Player Matchup

Bacchus
Bacchus
Arastoovasiri
Bacchus
Level 156
God Stats
2W - 3L
1,655 SR
Queue Stats
28W - 66L
1,396 Elo+
Party 1
Janus
Janus
BIGRO02
Janus
Level 149
God Stats
80W - 72L
1,644 SR
Queue Stats
638W - 601L
1,572 Elo+
Solo
Sol
Sol
Gomerk
Sol
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,564 Elo+
Party 1
Surtr
Surtr
Sylard
Surtr
Level 154
God Stats
2W - 0L
1,658 SR
Queue Stats
57W - 103L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
ThighSplitter
Sun Wukong
Level 65
God Stats
18W - 15L
1,527 SR
Queue Stats
118W - 107L
1,534 Elo+
Solo
Team Averages
Level 127
1,597 SR
1,512 Elo+

VS

Team Averages
Level 117
1,673 SR
1,551 Elo+
Maman Brigitte
Maman Brigitte
AgeRage
Maman Brigitte
Level 141
God Stats
10W - 16L
1,448 SR
Queue Stats
132W - 205L
1,408 Elo+
Solo
Arachne
Arachne
Ambedextrious
Arachne
Level 108
God Stats
2W - 2L
1,858 SR
Queue Stats
10W - 10L
1,676 Elo+
Solo
Osiris
Osiris
Damnsxd
Osiris
Level 125
God Stats
0W - 1L
1,644 SR
Queue Stats
32W - 37L
1,571 Elo+
Party 2
Hun Batz
Hun Batz
Dansxd
Hun Batz
Level 98
God Stats
4W - 7L
1,563 SR
Queue Stats
48W - 45L
1,576 Elo+
Party 2
Jing Wei
Jing Wei
DerangedGrl
Jing Wei
Level 114
God Stats
2W - 1L
1,850 SR
Queue Stats
222W - 190L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
4 / 0 / 6
8,091
809
7,491
9,181
11,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Janus
BIGRO02
Janus
17
2 / 1 / 4
9,300
930
6,268
4,706
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
Gomerk
Sol
15
1 / 0 / 8
8,043
804
8,068
3,926
1,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
Sylard
Surtr
14
3 / 0 / 5
8,324
832
10,594
9,485
11,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
ThighSplitter
Sun Wukong
15
2 / 1 / 6
8,169
817
8,924
8,352
6,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AgeRage
Maman Brigitte
13
0 / 5 / 1
7,710
771
4,371
10,762
4,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
14
1 / 5 / 0
7,765
777
5,628
13,524
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Osiris
Damnsxd
Osiris
12
0 / 1 / 1
7,094
709
6,466
11,538
12,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Dansxd
Hun Batz
14
1 / 0 / 0
7,479
748
6,544
7,301
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
DerangedGrl
Jing Wei
14
0 / 1 / 0
7,775
778
4,026
9,036
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
12
Kills
2
2
Deaths
12
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AgeRage
Maman Brigitte
0
5
1
0.1
L
Arachne
1
5
0
0.2
W
Bacchus
4
0
6
7
W
Janus
BIGRO02
Janus
2
1
4
4
L
Osiris
Damnsxd
Osiris
0
1
1
0.5
L
Hun Batz
Dansxd
Hun Batz
1
0
0
1
L
Jing Wei
DerangedGrl
Jing Wei
0
1
0
0
W
Sol
Gomerk
Sol
1
0
8
5
W
Surtr
Sylard
Surtr
3
0
5
5.5
W
Sun Wukong
ThighSplitter
Sun Wukong
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,345
Damage
27,035
35,650
Taken
52,161
33,015
Mitigated
31,776
8,851
Healing
5,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AgeRage
Maman Brigitte
4,371
107
0
460
10,762
4,467
0
4,164
6,325
24,103
0
L
Arachne
5,628
3,757
0
2,327
13,524
7,610
0
5,381
7,316
0
16,365
W
Bacchus
7,491
417
0
1,420
9,181
11,337
31
1,513
7,668
12,210
0
W
Janus
BIGRO02
Janus
6,268
457
0
500
4,706
2,150
476
2,061
2,645
46,264
0
L
Osiris
Damnsxd
Osiris
6,466
747
0
932
11,538
12,044
0
6,283
4,721
220
15,707
L
Hun Batz
Dansxd
Hun Batz
6,544
620
0
410
7,301
4,063
0
1,914
5,058
0
27,872
L
Jing Wei
DerangedGrl
Jing Wei
4,026
2,850
0
1,199
9,036
3,592
0
3,615
5,086
0
29,678
W
Sol
Gomerk
Sol
8,068
3,259
0
2,190
3,926
1,807
1,349
349
3,577
26,707
0
W
Surtr
Sylard
Surtr
10,594
3,503
0
1,661
9,485
11,278
146
30
9,455
1,101
22,041
W
Sun Wukong
ThighSplitter
Sun Wukong
8,924
1,396
0
3,080
8,352
6,443
519
638
7,714
0
20,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
37,823
244
Minions Killed
209
0
Camps Cleared
0
1,091,723
Distance Traveled
1,070,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,710
771
40
4
0
206,271
0
L
Arachne
7,765
777
33
3
0
201,627
0
W
Bacchus
8,091
809
8
1
0
200,947
0
W
Janus
9,300
930
110
11
0
229,527
0
L
Osiris
7,094
709
19
2
0
213,850
0
L
Hun Batz
7,479
748
56
6
0
234,834
0
L
Jing Wei
7,775
778
61
6
0
213,678
0
W
Sol
8,043
804
61
6
0
196,787
0
W
Surtr
8,324
832
40
4
0
225,256
0
W
Sun Wukong
8,169
817
25
3
0
239,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role