Player Matchup

Heimdallr
Heimdallr
Dinkols
Heimdallr
Level 124
God Stats
6W - 3L
1,448 SR
Queue Stats
191W - 175L
1,526 Elo+
Party 1
Pele
Pele
EVILTaco9000
Pele
Level 147
God Stats
8W - 0L
1,937 SR
Queue Stats
212W - 192L
1,534 Elo+
Party 1
Anubis
Anubis
MattyIce88
Anubis
Level 94
God Stats
6W - 1L
1,747 SR
Queue Stats
148W - 128L
1,555 Elo+
Party 3
Raijin
Raijin
Tomm Ganks
Raijin
Level 140
God Stats
18W - 12L
1,492 SR
Queue Stats
435W - 418L
1,495 Elo+
Party 3
Shiva
Shiva
cocowhite131
Shiva
Level 86
God Stats
40W - 14L
1,625 SR
Queue Stats
140W - 127L
1,448 Elo+
Solo
Team Averages
Level 118
1,650 SR
1,512 Elo+

VS

Team Averages
Level 104
1,609 SR
1,493 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Kawlinn
Yu Huang
Level 166
God Stats
14W - 12L
1,593 SR
Queue Stats
376W - 348L
1,524 Elo+
Party 2
Pele
Pele
bluedude3363
Pele
Level 96
God Stats
7W - 4L
1,546 SR
Queue Stats
21W - 14L
1,561 Elo+
Party 2
Baron Samedi
Baron Samedi
topdogjed
Baron Samedi
Level 106
God Stats
10W - 5L
1,682 SR
Queue Stats
100W - 111L
1,475 Elo+
Party 4
Sun Wukong
Sun Wukong
yungbeefboi
Sun Wukong
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
7W - 8L
1,404 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dinkols
Heimdallr
13
1 / 2 / 5
8,090
539
5,679
10,282
4,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 5
9,924
662
15,424
16,418
10,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
MattyIce88
Anubis
16
4 / 3 / 5
9,697
646
10,106
11,392
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
Tomm Ganks
Raijin
15
4 / 5 / 3
8,992
599
7,087
10,834
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
7 / 2 / 3
9,464
631
8,599
17,918
13,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 4 / 4
6,798
453
7,331
8,145
2,664
Yu Huang
Kawlinn
Yu Huang
14
6 / 6 / 2
9,104
607
13,710
13,943
4,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 4 / 5
8,315
554
10,345
13,929
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
topdogjed
Baron Samedi
11
2 / 4 / 0
6,585
439
7,734
10,694
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
yungbeefboi
Sun Wukong
13
1 / 3 / 3
7,947
530
8,449
16,413
16,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
21
Kills
13
13
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
4
0.75
W
Heimdallr
Dinkols
Heimdallr
1
2
5
1.75
W
5
1
5
7.5
L
Yu Huang
Kawlinn
Yu Huang
6
6
2
1.17
W
Anubis
MattyIce88
Anubis
4
3
5
2.17
W
Raijin
Tomm Ganks
Raijin
4
5
3
1.1
L
3
4
5
1.38
W
7
2
3
4.25
L
Baron Samedi
topdogjed
Baron Samedi
2
4
0
0.5
L
Sun Wukong
yungbeefboi
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,895
Damage
47,569
66,844
Taken
63,124
39,406
Mitigated
32,356
24,004
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,331
3,870
0
1,460
8,145
2,664
0
778
7,367
0
29,377
W
Heimdallr
Dinkols
Heimdallr
5,679
2,732
0
3,049
10,282
4,461
1,985
2,327
7,955
0
54,589
W
15,424
4,842
0
6,718
16,418
10,547
0
3,018
13,400
598
80,389
L
Yu Huang
Kawlinn
Yu Huang
13,710
362
0
3,341
13,943
4,601
307
8,308
5,635
66,070
0
W
Anubis
MattyIce88
Anubis
10,106
203
0
5,253
11,392
6,523
342
3,277
8,115
88,384
1,903
W
Raijin
Tomm Ganks
Raijin
7,087
397
0
1,550
10,834
4,295
434
6,919
3,915
66,049
0
L
10,345
1,582
0
1,948
13,929
4,603
0
4,771
9,158
0
64,076
W
8,599
1,489
2,041
5,393
17,918
13,580
349
6,094
11,824
268
34,104
L
Baron Samedi
topdogjed
Baron Samedi
7,734
197
865
1,832
10,694
4,354
0
2,140
8,554
45,348
0
L
Sun Wukong
yungbeefboi
Sun Wukong
8,449
2,005
0
1,984
16,413
16,134
0
1,623
14,790
191
55,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
38,749
498
Minions Killed
403
0
Camps Cleared
0
1,520,430
Distance Traveled
1,466,260
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,798
453
49
3
0
283,608
0
W
Heimdallr
8,090
539
93
6
0
285,159
0
W
Pele
9,924
662
123
8
0
315,835
0
L
Yu Huang
9,104
607
93
6
0
275,446
0
W
Anubis
9,697
646
131
9
0
307,799
0
W
Raijin
8,992
599
99
7
0
282,549
0
L
Pele
8,315
554
91
6
0
308,148
0
W
Shiva
9,464
631
52
3
0
329,088
4
L
Baron Samedi
6,585
439
69
5
0
287,329
0
L
Sun Wukong
7,947
530
101
7
0
311,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role