Player Matchup

Raijin
Raijin
Boneless J3W
Raijin
Level 127
God Stats
4W - 3L
1,613 SR
Queue Stats
268W - 257L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
NoobMahster_69
Danzaburou
Level 78
God Stats
21W - 18L
1,492 SR
Queue Stats
148W - 140L
1,427 Elo+
Party 1
Cabrakan
Cabrakan
SwaggyP2433
Cabrakan
Level 102
God Stats
2W - 3L
1,301 SR
Queue Stats
167W - 162L
1,367 Elo+
Party 1
Team Averages
Level 102
1,468 SR
1,432 Elo+

VS

Team Averages
Level 88
1,444 SR
1,384 Elo+
Ra
Ra
 
Ra
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vinrell
Fenrir
Level 113
God Stats
0W - 3L
1,549 SR
Queue Stats
56W - 50L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
killanumba1
Jing Wei
Level 38
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 11L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
4 / 1 / 6
8,456
846
10,973
4,461
1,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
NoobMahster_69
Danzaburou
12
4 / 0 / 6
8,870
887
4,958
4,428
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
SwaggyP2433
Cabrakan
11
3 / 0 / 7
7,944
794
2,103
5,492
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 4 / 0
7,004
700
3,108
7,045
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Vinrell
Fenrir
8
0 / 2 / 1
6,368
637
2,111
9,696
6,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
killanumba1
Jing Wei
9
0 / 5 / 1
6,655
666
2,595
7,041
2,677
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
4
0
0.25
W
Raijin
4
1
6
7
W
Danzaburou
NoobMahster_69
Danzaburou
4
0
6
7
W
Cabrakan
SwaggyP2433
Cabrakan
3
0
7
6.5
L
Fenrir
Vinrell
Fenrir
0
2
1
0.25
L
Jing Wei
killanumba1
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
7,814
14,381
Taken
23,782
8,397
Mitigated
12,083
2,381
Healing
3,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,108
93
924
1,440
7,045
2,720
0
4,186
2,470
29,677
0
W
Raijin
10,973
509
0
250
4,461
1,792
0
1,101
3,310
37,308
0
W
Danzaburou
NoobMahster_69
Danzaburou
4,958
2,445
0
220
4,428
1,726
1,252
1,124
3,304
0
33,708
W
Cabrakan
SwaggyP2433
Cabrakan
2,103
167
0
1,911
5,492
4,879
216
1,357
4,066
8,879
0
L
Fenrir
Vinrell
Fenrir
2,111
381
0
319
9,696
6,686
28
4,363
4,784
0
10,025
L
Jing Wei
killanumba1
Jing Wei
2,595
2,060
267
221
7,041
2,677
0
3,893
2,824
0
19,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
20,027
117
Minions Killed
91
0
Camps Cleared
0
515,781
Distance Traveled
510,412
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,004
700
42
4
0
171,114
0
W
Raijin
8,456
846
47
5
0
176,631
0
W
Danzaburou
8,870
887
65
7
0
179,240
0
W
Cabrakan
7,944
794
5
1
0
159,910
2
L
Fenrir
6,368
637
10
1
0
178,134
0
L
Jing Wei
6,655
666
39
4
0
161,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role