
1,944 SR
Queue Stats
31W - 27L
1,532 Elo+
Party 2
Team Averages
Level 110
1,640 SR
1,457 Elo+

VS

Team Averages
Level 139
1,467 SR
1,495 Elo+
Skadi
Skadi
 
Skadi
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
MaxLarew5
Ares
Level 152
God Stats
3W - 4L
1,464 SR
Queue Stats
164W - 161L
1,447 Elo+
Party 3
Thor
Thor
The Holy BIC
Thor
Level 143
God Stats
1W - 5L
1,114 SR
Queue Stats
251W - 255L
1,551 Elo+
Party 1
Surtr
Surtr
polishedphoenix
Surtr
Level 80
God Stats
19W - 17L
1,613 SR
Queue Stats
114W - 110L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
worldly-croak4
Nu Wa
Level 155
God Stats
10W - 5L
1,646 SR
Queue Stats
206W - 199L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GoopieChairs
Cerberus
9
0 / 3 / 1
6,058
466
2,786
11,517
8,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 1
7,663
589
7,225
12,080
11,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
12
2 / 0 / 1
7,239
557
4,704
10,846
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,171
475
2,338
6,521
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
hwm65
Vulcan
12
2 / 0 / 1
7,165
551
7,002
4,987
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 1 / 1
7,157
551
7,936
5,681
2,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
10
1 / 1 / 2
6,611
509
3,559
8,258
7,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 0 / 1
5,752
442
3,190
8,346
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,203
477
4,278
8,794
5,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 0
5,649
435
4,340
6,710
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
3
3
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
1
1
2.5
W
Cerberus
GoopieChairs
Cerberus
0
3
1
0.17
L
Ares
1
1
2
2
W
2
0
1
2.5
L
0
0
1
0.5
W
Thanatos
2
0
1
2.5
W
0
0
1
0.5
W
Vulcan
hwm65
Vulcan
2
0
1
2.5
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,055
Damage
23,303
45,951
Taken
37,789
27,937
Mitigated
20,808
20,485
Healing
7,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,936
2,799
0
1,120
5,681
2,066
947
1,247
4,434
0
60,436
W
Cerberus
GoopieChairs
Cerberus
2,786
90
0
2,343
11,517
8,009
0
3,037
8,480
21,837
0
L
Ares
3,559
354
0
2,759
8,258
7,114
94
4,173
4,085
26,697
0
W
7,225
2,835
0
6,346
12,080
11,316
0
728
11,352
0
59,395
L
3,190
649
0
825
8,346
3,385
0
1,583
6,763
0
38,727
W
Thanatos
4,704
663
0
8,686
10,846
4,330
29
1,465
9,381
0
62,248
W
2,338
1,051
0
1,540
6,521
2,250
0
909
5,612
0
49,777
W
Vulcan
hwm65
Vulcan
7,002
2,110
0
1,570
4,987
2,032
0
2,175
2,812
64,566
0
L
4,278
1,742
0
1,673
8,794
5,498
0
0
8,794
763
40,912
L
4,340
1,300
0
747
6,710
2,745
0
2,785
3,925
37,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,296
Gold Earned
31,372
420
Minions Killed
347
0
Camps Cleared
0
1,311,878
Distance Traveled
1,169,190
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,157
551
99
8
0
225,693
4
W
Cerberus
6,058
466
27
2
0
263,158
0
L
Ares
6,611
509
37
3
0
246,983
5
W
Osiris
7,663
589
102
8
0
241,975
2
L
Thor
5,752
442
62
5
0
253,692
0
W
Thanatos
7,239
557
87
7
0
285,214
3
W
Izanami
6,171
475
91
7
0
253,014
0
W
Vulcan
7,165
551
113
9
0
268,517
0
L
Surtr
6,203
477
86
7
0
211,586
0
L
Nu Wa
5,649
435
63
5
0
231,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role