Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
EdwardBlacksmith
Amaterasu
Level 41
God Stats
13W - 29L
1,315 SR
Queue Stats
21W - 45L
1,293 Elo+
Solo
Arachne
Arachne
Lord_beatis
Arachne
Level 105
God Stats
1W - 2L
1,558 SR
Queue Stats
45W - 41L
1,455 Elo+
Party 1
Zeus
Zeus
Seekingbutt
Zeus
Level 17
God Stats
0W - 3L
1,803 SR
Queue Stats
33W - 59L
1,332 Elo+
Party 1
Geb
Geb
ThatGuyHaha50
Geb
Level 129
God Stats
0W - 1L
1,234 SR
Queue Stats
98W - 123L
1,450 Elo+
Party 1
Team Averages
Level 72
1,482 SR
1,406 Elo+

VS

Team Averages
Level 53
1,583 SR
1,503 Elo+
Nu Wa
Nu Wa
DirtyMcPhurdy
Nu Wa
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
EnvyRei
Neith
Level 51
God Stats
24W - 19L
1,589 SR
Queue Stats
83W - 83L
1,429 Elo+
Solo
Bacchus
Bacchus
MrManfred450
Bacchus
Level 64
God Stats
32W - 22L
1,505 SR
Queue Stats
243W - 253L
1,438 Elo+
Party 3
Sun Wukong
Sun Wukong
Narf277
Sun Wukong
Level 67
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 6L
1,696 Elo+
Party 2
Amaterasu
Amaterasu
Toradahashi
Amaterasu
Level 66
God Stats
5W - 4L
1,821 SR
Queue Stats
283W - 310L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
9
0 / 4 / 1
5,123
466
3,660
7,616
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
9
0 / 2 / 0
4,980
453
1,763
6,476
5,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Lord_beatis
Arachne
8
1 / 1 / 0
5,284
480
2,186
7,137
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,224
475
4,614
5,297
1,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 4 / 0
4,795
436
3,747
10,978
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,340
576
5,500
5,135
1,925
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
EnvyRei
Neith
10
4 / 0 / 3
6,110
555
7,325
5,481
2,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MrManfred450
Bacchus
9
1 / 0 / 5
6,396
581
3,664
8,641
8,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Narf277
Sun Wukong
11
2 / 0 / 0
6,883
626
2,267
3,635
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Toradahashi
Amaterasu
11
4 / 2 / 0
6,511
592
3,469
11,000
4,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
4
1
0.13
W
2
0
2
3
L
Amaterasu
0
2
0
0
W
Neith
EnvyRei
Neith
4
0
3
5.5
L
Arachne
Lord_beatis
Arachne
1
1
0
1
W
Bacchus
MrManfred450
Bacchus
1
0
5
3.5
W
Sun Wukong
Narf277
Sun Wukong
2
0
0
2
L
0
2
0
0
L
0
4
0
0
W
Amaterasu
Toradahashi
Amaterasu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
22,225
37,504
Taken
33,892
19,424
Mitigated
18,563
4,690
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,660
2,674
0
210
7,616
2,628
0
2,083
5,533
0
30,518
W
5,500
3,108
0
1,746
5,135
1,925
0
3,735
1,400
40,013
0
L
Amaterasu
1,763
745
0
1,012
6,476
5,148
0
158
6,318
0
19,370
W
Neith
EnvyRei
Neith
7,325
3,971
0
1,884
5,481
2,013
360
1,332
4,149
0
40,218
L
Arachne
Lord_beatis
Arachne
2,186
1,779
0
1,500
7,137
2,426
0
1,081
6,056
0
19,114
W
Bacchus
MrManfred450
Bacchus
3,664
329
279
3,622
8,641
8,065
174
2,103
6,538
13,705
0
W
Sun Wukong
Narf277
Sun Wukong
2,267
706
0
1,131
3,635
1,590
609
0
3,340
0
41,221
L
4,614
909
0
375
5,297
1,675
0
2,337
2,960
41,813
0
L
3,747
582
301
1,292
10,978
7,547
0
3,505
7,473
16,053
0
W
Amaterasu
Toradahashi
Amaterasu
3,469
1,679
0
1,870
11,000
4,970
0
1,191
9,809
0
52,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,406
Gold Earned
32,240
189
Minions Killed
285
0
Camps Cleared
0
955,594
Distance Traveled
1,037,429
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,123
466
50
5
0
203,679
2
W
Nu Wa
6,340
576
69
6
0
186,023
0
L
Amaterasu
4,980
453
29
3
0
170,131
0
W
Neith
6,110
555
51
5
0
205,401
2
L
Arachne
5,284
480
31
3
0
188,403
0
W
Bacchus
6,396
581
22
2
0
222,579
0
W
Sun Wukong
6,883
626
61
6
0
172,219
0
L
Zeus
5,224
475
72
7
0
173,855
1
L
Geb
4,795
436
7
1
0
219,526
3
W
Amaterasu
6,511
592
82
7
0
251,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role