Player Matchup

Cliodhna
Cliodhna
Davvross
Cliodhna
Level 196
God Stats
1W - 0L
1,376 SR
Queue Stats
137W - 77L
1,708 Elo+
Party 3
Zhong Kui
Zhong Kui
IR4BB1T
Zhong Kui
Level 159
God Stats
2W - 1L
1,759 SR
Queue Stats
26W - 32L
1,534 Elo+
Party 3
Khepri
Khepri
NPGNRusse
Khepri
Level 88
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 7L
1,175 Elo+
Party 2
Izanami
Izanami
ProfLikeforce
Izanami
Level 5
God Stats
1W - 4L
1,110 SR
Queue Stats
5W - 4L
1,140 Elo+
Party 2
Olorun
Olorun
TanvTubby
Olorun
Level 149
God Stats
8W - 6L
1,570 SR
Queue Stats
205W - 184L
1,537 Elo+
Party 3
Team Averages
Level 119
1,426 SR
1,419 Elo+

VS

Team Averages
Level 83
1,491 SR
1,334 Elo+
Achilles
Achilles
GrimZ666777
Achilles
Level 29
God Stats
6W - 2L
1,461 SR
Queue Stats
34W - 61L
1,265 Elo+
Party 1
Arachne
Arachne
LIL_SNORLAX-_-
Arachne
Level 62
God Stats
2W - 4L
1,458 SR
Queue Stats
33W - 56L
1,279 Elo+
Party 1
He Bo
He Bo
POS1TiV ViBE
He Bo
Level 249
God Stats
4W - 8L
1,702 SR
Queue Stats
465W - 335L
1,592 Elo+
Solo
Ymir
Ymir
SquidinkGravy
Ymir
Level 48
God Stats
2W - 3L
1,527 SR
Queue Stats
27W - 53L
1,270 Elo+
Party 1
Freya
Freya
bloodbud
Freya
Level 28
God Stats
4W - 11L
1,306 SR
Queue Stats
34W - 61L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Davvross
Cliodhna
15
9 / 1 / 4
8,985
642
11,060
12,851
5,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
IR4BB1T
Zhong Kui
13
5 / 2 / 6
8,659
619
14,589
11,114
7,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
NPGNRusse
Khepri
11
4 / 1 / 12
8,061
576
4,748
9,252
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
12
8 / 4 / 8
8,126
580
11,997
9,478
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Olorun
TanvTubby
Olorun
14
7 / 0 / 7
8,711
622
13,210
10,548
4,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GrimZ666777
Achilles
11
2 / 7 / 0
6,607
472
5,944
14,349
7,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 7 / 3
6,243
446
4,834
13,837
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

12
2 / 4 / 1
7,016
501
11,698
10,674
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 7 / 4
5,909
422
1,882
15,647
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
bloodbud
Freya
10
3 / 9 / 2
6,568
469
11,225
16,770
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
33
Kills
8
8
Deaths
34
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Davvross
Cliodhna
9
1
4
11
L
Achilles
GrimZ666777
Achilles
2
7
0
0.29
W
Zhong Kui
IR4BB1T
Zhong Kui
5
2
6
4
L
1
7
3
0.36
W
Khepri
NPGNRusse
Khepri
4
1
12
10
L
2
4
1
0.63
W
Izanami
8
4
8
3
L
0
7
4
0.29
W
Olorun
TanvTubby
Olorun
7
0
7
10.5
L
Freya
bloodbud
Freya
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,604
Damage
35,583
53,243
Taken
71,277
31,167
Mitigated
33,599
24,844
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Davvross
Cliodhna
11,060
2,364
0
6,945
12,851
5,452
0
3,424
9,323
0
78,228
L
Achilles
GrimZ666777
Achilles
5,944
1,609
0
814
14,349
7,727
0
8,460
5,889
0
25,370
W
Zhong Kui
IR4BB1T
Zhong Kui
14,589
2,114
0
5,855
11,114
7,841
1,739
3,165
7,823
62,976
0
L
4,834
3,706
0
1,593
13,837
4,522
0
4,728
9,109
0
31,708
W
Khepri
NPGNRusse
Khepri
4,748
604
443
2,800
9,252
9,235
460
5,526
3,670
16,614
0
L
11,698
434
0
2,584
10,674
3,621
0
5,567
5,107
51,830
0
W
Izanami
11,997
9,157
0
2,435
9,478
3,942
2,355
5,307
4,125
0
59,236
L
1,882
401
341
1,596
15,647
11,534
0
6,467
9,180
8,430
0
W
Olorun
TanvTubby
Olorun
13,210
6,517
826
5,540
10,548
4,697
0
6,675
3,497
61,298
3,030
L
Freya
bloodbud
Freya
11,225
2,988
0
4,919
16,770
6,195
0
7,275
9,495
36,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
32,343
441
Minions Killed
219
0
Camps Cleared
0
1,248,670
Distance Traveled
1,292,158
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,985
642
123
9
0
317,978
0
L
Achilles
6,607
472
31
2
0
226,173
0
W
Zhong Kui
8,659
619
97
7
0
208,693
0
L
Arachne
6,243
446
43
3
0
295,548
1
W
Khepri
8,061
576
19
1
0
240,067
3
L
He Bo
7,016
501
91
7
0
265,917
1
W
Izanami
8,126
580
96
7
0
225,026
0
L
Ymir
5,909
422
9
1
0
262,314
0
W
Olorun
8,711
622
106
8
0
256,906
0
L
Freya
6,568
469
45
3
0
242,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role