Player Matchup

Ah Puch
Ah Puch
AmatsukamiRonin
Ah Puch
Level 75
God Stats
2W - 1L
1,540 SR
Queue Stats
44W - 40L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
DabGanesha
Ao Kuang
Level 82
God Stats
0W - 2L
1,305 SR
Queue Stats
14W - 21L
1,420 Elo+
Party 2
Amaterasu
Amaterasu
MistyMcqueen39
Amaterasu
Level 123
God Stats
0W - 2L
1,722 SR
Queue Stats
128W - 106L
1,598 Elo+
Solo
Chernobog
Chernobog
Tayd3rTot
Chernobog
Level 102
God Stats
1W - 1L
1,808 SR
Queue Stats
51W - 43L
1,558 Elo+
Solo
Jormungandr
Jormungandr
Teeqqz_
Jormungandr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,510 Elo+
Party 2
Team Averages
Level 96
1,575 SR
1,535 Elo+

VS

Team Averages
Level 99
1,640 SR
1,531 Elo+
King Arthur
King Arthur
Bloodha1l
King Arthur
Level 62
God Stats
10W - 6L
1,577 SR
Queue Stats
120W - 119L
1,510 Elo+
Party 1
Ares
Ares
PolishHammerXOXO
Ares
Level 88
God Stats
8W - 3L
1,692 SR
Queue Stats
83W - 70L
1,587 Elo+
Party 1
Hera
Hera
Sezendra
Hera
Level 125
God Stats
5W - 3L
1,616 SR
Queue Stats
121W - 84L
1,544 Elo+
Solo
Bastet
Bastet
TheGeneral98795
Bastet
Level 117
God Stats
25W - 19L
1,648 SR
Queue Stats
322W - 286L
1,553 Elo+
Solo
Medusa
Medusa
omacphantom
Medusa
Level 105
God Stats
11W - 6L
1,665 SR
Queue Stats
65W - 57L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
9,308
517
7,995
11,536
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ao Kuang
DabGanesha
Ao Kuang
18
7 / 3 / 1
10,570
587
9,781
18,928
8,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
MistyMcqueen39
Amaterasu
16
1 / 0 / 3
10,157
564
8,973
20,817
18,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chernobog
Tayd3rTot
Chernobog
11
1 / 1 / 2
7,938
441
3,530
6,432
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Teeqqz_
Jormungandr
14
1 / 5 / 2
8,936
496
3,485
14,241
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bloodha1l
King Arthur
17
0 / 4 / 0
10,504
584
12,494
15,258
15,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 2 / 2
9,745
541
9,354
13,746
15,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hera
17
2 / 2 / 3
10,550
586
9,750
7,446
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 4
9,073
504
7,743
15,022
6,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
16
2 / 3 / 2
9,798
544
7,172
13,989
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
12
Kills
10
10
Deaths
13
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
King Arthur
Bloodha1l
King Arthur
0
4
0
0
L
Ao Kuang
DabGanesha
Ao Kuang
7
3
1
2.5
L
Amaterasu
MistyMcqueen39
Amaterasu
1
0
3
2.5
W
5
2
2
3
W
Hera
2
2
3
1.75
L
Chernobog
Tayd3rTot
Chernobog
1
1
2
2
L
Jormungandr
Teeqqz_
Jormungandr
1
5
2
0.4
W
1
2
4
1.5
W
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,764
Damage
46,513
71,954
Taken
65,461
43,151
Mitigated
47,197
29,542
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,995
223
0
7,518
11,536
4,374
920
5,870
5,666
67,734
0
W
King Arthur
Bloodha1l
King Arthur
12,494
1,546
0
1,200
15,258
15,621
0
2,357
12,901
0
94,678
L
Ao Kuang
DabGanesha
Ao Kuang
9,781
1,929
0
7,686
18,928
8,575
1,380
4,388
14,540
101,985
4,919
L
Amaterasu
MistyMcqueen39
Amaterasu
8,973
3,531
0
10,088
20,817
18,812
1,054
3,051
17,766
0
77,938
W
9,354
924
0
2,611
13,746
15,529
0
6,529
7,068
25,090
665
W
Hera
9,750
2,256
0
1,540
7,446
3,406
182
4,484
2,788
106,174
0
L
Chernobog
Tayd3rTot
Chernobog
3,530
2,309
0
2,616
6,432
2,552
102
209
6,223
0
35,130
L
Jormungandr
Teeqqz_
Jormungandr
3,485
513
0
1,634
14,241
8,838
0
5,411
8,830
39,723
0
W
7,743
1,874
0
5,556
15,022
6,174
0
6,003
8,762
0
82,861
W
Medusa
7,172
2,269
0
4,088
13,989
6,467
836
1,250
12,697
0
82,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,909
Gold Earned
49,670
502
Minions Killed
583
0
Camps Cleared
0
1,709,642
Distance Traveled
1,881,707
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,308
517
117
7
0
367,806
0
W
King Arthur
10,504
584
155
9
0
380,101
0
L
Ao Kuang
10,570
587
130
7
0
399,020
0
L
Amaterasu
10,157
564
134
7
0
352,232
11
W
Ares
9,745
541
25
1
0
376,720
7
W
Hera
10,550
586
208
12
0
368,876
4
L
Chernobog
7,938
441
65
4
0
227,138
2
L
Jormungandr
8,936
496
56
3
0
363,446
3
W
Bastet
9,073
504
99
6
0
421,340
0
W
Medusa
9,798
544
96
5
0
334,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role