Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Grimound
Ymir
Level 89
God Stats
3W - 2L
1,225 SR
Queue Stats
83W - 85L
1,457 Elo+
Party 2
Hades
Hades
Spartog
Hades
Level 25
God Stats
11W - 7L
1,636 SR
Queue Stats
49W - 53L
1,459 Elo+
Party 2
Ishtar
Ishtar
Unfortunate2
Ishtar
Level 35
God Stats
4W - 2L
1,909 SR
Queue Stats
8W - 6L
1,651 Elo+
Solo
Serqet
Serqet
xCheeseGraterx
Serqet
Level 45
God Stats
21W - 10L
1,787 SR
Queue Stats
69W - 67L
1,453 Elo+
Party 2
Team Averages
Level 60
1,611 SR
1,504 Elo+

VS

Team Averages
Level 34
1,570 SR
1,307 Elo+
Eset
Eset
DelTacoEmployee
Eset
Level 46
God Stats
27W - 24L
1,504 SR
Queue Stats
128W - 115L
1,412 Elo+
Solo
Danzaburou
Danzaburou
DesertViking
Danzaburou
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,148 Elo+
Party 1
Terra
Terra
FoxxxKing
Terra
Level 29
God Stats
4W - 1L
1,828 SR
Queue Stats
66W - 71L
1,278 Elo+
Party 1
King Arthur
King Arthur
WalllessCake154
King Arthur
Level 49
God Stats
1W - 1L
1,516 SR
Queue Stats
147W - 146L
1,468 Elo+
Solo
Mercury
Mercury
arkkadia
Mercury
Level 30
God Stats
0W - 5L
1,500 SR
Queue Stats
46W - 62L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
2 / 0 / 1
7,534
685
8,739
11,087
9,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
9
0 / 0 / 6
6,093
554
4,846
8,927
5,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Spartog
Hades
11
4 / 0 / 0
6,852
623
5,360
8,872
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ishtar
10
0 / 1 / 1
6,479
589
4,300
6,711
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 1 / 0
7,196
654
7,545
9,690
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,569
506
6,506
7,380
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DesertViking
Danzaburou
8
1 / 2 / 0
5,141
467
5,104
6,854
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
FoxxxKing
Terra
8
0 / 3 / 1
5,330
485
4,514
11,782
6,277
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
WalllessCake154
King Arthur
11
0 / 2 / 0
6,121
556
8,258
13,783
10,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
arkkadia
Mercury
9
0 / 3 / 0
5,237
476
1,938
9,829
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
14
Kills
2
2
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
0
1
2.5
L
1
4
0
0.25
L
Danzaburou
DesertViking
Danzaburou
1
2
0
0.5
L
Terra
FoxxxKing
Terra
0
3
1
0.17
W
Ymir
0
0
6
3
W
Hades
Spartog
Hades
4
0
0
4
W
Ishtar
0
1
1
0.5
L
King Arthur
WalllessCake154
King Arthur
0
2
0
0
L
Mercury
arkkadia
Mercury
0
3
0
0
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,790
Damage
26,320
45,287
Taken
49,628
25,620
Mitigated
24,605
17,276
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
8,739
3,956
0
4,911
11,087
9,772
0
0
11,087
0
56,448
L
6,506
156
35
1,847
7,380
2,430
0
5,132
2,248
33,898
0
L
Danzaburou
DesertViking
Danzaburou
5,104
2,016
0
2,244
6,854
2,208
0
1,313
5,319
0
22,813
L
Terra
FoxxxKing
Terra
4,514
809
1,067
1,949
11,782
6,277
0
1,911
9,871
18,682
0
W
Ymir
4,846
1,587
0
2,183
8,927
5,741
52
2,470
6,457
17,688
0
W
Hades
Spartog
Hades
5,360
527
85
4,805
8,872
3,848
0
3,719
5,153
41,781
0
W
Ishtar
4,300
2,823
0
3,307
6,711
2,414
595
2,524
4,187
0
50,051
L
King Arthur
WalllessCake154
King Arthur
8,258
1,212
0
2,475
13,783
10,482
0
942
12,800
0
46,862
L
Mercury
arkkadia
Mercury
1,938
471
0
1,089
9,829
3,208
0
2,020
7,809
0
30,361
W
7,545
2,820
0
1,985
9,690
3,845
0
2,307
7,383
0
48,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
27,398
342
Minions Killed
227
0
Camps Cleared
0
1,163,605
Distance Traveled
1,108,501
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,534
685
102
9
0
239,947
0
L
Eset
5,569
506
48
4
0
207,820
2
L
Danzaburou
5,141
467
42
4
0
213,994
0
L
Terra
5,330
485
15
1
0
236,824
0
W
Ymir
6,093
554
21
2
0
219,623
0
W
Hades
6,852
623
61
6
0
209,488
0
W
Ishtar
6,479
589
83
8
0
199,011
0
L
King Arthur
6,121
556
72
7
0
212,503
0
L
Mercury
5,237
476
50
5
0
237,360
0
W
Serqet
7,196
654
75
7
0
295,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role