Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Dr Drizzyy
Apollo
Level 85
God Stats
1W - 1L
1,672 SR
Queue Stats
20W - 23L
1,380 Elo+
Party 1
Mercury
Mercury
Mahesha
Mercury
Level 144
God Stats
0W - 1L
1,714 SR
Queue Stats
1W - 3L
1,212 Elo+
Solo
Achilles
Achilles
tbshawww
Achilles
Level 148
God Stats
5W - 1L
1,916 SR
Queue Stats
127W - 116L
1,492 Elo+
Party 1
Izanami
Izanami
xTWISTEDJESTERx
Izanami
Level 121
God Stats
1W - 1L
1,831 SR
Queue Stats
27W - 39L
1,443 Elo+
Party 1
Team Averages
Level 125
1,726 SR
1,405 Elo+

VS

Team Averages
Level 116
1,563 SR
1,486 Elo+
Arachne
Arachne
MythicJohn666
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,524 Elo+
Solo
Sol
Sol
XXXzakuXXX
Sol
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 218L
1,472 Elo+
Party 2
Hachiman
Hachiman
XmarsBarz
Hachiman
Level 109
God Stats
8W - 4L
1,609 SR
Queue Stats
272W - 273L
1,499 Elo+
Solo
Susano
Susano
lIlMadnessIl
Susano
Level 102
God Stats
1W - 2L
1,491 SR
Queue Stats
249W - 214L
1,480 Elo+
Solo
Ares
Ares
xGeebuttersnaps
Ares
Level 138
God Stats
4W - 0L
1,715 SR
Queue Stats
382W - 382L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 4 / 3
8,658
666
8,678
10,955
5,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Dr Drizzyy
Apollo
14
2 / 6 / 0
8,172
629
6,463
12,174
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Mahesha
Mercury
15
2 / 5 / 2
9,000
692
9,203
10,760
4,949
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
tbshawww
Achilles
16
1 / 2 / 3
8,813
678
11,026
13,118
14,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 5 / 2
8,315
640
7,909
10,969
4,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
1 / 2 / 14
9,117
701
7,384
10,923
11,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
8 / 2 / 10
10,394
800
12,399
11,602
6,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
XmarsBarz
Hachiman
17
5 / 2 / 11
10,286
791
13,643
13,489
7,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
17
7 / 1 / 10
10,217
786
11,105
10,583
6,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 1 / 15
10,260
789
8,373
14,410
22,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
82
7
Kills
22
22
Deaths
8
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
4
3
0.63
L
Apollo
Dr Drizzyy
Apollo
2
6
0
0.33
L
Mercury
Mahesha
Mercury
2
5
2
0.6
W
Arachne
1
2
14
4
W
8
2
10
6.5
W
Hachiman
XmarsBarz
Hachiman
5
2
11
5.25
W
Susano
7
1
10
12
L
Achilles
tbshawww
Achilles
1
2
3
1.25
W
1
1
15
8.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,279
Damage
52,904
57,976
Taken
61,007
35,771
Mitigated
54,720
12,081
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,678
520
1,497
1,276
10,955
5,448
0
2,722
8,233
0
21,493
L
Apollo
Dr Drizzyy
Apollo
6,463
2,172
595
1,052
12,174
5,738
0
4,814
7,360
0
19,320
L
Mercury
Mahesha
Mercury
9,203
2,665
804
1,015
10,760
4,949
0
4,000
6,760
0
19,440
W
Arachne
7,384
5,864
628
2,421
10,923
11,461
1,692
0
10,739
0
16,069
W
12,399
2,415
739
3,239
11,602
6,610
3,344
0
11,522
28,369
0
W
Hachiman
XmarsBarz
Hachiman
13,643
5,969
2,683
4,162
13,489
7,811
1,093
0
13,392
0
36,219
W
Susano
11,105
2,110
1,564
1,447
10,583
6,343
1,244
0
10,297
0
21,209
L
Achilles
tbshawww
Achilles
11,026
727
1,091
2,644
13,118
14,908
0
6,345
6,773
0
24,376
W
8,373
91
978
2,434
14,410
22,495
632
0
13,819
11,158
0
L
7,909
4,673
694
1,413
10,969
4,728
1,708
2,891
8,078
0
26,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,958
Gold Earned
50,274
164
Minions Killed
137
0
Camps Cleared
0
1,187,065
Distance Traveled
1,164,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,658
666
33
3
0
237,330
0
L
Apollo
8,172
629
23
2
0
227,864
0
L
Mercury
9,000
692
36
3
0
240,974
0
W
Arachne
9,117
701
24
2
0
259,047
0
W
Sol
10,394
800
32
2
0
224,568
0
W
Hachiman
10,286
791
57
4
0
200,869
0
W
Susano
10,217
786
19
1
0
244,839
0
L
Achilles
8,813
678
41
3
0
278,835
0
W
Ares
10,260
789
5
0
0
235,416
0
L
Izanami
8,315
640
31
2
0
202,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role