Player Matchup

Kali
Kali
 
Kali
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
AutismEnthusiast
Khepri
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,480 Elo+
Party 1
Ra
Ra
gulubu1
Ra
Level 121
God Stats
2W - 2L
1,378 SR
Queue Stats
183W - 191L
1,355 Elo+
Solo
Tiamat
Tiamat
zunit6969
Tiamat
Level 79
God Stats
1W - 2L
1,313 SR
Queue Stats
175W - 202L
1,390 Elo+
Solo
Gilgamesh
Gilgamesh
ďŕįþğødž
Gilgamesh
Level 109
God Stats
1W - 1L
1,842 SR
Queue Stats
73W - 65L
1,420 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,429 Elo+

VS

Team Averages
Level 109
1,496 SR
1,396 Elo+
King Arthur
King Arthur
FieldOfDreams
King Arthur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,363 Elo+
Solo
Mercury
Mercury
JulianJGRS
Mercury
Level 101
God Stats
1W - 2L
1,508 SR
Queue Stats
49W - 66L
1,411 Elo+
Solo
Anubis
Anubis
juan_dragon666
Anubis
Level 124
God Stats
1W - 1L
1,670 SR
Queue Stats
61W - 62L
1,442 Elo+
Solo
Guan Yu
Guan Yu
kirk489
Guan Yu
Level 91
God Stats
6W - 5L
1,540 SR
Queue Stats
282W - 383L
1,347 Elo+
Solo
Nike
Nike
Öðîņ
Nike
Level 104
God Stats
1W - 2L
1,263 SR
Queue Stats
330W - 318L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
5 / 5 / 21
10,194
784
11,366
16,113
8,730
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 21
10,256
789
5,305
15,970
16,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

19
10 / 3 / 19
11,925
917
22,193
12,352
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
zunit6969
Tiamat
17
2 / 3 / 22
9,877
760
5,595
11,564
6,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ďŕįþğødž
Gilgamesh
19
15 / 3 / 17
11,875
913
21,302
23,285
25,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FieldOfDreams
King Arthur
13
0 / 8 / 5
8,140
626
4,815
15,914
18,032
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
JulianJGRS
Mercury
15
5 / 11 / 6
9,775
752
12,721
16,363
9,093
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 9 / 5
11,499
885
25,435
15,982
10,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
kirk489
Guan Yu
6
0 / 2 / 0
6,463
497
1,517
3,570
2,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nike
18
3 / 5 / 11
10,935
841
12,985
20,383
23,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
43
35
Kills
16
16
Deaths
35
100
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
5
21
3.1
W
3
2
21
6.75
L
King Arthur
FieldOfDreams
King Arthur
0
8
5
0.31
L
Mercury
JulianJGRS
Mercury
5
11
6
0.73
W
10
3
19
6.5
L
8
9
5
1.17
L
Guan Yu
kirk489
Guan Yu
0
2
0
0
W
Tiamat
zunit6969
Tiamat
2
3
22
4.33
L
Nike
3
5
11
1.7
W
Gilgamesh
ďŕįþğødž
Gilgamesh
15
3
17
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,761
Damage
57,473
79,284
Taken
72,212
63,932
Mitigated
62,729
31,616
Healing
11,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
11,366
5,125
1,478
6,129
16,113
8,730
1,007
3,376
12,737
0
18,531
W
5,305
787
2,423
3,682
15,970
16,141
513
5,337
10,633
8,199
0
L
King Arthur
FieldOfDreams
King Arthur
4,815
668
124
248
15,914
18,032
0
6,443
9,010
648
9,920
L
Mercury
JulianJGRS
Mercury
12,721
7,231
782
724
16,363
9,093
0
6,994
8,890
0
18,891
W
22,193
3,146
4,099
3,220
12,352
6,819
932
4,279
8,073
46,183
0
L
25,435
1,589
136
3,086
15,982
10,084
0
6,008
9,681
43,399
0
L
Guan Yu
kirk489
Guan Yu
1,517
222
293
703
3,570
2,399
0
2,112
1,416
0
3,369
W
Tiamat
zunit6969
Tiamat
5,595
1,644
1,651
2,657
11,564
6,610
1,066
5,502
6,062
14,987
0
L
Nike
12,985
1,587
13
5,395
20,383
23,121
0
11,022
8,726
0
27,103
W
Gilgamesh
ďŕįþğødž
Gilgamesh
21,302
5,789
878
5,399
23,285
25,632
932
7,434
15,851
0
30,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,127
Gold Earned
46,812
129
Minions Killed
101
0
Camps Cleared
0
1,125,879
Distance Traveled
854,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,194
784
14
1
0
213,635
0
W
Khepri
10,256
789
4
0
0
236,036
0
L
King Arthur
8,140
626
7
1
0
194,071
0
L
Mercury
9,775
752
10
1
0
206,492
0
W
Ra
11,925
917
61
5
0
216,518
0
L
Anubis
11,499
885
46
4
0
174,920
0
L
Guan Yu
6,463
497
6
0
0
63,776
0
W
Tiamat
9,877
760
24
2
0
217,388
0
L
Nike
10,935
841
32
2
0
215,032
0
W
Gilgamesh
11,875
913
26
2
0
242,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role