Player Matchup

Ymir
Ymir
Abduljabar_27
Ymir
Level 129
God Stats
13W - 7L
1,686 SR
Queue Stats
253W - 237L
1,455 Elo+
Party 2
Chaac
Chaac
FacSoDADDY239
Chaac
Level 102
God Stats
5W - 9L
1,395 SR
Queue Stats
303W - 278L
1,409 Elo+
Party 2
Kukulkan
Kukulkan
Fran-Play-2003-
Kukulkan
Level 67
God Stats
2W - 4L
1,420 SR
Queue Stats
206W - 200L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
What-im-Juice-
Ao Kuang
Level 65
God Stats
4W - 6L
1,400 SR
Queue Stats
71W - 117L
1,313 Elo+
Solo
Artemis
Artemis
YT_SirCharliePT_
Artemis
Level 86
God Stats
5W - 3L
1,664 SR
Queue Stats
181W - 183L
1,464 Elo+
Party 2
Team Averages
Level 90
1,513 SR
1,412 Elo+

VS

Team Averages
Level 49
1,533 SR
1,411 Elo+
Hades
Hades
Crazyalienjason
Hades
Level 50
God Stats
10W - 8L
1,612 SR
Queue Stats
235W - 247L
1,469 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Cruxxible
Maman Brigitte
Level 86
God Stats
7W - 4L
1,795 SR
Queue Stats
323W - 328L
1,445 Elo+
Party 1
Cerberus
Cerberus
GilbertMontgomry
Cerberus
Level 28
God Stats
5W - 2L
1,500 SR
Queue Stats
77W - 60L
1,462 Elo+
Party 1
Hachiman
Hachiman
MortalGun117
Hachiman
Level 64
God Stats
23W - 13L
1,609 SR
Queue Stats
95W - 94L
1,418 Elo+
Solo
Anubis
Anubis
PyroPyra
Anubis
Level 15
God Stats
12W - 28L
1,148 SR
Queue Stats
22W - 52L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 14
10,536
585
7,865
17,405
9,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 2 / 8
10,055
559
10,230
19,554
14,156
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kukulkan
17
7 / 4 / 6
10,904
606
14,342
12,232
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
18
12 / 4 / 8
11,393
633
17,748
19,877
6,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 7 / 11
10,281
571
15,522
15,596
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 10
9,582
532
16,003
18,824
11,607
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maman Brigitte
Cruxxible
Maman Brigitte
17
12 / 8 / 2
11,970
665
14,126
20,308
8,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 6 / 4
10,655
592
16,893
22,452
20,635
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
MortalGun117
Hachiman
15
2 / 5 / 7
8,716
484
8,809
14,551
5,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
PyroPyra
Anubis
15
1 / 7 / 5
9,040
502
6,563
14,078
7,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
32
Kills
22
22
Deaths
32
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
5
14
2.4
L
4
6
10
1.5
L
Maman Brigitte
Cruxxible
Maman Brigitte
12
8
2
1.63
W
2
2
8
3
W
Kukulkan
7
4
6
2.5
L
3
6
4
0.83
L
Hachiman
MortalGun117
Hachiman
2
5
7
1.1
L
Anubis
PyroPyra
Anubis
1
7
5
0.5
W
Ao Kuang
12
4
8
4
W
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,707
Damage
62,394
84,664
Taken
90,213
41,178
Mitigated
54,328
21,356
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,865
1,003
0
1,525
17,405
9,900
445
10,877
6,494
48,576
302
L
16,003
1,262
676
6,072
18,824
11,607
333
9,706
9,051
60,340
0
L
Maman Brigitte
Cruxxible
Maman Brigitte
14,126
158
0
993
20,308
8,510
0
8,694
11,572
74,110
0
W
10,230
3,205
0
8,347
19,554
14,156
827
12,708
6,806
0
72,696
W
Kukulkan
14,342
1,339
0
2,117
12,232
4,678
740
9,455
2,494
80,934
0
L
16,893
708
0
7,129
22,452
20,635
259
6,222
16,181
83,805
0
L
Hachiman
MortalGun117
Hachiman
8,809
4,431
0
3,208
14,551
5,956
535
6,012
8,507
0
63,661
L
Anubis
PyroPyra
Anubis
6,563
142
0
3,128
14,078
7,620
124
8,664
5,412
51,076
0
W
Ao Kuang
17,748
5,507
0
6,001
19,877
6,900
0
11,965
7,826
78,015
8,529
W
15,522
7,792
0
3,366
15,596
5,544
2,004
8,091
7,459
0
59,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,169
Gold Earned
49,963
471
Minions Killed
538
0
Camps Cleared
0
1,759,484
Distance Traveled
1,644,531
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,536
585
53
3
0
344,444
2
L
Hades
9,582
532
84
5
0
326,120
0
L
Maman Brigitte
11,970
665
96
5
0
377,174
2
W
Chaac
10,055
559
104
6
0
380,596
0
W
Kukulkan
10,904
606
126
7
0
320,028
4
L
Cerberus
10,655
592
178
10
0
322,418
0
L
Hachiman
8,716
484
82
5
0
312,504
0
L
Anubis
9,040
502
98
5
0
306,315
0
W
Ao Kuang
11,393
633
99
6
0
394,101
5
W
Artemis
10,281
571
89
5
0
320,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role