Player Matchup

Zeus
Zeus
AzulPengu
Zeus
Level 27
God Stats
2W - 3L
1,696 SR
Queue Stats
45W - 54L
1,422 Elo+
Party 1
Zhong Kui
Zhong Kui
BerZerk04
Zhong Kui
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 123L
1,497 Elo+
Party 1
Tyr
Tyr
NeXuS YK
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,363 Elo+
Party 1
Bellona
Bellona
Swarm944
Bellona
Level 39
God Stats
4W - 7L
1,258 SR
Queue Stats
187W - 216L
1,240 Elo+
Solo
Nemesis
Nemesis
TopNikeNA
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 51L
1,407 Elo+
Party 1
Team Averages
Level 30
1,491 SR
1,386 Elo+

VS

Team Averages
Level 53
1,527 SR
1,502 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
StandingAtFG
Neith
Level 87
God Stats
1W - 1L
1,324 SR
Queue Stats
17W - 13L
1,588 Elo+
Party 3
Ne Zha
Ne Zha
halvarado98
Ne Zha
Level 36
God Stats
43W - 32L
1,479 SR
Queue Stats
174W - 186L
1,397 Elo+
Solo
Achilles
Achilles
raulgrat
Achilles
Level 46
God Stats
4W - 5L
1,438 SR
Queue Stats
137W - 131L
1,487 Elo+
Party 2
Ah Puch
Ah Puch
ronald1202
Ah Puch
Level 68
God Stats
5W - 5L
1,892 SR
Queue Stats
166W - 162L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 0 / 0
5,421
493
773
2,721
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
BerZerk04
Zhong Kui
11
1 / 1 / 0
6,715
610
6,640
7,822
5,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
0 / 1 / 0
4,912
447
980
7,915
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Swarm944
Bellona
8
0 / 2 / 0
4,811
437
2,599
7,422
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
TopNikeNA
Nemesis
9
1 / 3 / 0
5,440
495
2,983
7,773
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 0 / 2
5,846
531
4,451
8,225
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
6,548
595
4,880
4,139
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
9
0 / 1 / 4
5,607
510
3,488
6,028
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
raulgrat
Achilles
10
1 / 1 / 1
5,374
489
3,433
8,041
5,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
ronald1202
Ah Puch
10
3 / 1 / 1
6,378
580
3,110
5,491
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
2
Kills
7
7
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
2
2
L
Zeus
0
0
0
0
L
Zhong Kui
BerZerk04
Zhong Kui
1
1
0
1
L
0
1
0
0
W
2
0
2
3
L
Bellona
Swarm944
Bellona
0
2
0
0
L
Nemesis
TopNikeNA
Nemesis
1
3
0
0.33
W
Ne Zha
0
1
4
2
W
Achilles
raulgrat
Achilles
1
1
1
1.5
W
Ah Puch
ronald1202
Ah Puch
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,975
Damage
19,362
33,653
Taken
31,924
19,500
Mitigated
15,358
13,209
Healing
11,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,451
1,721
0
3,075
8,225
4,848
0
1,854
6,371
0
15,051
L
Zeus
773
80
0
625
2,721
641
0
423
2,264
30,344
0
L
Zhong Kui
BerZerk04
Zhong Kui
6,640
737
0
4,526
7,822
5,780
620
1,007
6,136
52,714
0
L
980
278
0
2,325
7,915
4,233
0
528
7,303
0
10,987
W
4,880
2,339
0
3,523
4,139
1,300
800
252
3,887
0
41,610
L
Bellona
Swarm944
Bellona
2,599
1,137
0
1,577
7,422
6,500
0
607
6,696
0
23,533
L
Nemesis
TopNikeNA
Nemesis
2,983
1,383
0
4,156
7,773
2,346
0
244
7,465
0
36,588
W
Ne Zha
3,488
1,029
0
1,268
6,028
1,939
626
282
5,746
0
24,308
W
Achilles
raulgrat
Achilles
3,433
649
0
2,592
8,041
5,277
0
4,652
3,389
0
24,199
W
Ah Puch
ronald1202
Ah Puch
3,110
238
0
1,487
5,491
1,994
0
1,878
3,613
43,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,299
Gold Earned
29,753
264
Minions Killed
235
0
Camps Cleared
0
1,055,014
Distance Traveled
1,063,040
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,846
531
16
1
0
219,097
2
L
Zeus
5,421
493
62
6
0
166,596
2
L
Zhong Kui
6,715
610
82
7
0
206,044
4
L
Tyr
4,912
447
15
1
0
209,341
0
W
Neith
6,548
595
73
7
0
197,614
2
L
Bellona
4,811
437
41
4
0
228,948
0
L
Nemesis
5,440
495
64
6
0
244,085
0
W
Ne Zha
5,607
510
44
4
0
218,516
0
W
Achilles
5,374
489
32
3
0
219,677
0
W
Ah Puch
6,378
580
70
6
0
208,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role