Player Matchup

Aphrodite
Aphrodite
FadedVeil
Aphrodite
Level 40
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 65L
1,250 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Stifller121
Morgan Le Fay
Level 36
God Stats
40W - 45L
1,384 SR
Queue Stats
96W - 115L
1,208 Elo+
Solo
Surtr
Surtr
Zylion_Kingbreak
Surtr
Level 82
God Stats
2W - 2L
1,379 SR
Queue Stats
225W - 281L
1,262 Elo+
Party 1
Team Averages
Level 53
1,421 SR
1,240 Elo+

VS

Team Averages
Level 38
1,468 SR
1,351 Elo+
Yemoja
Yemoja
ItsNexusGames
Yemoja
Level 40
God Stats
5W - 3L
1,435 SR
Queue Stats
33W - 52L
1,257 Elo+
Solo
Merlin
Merlin
ibreakMetta
Merlin
Level 42
God Stats
13W - 19L
1,426 SR
Queue Stats
68W - 94L
1,297 Elo+
Solo
Cupid
Cupid
marigvivas04
Cupid
Level 32
God Stats
1W - 1L
1,541 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FadedVeil
Aphrodite
11
0 / 0 / 0
8,505
654
215
7,406
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Morgan Le Fay
Stifller121
Morgan Le Fay
11
0 / 3 / 1
8,541
657
11,141
11,849
5,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 0
8,646
665
5,495
12,226
10,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 2
8,306
639
5,697
6,130
3,964
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
13
3 / 0 / 1
9,339
718
18,364
10,314
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 1 / 0
8,861
682
3,304
8,457
3,051
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
FadedVeil
Aphrodite
0
0
0
0
W
0
0
2
1
L
Morgan Le Fay
Stifller121
Morgan Le Fay
0
3
1
0.17
L
1
2
0
0.5
W
Merlin
3
0
1
3.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
27,365
31,481
Taken
24,901
20,509
Mitigated
10,782
13,836
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
FadedVeil
Aphrodite
215
0
5,476
4,484
7,406
3,871
0
6,762
644
31,460
0
W
5,697
622
3,750
2,334
6,130
3,964
155
2,491
3,396
20,862
0
L
Morgan Le Fay
Stifller121
Morgan Le Fay
11,141
764
270
1,851
11,849
5,822
450
10,325
1,524
41,215
0
L
5,495
1,048
0
1,755
12,226
10,816
0
7,690
4,536
240
16,904
W
Merlin
18,364
347
0
3,357
10,314
3,767
0
4,925
4,958
54,214
0
W
3,304
1,504
794
1,210
8,457
3,051
1,205
4,812
3,436
0
24,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,692
Gold Earned
26,506
124
Minions Killed
122
0
Camps Cleared
0
710,415
Distance Traveled
662,112
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,505
654
59
5
0
225,930
0
W
Yemoja
8,306
639
21
2
0
207,352
2
L
Morgan Le Fay
8,541
657
46
4
0
222,398
3
L
Surtr
8,646
665
19
1
0
262,087
2
W
Merlin
9,339
718
62
5
0
239,815
0
W
Cupid
8,861
682
39
3
0
214,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role