Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Drew_Danko
Vulcan
Level 66
God Stats
145W - 148L
1,495 SR
Queue Stats
311W - 330L
1,417 Elo+
Solo
Fenrir
Fenrir
PsYcHoPaThiK-
Fenrir
Level 86
God Stats
7W - 9L
1,403 SR
Queue Stats
159W - 182L
1,467 Elo+
Party 1
Cabrakan
Cabrakan
RonBroughtSnacks
Cabrakan
Level 84
God Stats
15W - 12L
1,551 SR
Queue Stats
76W - 84L
1,425 Elo+
Party 1
Izanami
Izanami
xRisux6574
Izanami
Level 65
God Stats
26W - 29L
1,437 SR
Queue Stats
77W - 92L
1,417 Elo+
Solo
Team Averages
Level 80
1,477 SR
1,445 Elo+

VS

Team Averages
Level 68
1,493 SR
1,436 Elo+
Hel
Hel
First48 Pocho
Hel
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 31L
1,500 Elo+
Party 2
Janus
Janus
LuisOGLoko
Janus
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 151L
1,444 Elo+
Solo
Bastet
Bastet
YT-YouDespairity
Bastet
Level 25
God Stats
1W - 2L
1,545 SR
Queue Stats
33W - 24L
1,500 Elo+
Party 2
Athena
Athena
satinphyru
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,380 Elo+
Solo
Jormungandr
Jormungandr
sweet_primer
Jormungandr
Level 118
God Stats
434W - 430L
1,421 SR
Queue Stats
1,323W - 1,354L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
2 / 0 / 0
9,169
573
6,880
9,164
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Drew_Danko
Vulcan
16
1 / 0 / 0
9,437
590
7,356
6,101
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 0
7,094
443
4,452
10,833
4,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 7 / 1
7,449
466
3,276
19,979
17,415
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
xRisux6574
Izanami
12
1 / 1 / 0
7,656
479
7,811
7,095
3,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,676
417
8,084
6,381
2,399
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Janus
12
3 / 3 / 1
7,513
470
4,405
9,213
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 3
6,081
380
3,643
9,393
2,506
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
satinphyru
Athena
11
3 / 0 / 3
7,571
473
6,168
10,179
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
sweet_primer
Jormungandr
13
0 / 1 / 0
7,776
486
3,390
10,190
7,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
6
Kills
9
9
Deaths
7
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
0
0
2
W
Vulcan
Drew_Danko
Vulcan
1
0
0
1
L
2
1
5
4.5
L
Janus
3
3
1
1.17
W
2
1
0
2
W
0
7
1
0.07
L
1
2
3
1.25
L
Athena
satinphyru
Athena
3
0
3
4.5
L
Jormungandr
sweet_primer
Jormungandr
0
1
0
0
W
Izanami
xRisux6574
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
25,690
53,172
Taken
45,356
34,227
Mitigated
24,021
13,382
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,880
700
0
1,584
9,164
7,187
0
3,118
5,990
0
79,143
W
Vulcan
Drew_Danko
Vulcan
7,356
4,306
0
900
6,101
2,621
2,132
1,676
4,203
91,830
0
L
8,084
2,043
2,660
2,939
6,381
2,399
0
572
5,809
43,278
0
L
Janus
4,405
303
0
1,000
9,213
2,980
0
3,023
6,190
52,800
0
W
4,452
1,583
0
4,393
10,833
4,000
94
2,291
8,542
0
26,484
W
3,276
955
0
3,128
19,979
17,415
176
10,178
9,708
16,467
0
L
3,643
1,322
0
3,073
9,393
2,506
243
3,079
6,314
0
19,775
L
Athena
satinphyru
Athena
6,168
1,107
0
2,008
10,179
8,881
10
1,862
8,317
20,883
0
L
Jormungandr
sweet_primer
Jormungandr
3,390
576
0
3,112
10,190
7,255
690
2,096
8,094
61,010
0
W
Izanami
xRisux6574
Izanami
7,811
6,064
0
3,377
7,095
3,004
1,587
4,337
2,682
0
65,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,805
Gold Earned
35,617
459
Minions Killed
325
0
Camps Cleared
0
1,429,368
Distance Traveled
1,570,320
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,169
573
130
8
0
265,947
1
W
Vulcan
9,437
590
153
10
0
337,289
0
L
Hel
6,676
417
57
4
0
299,946
0
L
Janus
7,513
470
96
6
0
302,362
1
W
Fenrir
7,094
443
42
3
0
311,285
0
W
Cabrakan
7,449
466
21
1
0
250,131
0
L
Bastet
6,081
380
27
2
0
356,575
0
L
Athena
7,571
473
27
2
0
298,961
4
L
Jormungandr
7,776
486
118
7
0
312,476
0
W
Izanami
7,656
479
113
7
0
264,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role