Player Matchup

Skadi
Skadi
CLON5555
Skadi
Level 128
God Stats
3W - 3L
1,621 SR
Queue Stats
126W - 118L
1,511 Elo+
Solo
Anubis
Anubis
Call Me Joel648
Anubis
Level 98
God Stats
12W - 8L
1,614 SR
Queue Stats
146W - 144L
1,534 Elo+
Solo
Athena
Athena
Thu_Real_LuillyT
Athena
Level 106
God Stats
12W - 11L
1,570 SR
Queue Stats
353W - 352L
1,468 Elo+
Party 1
Sun Wukong
Sun Wukong
Thu_Real_Velete
Sun Wukong
Level 66
God Stats
74W - 54L
1,591 SR
Queue Stats
294W - 285L
1,467 Elo+
Party 1
Pele
Pele
kiLLvarian
Pele
Level 104
God Stats
5W - 7L
1,177 SR
Queue Stats
76W - 88L
1,426 Elo+
Solo
Team Averages
Level 100
1,515 SR
1,481 Elo+

VS

Team Averages
Level 92
1,329 SR
1,492 Elo+
Zeus
Zeus
AyzTheDad
Zeus
Level 72
God Stats
7W - 18L
1,296 SR
Queue Stats
521W - 522L
1,474 Elo+
Solo
Arachne
Arachne
Fdez
Arachne
Level 103
God Stats
1W - 4L
1,123 SR
Queue Stats
98W - 73L
1,571 Elo+
Solo
Izanami
Izanami
GimmyFisty9946
Izanami
Level 79
God Stats
3W - 4L
1,303 SR
Queue Stats
204W - 185L
1,500 Elo+
Solo
Achilles
Achilles
chriskillyou1
Achilles
Level 146
God Stats
1W - 0L
1,530 SR
Queue Stats
58W - 54L
1,484 Elo+
Solo
Horus
Horus
psylence666
Horus
Level 59
God Stats
1W - 0L
1,395 SR
Queue Stats
11W - 15L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CLON5555
Skadi
13
4 / 2 / 2
7,357
526
9,864
10,150
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 0
8,250
589
13,196
11,969
6,929
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 4
6,535
467
4,747
14,997
13,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sun Wukong
Thu_Real_Velete
Sun Wukong
11
0 / 6 / 0
6,308
451
3,483
12,545
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
5,978
427
3,623
9,244
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
2 / 4 / 3
7,615
544
8,565
8,261
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Fdez
Arachne
14
4 / 1 / 3
8,470
605
6,421
13,310
4,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,853
561
10,031
10,541
4,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
chriskillyou1
Achilles
14
8 / 0 / 5
9,139
653
10,946
14,052
14,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 4
7,064
505
4,668
14,095
12,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
11
Kills
16
16
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
2
4
3
0.88
L
Skadi
CLON5555
Skadi
4
2
2
2.5
L
5
3
0
1.67
W
Arachne
Fdez
Arachne
4
1
3
5.5
W
1
3
1
0.5
L
0
3
4
0.67
L
Sun Wukong
Thu_Real_Velete
Sun Wukong
0
6
0
0
W
Achilles
chriskillyou1
Achilles
8
0
5
10.5
L
2
2
1
1.25
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
40,631
58,905
Taken
60,259
33,520
Mitigated
38,909
10,513
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
8,565
1,408
0
730
8,261
2,296
1,023
5,225
3,036
48,344
0
L
Skadi
CLON5555
Skadi
9,864
3,356
0
1,172
10,150
3,422
0
0
10,150
0
68,059
L
13,196
162
0
5,037
11,969
6,929
0
4,034
7,935
78,027
0
W
Arachne
Fdez
Arachne
6,421
4,322
0
5,316
13,310
4,973
42
4,708
8,602
0
71,105
W
10,031
7,439
0
2,663
10,541
4,634
195
1,586
8,955
0
75,753
L
4,747
1,830
359
2,321
14,997
13,245
16
2,682
12,315
18,248
0
L
Sun Wukong
Thu_Real_Velete
Sun Wukong
3,483
643
0
589
12,545
6,819
0
1,401
11,144
0
42,427
W
Achilles
chriskillyou1
Achilles
10,946
3,119
0
2,282
14,052
14,698
268
2,419
11,633
0
54,996
L
3,623
1,329
0
1,035
9,244
3,105
0
448
8,796
0
32,610
W
4,668
2,543
1,099
4,581
14,095
12,308
56
4,005
10,090
0
20,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,428
Gold Earned
40,141
373
Minions Killed
387
0
Camps Cleared
0
1,259,640
Distance Traveled
1,423,116
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,615
544
70
5
0
260,045
0
L
Skadi
7,357
526
120
9
0
268,198
0
L
Anubis
8,250
589
106
8
0
257,914
2
W
Arachne
8,470
605
95
7
0
332,238
0
W
Izanami
7,853
561
117
8
0
278,143
1
L
Athena
6,535
467
21
2
0
303,411
7
L
Sun Wukong
6,308
451
70
5
0
244,580
2
W
Achilles
9,139
653
72
5
0
254,795
0
L
Pele
5,978
427
56
4
0
185,537
0
W
Horus
7,064
505
33
2
0
297,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role