Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Oden223
Hel
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 97L
1,471 Elo+
Party 2
Athena
Athena
Silent_Velcro23
Athena
Level 83
God Stats
1W - 2L
1,423 SR
Queue Stats
7W - 12L
1,554 Elo+
Party 2
Nike
Nike
THOR30792
Nike
Level 126
God Stats
4W - 2L
1,657 SR
Queue Stats
55W - 60L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
crimson_dawn1
Cernunnos
Level 149
God Stats
4W - 7L
1,413 SR
Queue Stats
434W - 410L
1,449 Elo+
Solo
Team Averages
Level 115
1,499 SR
1,489 Elo+

VS

Team Averages
Level 140
1,626 SR
1,489 Elo+
Hel
Hel
D1RTY BIEB3RZ
Hel
Level 82
God Stats
2W - 0L
1,709 SR
Queue Stats
24W - 23L
1,469 Elo+
Party 1
Hercules
Hercules
OGHobbes
Hercules
Level 137
God Stats
14W - 8L
1,600 SR
Queue Stats
398W - 409L
1,550 Elo+
Party 1
Ravana
Ravana
SillyFawn434434
Ravana
Level 176
God Stats
10W - 5L
1,626 SR
Queue Stats
857W - 882L
1,486 Elo+
Party 3
Izanami
Izanami
THE_BIG_Z_3472
Izanami
Level 145
God Stats
18W - 7L
1,696 SR
Queue Stats
628W - 652L
1,441 Elo+
Party 3
Loki
Loki
krieger1991
Loki
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 275L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 6 / 12
9,358
585
15,487
15,295
6,972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
18
2 / 4 / 11
10,252
641
11,706
14,639
8,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
4 / 6 / 12
11,111
694
12,724
23,962
28,871
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nike
20
8 / 2 / 9
11,281
705
20,653
29,584
21,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
crimson_dawn1
Cernunnos
18
5 / 8 / 9
10,825
677
34,496
22,393
11,035
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 21
11,552
722
18,558
20,603
10,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
OGHobbes
Hercules
19
4 / 3 / 19
11,450
716
21,098
34,658
44,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 16
10,972
686
9,484
23,153
23,932
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 4 / 16
12,685
793
27,203
20,174
10,544
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 7 / 9
11,584
724
19,204
19,175
8,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
107
20
Kills
26
26
Deaths
20
53
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
6
12
1.17
W
3
3
21
4.5
W
Hercules
OGHobbes
Hercules
4
3
19
4.5
L
Hel
2
4
11
1.88
L
4
6
12
1.67
W
4
3
16
4
W
7
4
16
3.75
L
Nike
8
2
9
6.25
L
Cernunnos
crimson_dawn1
Cernunnos
5
8
9
1.19
W
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,066
Damage
95,547
105,873
Taken
117,763
76,807
Mitigated
97,838
44,519
Healing
68,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
15,487
1,142
626
1,773
15,295
6,972
182
1,672
13,623
28,102
0
W
18,558
1,632
13,878
12,214
20,603
10,443
453
7,422
13,181
33,107
0
W
Hercules
OGHobbes
Hercules
21,098
3,343
2,269
17,383
34,658
44,171
294
12,213
22,445
0
31,186
L
Hel
11,706
683
15,730
6,703
14,639
8,078
0
1,385
13,254
24,628
0
L
12,724
2,232
995
2,645
23,962
28,871
32
6,410
17,552
17,982
0
W
9,484
1,825
4,505
7,150
23,153
23,932
120
7,166
15,987
0
20,758
W
27,203
22,254
1,640
6,193
20,174
10,544
6,380
5,129
15,045
0
54,515
L
Nike
20,653
1,504
1,355
9,653
29,584
21,851
0
6,315
23,269
0
34,266
L
Cernunnos
crimson_dawn1
Cernunnos
34,496
17,146
1,036
4,003
22,393
11,035
415
2,776
19,617
0
58,988
W
19,204
2,916
767
2,757
19,175
8,748
253
7,987
11,188
0
36,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
58,243
141
Minions Killed
181
0
Camps Cleared
0
1,391,370
Distance Traveled
1,571,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,358
585
32
2
0
243,437
0
W
Hel
11,552
722
45
3
0
357,829
0
W
Hercules
11,450
716
21
1
0
333,003
0
L
Hel
10,252
641
35
2
0
296,469
0
L
Athena
11,111
694
12
1
0
303,045
0
W
Ravana
10,972
686
26
2
0
318,331
0
W
Izanami
12,685
793
66
4
0
272,082
0
L
Nike
11,281
705
13
1
0
323,162
0
L
Cernunnos
10,825
677
49
3
0
225,257
0
W
Loki
11,584
724
23
1
0
289,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role