Player Matchup

Lancelot
Lancelot
Adonis019
Lancelot
Level 106
God Stats
1W - 9L
1,171 SR
Queue Stats
86W - 100L
1,495 Elo+
Party 2
Shiva
Shiva
DonnyBurgerLTE
Shiva
Level 100
God Stats
1W - 3L
1,458 SR
Queue Stats
104W - 124L
1,499 Elo+
Party 2
Medusa
Medusa
LeeShangXD
Medusa
Level 121
God Stats
4W - 4L
1,570 SR
Queue Stats
104W - 130L
1,489 Elo+
Party 2
Geb
Geb
WittiestAnt
Geb
Level 120
God Stats
0W - 3L
1,513 SR
Queue Stats
104W - 124L
1,499 Elo+
Party 2
Ra
Ra
iDrepa
Ra
Level 107
God Stats
1W - 1L
1,768 SR
Queue Stats
41W - 37L
1,535 Elo+
Solo
Team Averages
Level 111
1,496 SR
1,503 Elo+

VS

Team Averages
Level 107
1,527 SR
1,474 Elo+
Amaterasu
Amaterasu
AgentReturns
Amaterasu
Level 128
God Stats
27W - 20L
1,553 SR
Queue Stats
431W - 381L
1,489 Elo+
Solo
Cupid
Cupid
DabGanesha
Cupid
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,396 Elo+
Party 1
Serqet
Serqet
Natasi Medici
Serqet
Level 158
God Stats
7W - 5L
1,580 SR
Queue Stats
311W - 258L
1,500 Elo+
Solo
Discordia
Discordia
Teeqqz_
Discordia
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,484 Elo+
Party 1
Ymir
Ymir
XxUIXxSonGokuxX
Ymir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Adonis019
Lancelot
10
2 / 3 / 1
5,751
575
3,073
8,808
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 0
5,957
596
5,048
7,827
4,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
LeeShangXD
Medusa
9
0 / 2 / 2
5,298
530
4,775
6,735
2,421
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 2
4,924
492
2,049
8,343
6,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ra
11
2 / 2 / 1
6,035
604
3,279
6,932
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgentReturns
Amaterasu
11
0 / 0 / 1
6,247
625
2,895
8,921
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cupid
11
6 / 0 / 1
6,724
672
7,778
5,605
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,374
637
4,203
6,450
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Teeqqz_
Discordia
11
1 / 2 / 2
6,078
608
5,791
5,228
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 5
5,700
570
4,377
9,189
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
12
12
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Adonis019
Lancelot
2
3
1
0.83
W
Amaterasu
AgentReturns
Amaterasu
0
0
1
0.5
W
Cupid
6
0
1
6.5
L
0
1
0
0
L
Medusa
LeeShangXD
Medusa
0
2
2
0.5
W
4
0
2
5
W
Discordia
Teeqqz_
Discordia
1
2
2
1
L
0
4
2
0.25
W
1
2
5
1.75
L
Ra
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
25,044
38,645
Taken
35,393
19,388
Mitigated
19,131
12,398
Healing
15,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Adonis019
Lancelot
3,073
709
0
3,102
8,808
3,346
0
1,396
7,362
0
42,744
W
Amaterasu
AgentReturns
Amaterasu
2,895
1,306
0
4,201
8,921
6,811
0
0
8,921
0
40,753
W
Cupid
7,778
5,006
142
4,023
5,605
1,925
0
849
4,756
0
48,117
L
5,048
1,963
0
2,865
7,827
4,648
0
0
7,515
0
44,282
L
Medusa
LeeShangXD
Medusa
4,775
2,071
0
1,729
6,735
2,421
0
1,281
5,436
0
37,581
W
4,203
478
0
4,408
6,450
2,466
0
541
5,909
0
37,061
W
Discordia
Teeqqz_
Discordia
5,791
216
0
1,608
5,228
1,733
0
1,921
3,307
49,109
0
L
2,049
314
1,024
1,372
8,343
6,085
0
2,128
6,199
13,180
0
W
4,377
725
0
995
9,189
6,196
0
2,546
6,616
20,137
0
L
Ra
3,279
207
336
1,970
6,932
2,888
0
4,839
1,653
49,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
31,123
320
Minions Killed
315
0
Camps Cleared
0
1,044,583
Distance Traveled
1,031,918
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,751
575
69
7
0
244,893
2
W
Amaterasu
6,247
625
83
8
0
207,809
0
W
Cupid
6,724
672
62
6
0
204,939
0
L
Shiva
5,957
596
83
8
0
190,035
0
L
Medusa
5,298
530
68
7
0
173,961
0
W
Serqet
6,374
637
64
6
0
232,875
3
W
Discordia
6,078
608
78
8
0
191,419
3
L
Geb
4,924
492
23
2
0
210,573
2
W
Ymir
5,700
570
28
3
0
194,876
0
L
Ra
6,035
604
77
8
0
225,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role