Player Matchup

Thoth
Thoth
Gold I
HotTaterTot
Thoth
Gold I
Level 178
God Stats
15W - 10L
1,636 SR
Queue Stats
272W - 276L
1,710 MMR
Party 3
Athena
Athena
Gold II
TUGBOATmj
Athena
Gold II
Level 158
God Stats
3W - 4L
1,497 SR
Queue Stats
355W - 359L
1,562 MMR
Solo
Chronos
Chronos
Platinum I
chasebelts
Chronos
Platinum I
Level 162
God Stats
15W - 10L
1,921 SR
Queue Stats
131W - 114L
1,734 MMR
Party 2
Thor
Thor
Platinum V
netlocked
Thor
Platinum V
Level 146
God Stats
4W - 1L
1,580 SR
Queue Stats
156W - 143L
1,390 MMR
Party 2
Ne Zha
Ne Zha
Silver I
xJackemsx
Ne Zha
Silver I
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,433 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,627 SR
1,566 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 162
1,597 SR
1,567 MMR
Serqet
Serqet
Platinum V
Shichibii
Serqet
Platinum V
Level 180
God Stats
23W - 19L
1,626 SR
Queue Stats
471W - 470L
1,571 MMR
Solo
Geb
Geb
Gold I
Veeloy
Geb
Gold I
Level 216
God Stats
4W - 5L
1,620 SR
Queue Stats
745W - 752L
1,560 MMR
Solo
Freya
Freya
Silver II
VortiCo
Freya
Silver II
Level 146
God Stats
0W - 1L
1,391 SR
Queue Stats
7W - 8L
1,570 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
XxcastroSxX
Sun Wukong
Gold II
Level 144
God Stats
90W - 61L
1,685 SR
Queue Stats
284W - 285L
1,592 MMR
Party 1
Agni
Agni
Gold I
lJuanDavidl
Agni
Gold I
Level 124
God Stats
22W - 14L
1,664 SR
Queue Stats
144W - 145L
1,540 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,463
605
9,999
5,095
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Athena
TUGBOATmj
Athena
12
1 / 1 / 11
7,895
564
4,892
12,525
11,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
chasebelts
Chronos
14
8 / 0 / 1
9,137
653
10,661
8,661
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thor
12
0 / 2 / 3
7,390
528
6,704
11,357
8,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
xJackemsx
Ne Zha
13
3 / 3 / 4
7,815
558
9,981
14,042
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresAo KuangArachneCharon

VS

Bans
IzanamiKaliHe BoPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Shichibii
Serqet
13
4 / 3 / 1
7,685
549
5,341
11,348
4,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

Geb
Veeloy
Geb
11
1 / 5 / 3
6,785
485
5,010
17,309
11,401
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Freya
VortiCo
Freya
12
0 / 5 / 0
7,002
500
5,310
10,976
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
XxcastroSxX
Sun Wukong
13
1 / 0 / 4
7,831
559
7,406
11,458
6,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 4 / 4
7,121
509
9,365
8,845
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
17
Kills
8
8
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
L
Serqet
Shichibii
Serqet
4
3
1
1.5
W
Athena
TUGBOATmj
Athena
1
1
11
6.5
L
Geb
Veeloy
Geb
1
5
3
0.5
L
Freya
VortiCo
Freya
0
5
0
0
L
Sun Wukong
XxcastroSxX
Sun Wukong
1
0
4
3
W
Chronos
chasebelts
Chronos
8
0
1
8.5
L
2
4
4
1
W
Thor
0
2
3
0.75
W
Ne Zha
xJackemsx
Ne Zha
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
32,432
51,680
Taken
59,936
31,970
Mitigated
29,742
9,327
Healing
14,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,999
430
0
500
5,095
1,912
133
2,906
2,051
60,982
0
L
Serqet
Shichibii
Serqet
5,341
1,045
0
750
11,348
4,495
0
1,742
9,606
0
53,644
W
Athena
TUGBOATmj
Athena
4,892
2,253
0
2,682
12,525
11,739
0
7,271
5,096
17,593
0
L
Geb
Veeloy
Geb
5,010
547
1,657
4,029
17,309
11,401
0
9,399
7,910
20,443
0
L
Freya
VortiCo
Freya
5,310
1,486
0
3,136
10,976
3,868
434
7,266
3,710
50,773
0
L
Sun Wukong
XxcastroSxX
Sun Wukong
7,406
1,237
0
4,149
11,458
6,901
0
2,399
9,059
0
57,666
W
Chronos
chasebelts
Chronos
10,661
4,982
0
1,743
8,661
3,638
4,412
4,303
4,138
75,648
7,541
L
9,365
547
0
380
8,845
3,077
0
4,216
4,629
58,188
0
W
Thor
6,704
494
0
454
11,357
8,131
60
1,432
9,442
116
51,219
W
Ne Zha
xJackemsx
Ne Zha
9,981
2,549
0
3,948
14,042
6,550
0
3,844
10,198
0
70,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
36,424
421
Minions Killed
406
0
Camps Cleared
0
1,572,713
Distance Traveled
1,491,675
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,463
605
106
8
0
321,528
0
L
Serqet
7,685
549
76
5
0
345,963
1
W
Athena
7,895
564
9
1
0
337,211
2
L
Geb
6,785
485
21
2
0
289,217
5
L
Freya
7,002
500
101
7
0
269,018
0
L
Sun Wukong
7,831
559
119
9
0
299,901
0
W
Chronos
9,137
653
131
9
0
290,741
4
L
Agni
7,121
509
89
6
0
287,576
3
W
Thor
7,390
528
93
7
0
279,306
0
W
Ne Zha
7,815
558
82
6
0
343,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role