Player Matchup

He Bo
He Bo
Numbersgoob
He Bo
Level 54
God Stats
1W - 3L
1,259 SR
Queue Stats
290W - 289L
1,452 Elo+
Party 1
Cabrakan
Cabrakan
nit1935
Cabrakan
Level 48
God Stats
10W - 5L
1,656 SR
Queue Stats
159W - 172L
1,379 Elo+
Party 1
Arachne
Arachne
youthful_error4
Arachne
Level 46
God Stats
49W - 22L
1,716 SR
Queue Stats
155W - 160L
1,418 Elo+
Party 1
Team Averages
Level 49
1,544 SR
1,416 Elo+

VS

Team Averages
Level 48
1,481 SR
1,449 Elo+
Hel
Hel
MiaTheQueen9445
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
jaijai47
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
jonsisco420
Danzaburou
Level 65
God Stats
13W - 13L
1,442 SR
Queue Stats
216W - 237L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 8
12,660
904
17,879
11,989
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
nit1935
Cabrakan
13
0 / 4 / 9
10,444
746
3,580
11,212
14,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
9 / 2 / 4
12,514
894
15,418
11,993
6,427
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
9,813
701
5,504
9,161
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
jaijai47
Cthulhu
12
2 / 7 / 4
10,231
731
10,913
18,733
21,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jonsisco420
Danzaburou
13
5 / 5 / 2
11,091
792
8,762
13,081
5,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
16
Kills
8
8
Deaths
16
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
7
2
8
5.5
L
Cthulhu
jaijai47
Cthulhu
2
7
4
0.57
L
Danzaburou
jonsisco420
Danzaburou
5
5
2
1.2
W
Cabrakan
nit1935
Cabrakan
0
4
9
1.13
W
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
25,179
35,194
Taken
40,975
25,653
Mitigated
31,199
8,459
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,504
1,829
3,416
1,779
9,161
4,017
0
4,191
4,970
13,456
0
W
17,879
1,769
0
5,478
11,989
5,127
916
5,892
5,590
67,746
0
L
Cthulhu
jaijai47
Cthulhu
10,913
1,429
142
2,120
18,733
21,381
0
10,143
8,590
32,242
0
L
Danzaburou
jonsisco420
Danzaburou
8,762
3,500
0
672
13,081
5,801
0
7,243
5,838
0
33,465
W
Cabrakan
nit1935
Cabrakan
3,580
1,009
0
431
11,212
14,099
156
4,421
6,264
21,794
0
W
15,418
12,897
0
2,550
11,993
6,427
1,464
5,148
6,534
0
34,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,618
Gold Earned
31,135
150
Minions Killed
108
0
Camps Cleared
0
744,010
Distance Traveled
683,147
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,813
701
23
2
0
225,456
0
W
He Bo
12,660
904
90
6
0
261,191
0
L
Cthulhu
10,231
731
41
3
0
249,526
0
L
Danzaburou
11,091
792
44
3
0
208,165
2
W
Cabrakan
10,444
746
33
2
0
206,600
0
W
Arachne
12,514
894
27
2
0
276,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role