Player Matchup

Bastet
Bastet
BabyBuns420
Bastet
Level 79
God Stats
10W - 12L
1,497 SR
Queue Stats
524W - 508L
1,475 Elo+
Solo
Skadi
Skadi
BrikNayshun
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,180 Elo+
Party 2
Artio
Artio
NTK_nSANE
Artio
Level 138
God Stats
2W - 0L
1,685 SR
Queue Stats
157W - 191L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
SweatyMaGee__
Nu Wa
Level 124
God Stats
5W - 0L
1,833 SR
Queue Stats
93W - 114L
1,423 Elo+
Party 2
Kukulkan
Kukulkan
pctrojans
Kukulkan
Level 76
God Stats
5W - 3L
1,509 SR
Queue Stats
82W - 90L
1,445 Elo+
Party 2
Team Averages
Level 89
1,605 SR
1,397 Elo+

VS

Team Averages
Level 88
1,607 SR
1,312 Elo+
Susano
Susano
AxESBoneY
Susano
Level 109
God Stats
1W - 1L
1,732 SR
Queue Stats
2W - 13L
1,189 Elo+
Party 1
Charon
Charon
MrsSharmaMore
Charon
Level 107
God Stats
6W - 4L
1,802 SR
Queue Stats
548W - 544L
1,437 Elo+
Solo
Apollo
Apollo
SNYDER199
Apollo
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,193 Elo+
Party 1
Eset
Eset
its the funk
Eset
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,286 Elo+
Solo
Odin
Odin
xGh0sTx3o3
Odin
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 87L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
17
10 / 3 / 13
10,857
835
14,175
13,347
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 5 / 13
9,097
700
9,476
12,190
5,708
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
NTK_nSANE
Artio
17
2 / 3 / 19
10,561
812
9,389
20,422
28,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 15
10,742
826
14,107
6,169
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
pctrojans
Kukulkan
18
6 / 1 / 15
10,719
825
13,907
8,297
4,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AxESBoneY
Susano
16
3 / 5 / 4
9,653
743
11,417
13,122
5,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 5 / 7
9,019
694
9,880
17,639
16,838
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
SNYDER199
Apollo
15
5 / 7 / 2
9,156
704
8,973
12,688
5,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
7,100
546
2,544
6,896
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 6
8,886
684
11,518
14,433
15,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
34
27
Kills
13
13
Deaths
27
75
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Susano
AxESBoneY
Susano
3
5
4
1
W
Bastet
10
3
13
5.5
W
3
5
13
1.9
L
3
5
7
1.3
W
Artio
NTK_nSANE
Artio
2
3
19
3.83
L
Apollo
SNYDER199
Apollo
5
7
2
0.86
W
6
1
15
13.5
L
0
5
2
0.2
W
Kukulkan
pctrojans
Kukulkan
6
1
15
13.5
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,054
Damage
44,332
60,425
Taken
64,778
48,602
Mitigated
46,628
25,345
Healing
11,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AxESBoneY
Susano
11,417
851
1,671
1,097
13,122
5,544
0
6,536
6,586
0
29,129
W
Bastet
14,175
3,153
1,403
3,471
13,347
7,087
906
2,691
10,616
0
17,609
W
9,476
4,589
1,407
1,392
12,190
5,708
1,086
4,254
7,894
0
19,211
L
9,880
871
925
2,648
17,639
16,838
0
10,768
6,871
30,264
0
W
Artio
NTK_nSANE
Artio
9,389
395
6,222
6,885
20,422
28,321
528
4,183
16,011
15,297
0
L
Apollo
SNYDER199
Apollo
8,973
4,557
988
342
12,688
5,456
0
7,227
5,461
0
20,804
W
14,107
5,858
1,374
1,315
6,169
2,809
3,387
2,665
3,418
33,096
0
L
2,544
179
1,122
210
6,896
2,840
0
3,701
3,195
7,732
0
W
Kukulkan
pctrojans
Kukulkan
13,907
952
979
897
8,297
4,677
864
2,818
5,447
44,684
0
L
11,518
1,158
368
2,262
14,433
15,950
0
9,171
5,262
7,353
17,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,976
Gold Earned
43,814
135
Minions Killed
149
0
Camps Cleared
0
1,236,098
Distance Traveled
949,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,653
743
34
3
0
248,105
0
W
Bastet
10,857
835
6
0
0
266,119
0
W
Skadi
9,097
700
17
1
0
218,357
0
L
Charon
9,019
694
38
3
0
209,203
0
W
Artio
10,561
812
12
1
0
273,870
0
L
Apollo
9,156
704
33
3
0
174,854
0
W
Nu Wa
10,742
826
44
3
0
229,215
0
L
Eset
7,100
546
18
1
0
110,328
0
W
Kukulkan
10,719
825
56
4
0
248,537
0
L
Odin
8,886
684
26
2
0
206,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role