Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ChickenzGodz
Horus
Level 55
God Stats
4W - 4L
1,893 SR
Queue Stats
169W - 149L
1,564 Elo+
Solo
Nu Wa
Nu Wa
IPATRIOTI
Nu Wa
Level 106
God Stats
1W - 0L
1,881 SR
Queue Stats
35W - 18L
1,589 Elo+
Party 2
Ao Kuang
Ao Kuang
MikeOaxBig
Ao Kuang
Level 140
God Stats
2W - 0L
1,691 SR
Queue Stats
44W - 25L
1,598 Elo+
Party 2
Charybdis
Charybdis
Pyro_HAT
Charybdis
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 122L
1,417 Elo+
Solo
Team Averages
Level 104
1,693 SR
1,533 Elo+

VS

Team Averages
Level 92
1,514 SR
1,484 Elo+
Danzaburou
Danzaburou
BloatedDolphins
Danzaburou
Level 118
God Stats
11W - 17L
1,409 SR
Queue Stats
212W - 208L
1,497 Elo+
Solo
Hades
Hades
Rageddarkside49
Hades
Level 53
God Stats
69W - 52L
1,631 SR
Queue Stats
98W - 86L
1,551 Elo+
Party 1
Nemesis
Nemesis
Vega7337
Nemesis
Level 121
God Stats
12W - 11L
1,614 SR
Queue Stats
359W - 340L
1,488 Elo+
Solo
Cerberus
Cerberus
birdylamb
Cerberus
Level 39
God Stats
64W - 72L
1,420 SR
Queue Stats
92W - 101L
1,359 Elo+
Party 1
Raijin
Raijin
thejantasy
Raijin
Level 127
God Stats
62W - 64L
1,498 SR
Queue Stats
922W - 868L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
0 / 6 / 7
9,203
511
6,968
16,724
12,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 1 / 13
9,847
547
5,480
15,908
14,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
IPATRIOTI
Nu Wa
16
2 / 1 / 7
10,093
561
6,040
9,083
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
MikeOaxBig
Ao Kuang
20
17 / 1 / 3
12,722
707
22,431
17,798
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
Pyro_HAT
Charybdis
16
10 / 0 / 5
10,427
579
18,838
11,907
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BloatedDolphins
Danzaburou
12
0 / 7 / 0
7,544
419
10,158
15,552
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 5 / 0
10,880
604
15,993
19,764
11,490
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Vega7337
Nemesis
15
0 / 4 / 1
8,513
473
5,431
15,134
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
birdylamb
Cerberus
11
0 / 7 / 0
7,189
399
4,178
20,641
14,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
thejantasy
Raijin
14
0 / 7 / 0
8,908
495
9,282
12,206
4,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
30
Kills
9
9
Deaths
30
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
6
7
0.58
L
Danzaburou
BloatedDolphins
Danzaburou
0
7
0
0
W
1
1
13
7.5
W
Nu Wa
IPATRIOTI
Nu Wa
2
1
7
5.5
W
Ao Kuang
MikeOaxBig
Ao Kuang
17
1
3
18.5
W
Charybdis
Pyro_HAT
Charybdis
10
0
5
12.5
L
9
5
0
1.8
L
Nemesis
Vega7337
Nemesis
0
4
1
0.13
L
Cerberus
birdylamb
Cerberus
0
7
0
0
L
Raijin
thejantasy
Raijin
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,757
Damage
45,042
71,420
Taken
83,297
43,691
Mitigated
41,939
22,367
Healing
16,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,968
1,960
0
3,492
16,724
12,694
477
10,419
6,293
63,688
0
L
Danzaburou
BloatedDolphins
Danzaburou
10,158
4,832
0
2,937
15,552
5,497
280
3,768
11,784
0
62,452
W
5,480
2,638
1,952
4,268
15,908
14,611
631
5,171
10,673
0
26,899
W
Nu Wa
IPATRIOTI
Nu Wa
6,040
1,629
0
1,102
9,083
3,189
300
6,380
2,321
72,976
0
W
Ao Kuang
MikeOaxBig
Ao Kuang
22,431
6,988
0
4,724
17,798
8,319
0
5,097
12,567
125,297
14,137
W
Charybdis
Pyro_HAT
Charybdis
18,838
11,213
0
6,829
11,907
4,878
2,434
1,780
10,113
0
92,261
L
15,993
2,613
120
5,969
19,764
11,490
0
14,020
5,744
64,122
0
L
Nemesis
Vega7337
Nemesis
5,431
1,464
0
1,318
15,134
6,214
0
7,054
8,080
0
76,886
L
Cerberus
birdylamb
Cerberus
4,178
400
468
5,887
20,641
14,442
486
3,244
17,397
28,224
0
L
Raijin
thejantasy
Raijin
9,282
410
0
298
12,206
4,296
73
7,188
5,018
80,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
43,034
581
Minions Killed
537
0
Camps Cleared
0
1,762,519
Distance Traveled
1,667,542
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,203
511
106
6
0
301,577
0
L
Danzaburou
7,544
419
83
5
0
299,791
0
W
Horus
9,847
547
32
2
0
388,315
0
W
Nu Wa
10,093
561
125
7
0
334,071
5
W
Ao Kuang
12,722
707
168
9
0
409,877
2
W
Charybdis
10,427
579
150
8
0
328,679
2
L
Hades
10,880
604
116
6
0
297,171
0
L
Nemesis
8,513
473
112
6
0
428,560
2
L
Cerberus
7,189
399
72
4
0
329,830
12
L
Raijin
8,908
495
154
9
0
312,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role