Player Matchup

Chaac
Chaac
HtLOutkast
Chaac
Level 25
God Stats
2W - 1L
1,768 SR
Queue Stats
20W - 13L
1,677 Elo+
Party 2
Cernunnos
Cernunnos
Tdrix
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,580 Elo+
Party 2
Janus
Janus
Whiteout_32
Janus
Level 71
God Stats
7W - 5L
1,646 SR
Queue Stats
19W - 13L
1,663 Elo+
Party 2
Team Averages
Level 74
1,638 SR
1,640 Elo+

VS

Team Averages
Level 82
1,614 SR
1,563 Elo+
He Bo
He Bo
Abuubi
He Bo
Level 104
God Stats
0W - 1L
1,728 SR
Queue Stats
47W - 38L
1,589 Elo+
Party 1
Ishtar
Ishtar
NameRequiredd
Ishtar
Level 54
God Stats
1W - 3L
1,554 SR
Queue Stats
18W - 14L
1,563 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tempest Slav
Kumbhakarna
Level 88
God Stats
1W - 2L
1,559 SR
Queue Stats
57W - 50L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 1 / 6
8,416
842
7,664
9,307
8,857
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Tdrix
Cernunnos
12
4 / 0 / 4
8,763
876
9,571
7,116
3,215
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 3
7,920
792
4,387
2,789
999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Abuubi
He Bo
9
1 / 4 / 0
7,374
737
3,777
6,567
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
7,129
713
5,388
7,901
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Tempest Slav
Kumbhakarna
10
0 / 2 / 1
6,808
681
2,139
10,591
10,174
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
He Bo
Abuubi
He Bo
1
4
0
0.25
W
Chaac
2
1
6
5
L
0
2
1
0.25
W
Cernunnos
Tdrix
Cernunnos
4
0
4
6
L
Kumbhakarna
Tempest Slav
Kumbhakarna
0
2
1
0.25
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
11,304
19,212
Taken
25,059
13,071
Mitigated
15,782
3,720
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Abuubi
He Bo
3,777
39
0
500
6,567
2,235
0
323
6,244
21,710
0
W
Chaac
7,664
548
0
1,807
9,307
8,857
188
3,639
5,668
0
18,403
L
5,388
3,050
0
722
7,901
3,373
0
1,390
6,511
0
24,682
W
Cernunnos
Tdrix
Cernunnos
9,571
5,106
0
1,663
7,116
3,215
1,111
1,678
5,438
0
40,238
L
Kumbhakarna
Tempest Slav
Kumbhakarna
2,139
370
0
334
10,591
10,174
0
2,872
7,719
10,165
0
W
4,387
101
0
250
2,789
999
608
933
1,856
32,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
21,311
133
Minions Killed
87
0
Camps Cleared
0
525,867
Distance Traveled
580,219
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,374
737
44
4
0
191,856
0
W
Chaac
8,416
842
14
1
0
175,212
0
L
Ishtar
7,129
713
34
3
0
189,837
0
W
Cernunnos
8,763
876
70
7
0
165,224
4
L
Kumbhakarna
6,808
681
9
1
0
198,526
5
W
Janus
7,920
792
49
5
0
185,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role