Player Matchup

Fenrir
Fenrir
Gold V
Crymore3088
Fenrir
Gold V
Level 65
God Stats
3W - 6L
1,664 SR
Queue Stats
93W - 99L
1,400 MMR
Solo
Thor
Thor
Silver III
DARTHDEV0N21
Thor
Silver III
Level 66
God Stats
1W - 1L
1,847 SR
Queue Stats
7W - 17L
1,401 MMR
Solo
Anubis
Anubis
Gold V
FleeingHydra1
Anubis
Gold V
Level 157
God Stats
35W - 38L
1,459 SR
Queue Stats
495W - 518L
1,403 MMR
Solo
Khepri
Khepri
Bronze IV
Jarasikk
Khepri
Bronze IV
Level 81
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 5L
1,352 MMR
Party 2
Charybdis
Charybdis
Bronze IV
MastrLamb
Charybdis
Bronze IV
Level 117
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 5L
1,408 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,539 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,476 SR
1,407 MMR
Bastet
Bastet
Silver III
A TR0N
Bastet
Silver III
Level 158
God Stats
6W - 7L
1,413 SR
Queue Stats
43W - 49L
1,446 MMR
Party 1
Ix Chel
Ix Chel
Gold II
CarlosMJ11
Ix Chel
Gold II
Level 122
God Stats
53W - 33L
1,638 SR
Queue Stats
273W - 275L
1,564 MMR
Party 3
Poseidon
Poseidon
Silver I
V0rTeXPlayZ1
Poseidon
Silver I
Level 135
God Stats
4W - 6L
1,549 SR
Queue Stats
496W - 523L
1,218 MMR
Party 3
Chernobog
Chernobog
Gold V
godless6heathen
Chernobog
Gold V
Level 171
God Stats
3W - 3L
1,136 SR
Queue Stats
144W - 177L
1,392 MMR
Solo
Bacchus
Bacchus
Silver IV
sqwrrel
Bacchus
Silver IV
Level 183
God Stats
4W - 0L
1,646 SR
Queue Stats
43W - 49L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
5 / 7 / 2
8,776
516
12,680
21,317
13,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 3
7,795
459
4,537
15,544
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 6 / 1
9,272
545
12,658
13,896
8,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Jarasikk
Khepri
11
2 / 5 / 5
7,643
450
4,158
16,897
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
MastrLamb
Charybdis
14
3 / 2 / 2
8,708
512
10,674
13,410
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaHerculesRaijinSet

VS

Bans
CthulhuMercuryArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
A TR0N
Bastet
16
6 / 2 / 5
9,586
564
9,656
11,123
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
CarlosMJ11
Ix Chel
16
2 / 3 / 8
9,676
569
10,538
13,953
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
V0rTeXPlayZ1
Poseidon
16
8 / 4 / 5
10,280
605
11,070
10,566
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
godless6heathen
Chernobog
16
4 / 5 / 7
9,986
587
15,532
15,501
5,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
sqwrrel
Bacchus
13
3 / 2 / 8
8,761
515
8,774
15,932
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
16
Kills
23
23
Deaths
16
13
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bastet
A TR0N
Bastet
6
2
5
4.25
W
Ix Chel
CarlosMJ11
Ix Chel
2
3
8
2
L
Fenrir
5
7
2
0.86
L
1
3
3
0.83
L
5
6
1
0.92
L
Khepri
Jarasikk
Khepri
2
5
5
0.9
L
Charybdis
MastrLamb
Charybdis
3
2
2
2
W
Poseidon
V0rTeXPlayZ1
Poseidon
8
4
5
2.63
W
Chernobog
godless6heathen
Chernobog
4
5
7
1.5
W
Bacchus
sqwrrel
Bacchus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,707
Damage
55,570
81,064
Taken
67,075
49,481
Mitigated
34,335
22,060
Healing
17,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
A TR0N
Bastet
9,656
2,316
0
3,399
11,123
4,169
77
3,710
7,413
0
73,108
W
Ix Chel
CarlosMJ11
Ix Chel
10,538
1,021
1,317
4,686
13,953
5,085
1,080
1,321
12,632
80,524
0
L
Fenrir
12,680
2,391
0
5,872
21,317
13,730
455
8,460
12,779
0
63,654
L
4,537
716
0
2,118
15,544
6,782
0
5,579
9,791
0
49,677
L
12,658
141
0
4,376
13,896
8,598
178
7,461
6,059
86,526
0
L
Khepri
Jarasikk
Khepri
4,158
430
0
3,015
16,897
15,086
0
6,288
10,533
15,774
0
L
Charybdis
MastrLamb
Charybdis
10,674
7,007
0
6,679
13,410
5,285
632
1,872
11,520
0
79,119
W
Poseidon
V0rTeXPlayZ1
Poseidon
11,070
1,845
0
1,000
10,566
3,020
0
3,978
6,588
70,274
0
W
Chernobog
godless6heathen
Chernobog
15,532
9,872
0
3,255
15,501
5,763
1,415
2,682
12,819
0
82,786
W
Bacchus
sqwrrel
Bacchus
8,774
1,606
0
4,307
15,932
16,298
67
5,125
10,807
22,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,194
Gold Earned
48,289
424
Minions Killed
503
0
Camps Cleared
0
1,546,461
Distance Traveled
1,773,738
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,586
564
96
6
0
410,101
4
W
Ix Chel
9,676
569
130
8
0
341,283
0
L
Fenrir
8,776
516
75
4
0
305,579
2
L
Thor
7,795
459
75
4
0
332,681
0
L
Anubis
9,272
545
128
8
0
291,226
2
L
Khepri
7,643
450
15
1
0
324,674
5
L
Charybdis
8,708
512
131
8
0
292,301
2
W
Poseidon
10,280
605
114
7
0
350,423
3
W
Chernobog
9,986
587
136
8
0
336,763
1
W
Bacchus
8,761
515
27
2
0
335,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role