Player Matchup

Ganesha
Ganesha
Hii Sully
Ganesha
Level 67
God Stats
29W - 27L
1,522 SR
Queue Stats
281W - 316L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
Jancian
Erlang Shen
Level 55
God Stats
7W - 9L
1,524 SR
Queue Stats
107W - 147L
1,399 Elo+
Party 1
Artemis
Artemis
LLN Bay
Artemis
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 144L
1,500 Elo+
Solo
Ne Zha
Ne Zha
WHEREYOUGO
Ne Zha
Level 109
God Stats
5W - 12L
1,327 SR
Queue Stats
162W - 201L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
thatblackguy_6
Nu Wa
Level 84
God Stats
16W - 16L
1,546 SR
Queue Stats
192W - 224L
1,409 Elo+
Party 1
Team Averages
Level 83
1,484 SR
1,429 Elo+

VS

Team Averages
Level 83
1,550 SR
1,432 Elo+
Sobek
Sobek
Blockh3dd
Sobek
Level 102
God Stats
16W - 16L
1,382 SR
Queue Stats
82W - 88L
1,408 Elo+
Party 2
Nike
Nike
Bubble_Bass0-0
Nike
Level 108
God Stats
6W - 4L
1,529 SR
Queue Stats
84W - 91L
1,409 Elo+
Solo
Maman Brigitte
Maman Brigitte
IRSasquatch
Maman Brigitte
Level 104
God Stats
13W - 9L
1,475 SR
Queue Stats
80W - 89L
1,416 Elo+
Party 2
Xbalanque
Xbalanque
ItsChangoBTW
Xbalanque
Level 45
God Stats
16W - 8L
1,594 SR
Queue Stats
61W - 46L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
thederpiest12870
Sun Wukong
Level 56
God Stats
6W - 4L
1,771 SR
Queue Stats
386W - 383L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hii Sully
Ganesha
17
0 / 4 / 8
11,804
1,180
5,985
22,339
32,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Jancian
Erlang Shen
16
2 / 3 / 3
10,307
1,031
8,862
19,044
14,371
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
LLN Bay
Artemis
16
3 / 6 / 7
10,850
1,085
21,615
16,258
8,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
WHEREYOUGO
Ne Zha
16
2 / 4 / 3
10,132
1,013
7,272
14,713
6,956
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 2 / 7
11,780
1,178
22,146
8,229
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

169

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blockh3dd
Sobek
17
2 / 2 / 13
11,896
1,190
8,339
17,103
17,778
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
6 / 1 / 10
13,315
1,332
9,723
13,980
18,068
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
IRSasquatch
Maman Brigitte
17
6 / 5 / 8
12,299
1,230
24,905
16,413
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
ItsChangoBTW
Xbalanque
17
3 / 2 / 10
11,286
1,129
18,324
9,336
4,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
thederpiest12870
Sun Wukong
18
2 / 2 / 15
11,585
1,159
12,129
15,225
11,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
12
Kills
19
19
Deaths
12
28
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sobek
Blockh3dd
Sobek
2
2
13
4.25
W
6
1
10
11
L
Ganesha
Hii Sully
Ganesha
0
4
8
1
W
Maman Brigitte
IRSasquatch
Maman Brigitte
6
5
8
2
W
Xbalanque
ItsChangoBTW
Xbalanque
3
2
10
4
L
Erlang Shen
Jancian
Erlang Shen
2
3
3
1.17
L
Artemis
LLN Bay
Artemis
3
6
7
1.08
L
Ne Zha
WHEREYOUGO
Ne Zha
2
4
3
0.88
L
5
2
7
4.25
W
Sun Wukong
thederpiest12870
Sun Wukong
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,880
Damage
73,420
80,583
Taken
72,057
66,660
Mitigated
57,825
4,047
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Blockh3dd
Sobek
8,339
129
2,422
3,235
17,103
17,778
0
7,297
9,656
21,311
0
W
9,723
1,250
0
1,438
13,980
18,068
0
4,985
8,245
0
16,630
L
Ganesha
Hii Sully
Ganesha
5,985
539
0
1,755
22,339
32,689
0
7,974
13,915
16,494
0
W
Maman Brigitte
IRSasquatch
Maman Brigitte
24,905
418
0
1,100
16,413
6,490
0
7,068
9,045
53,072
0
W
Xbalanque
ItsChangoBTW
Xbalanque
18,324
11,642
0
928
9,336
4,143
0
3,304
5,732
0
51,471
L
Erlang Shen
Jancian
Erlang Shen
8,862
4,992
0
1,401
19,044
14,371
0
5,428
13,166
0
21,547
L
Artemis
LLN Bay
Artemis
21,615
11,559
0
65
16,258
8,835
0
9,904
6,204
0
34,579
L
Ne Zha
WHEREYOUGO
Ne Zha
7,272
1,649
0
726
14,713
6,956
0
8,168
6,395
0
16,871
L
22,146
6,071
0
100
8,229
3,809
0
2,564
5,665
53,393
0
W
Sun Wukong
thederpiest12870
Sun Wukong
12,129
1,823
0
2,415
15,225
11,346
0
5,780
8,845
0
38,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,873
Gold Earned
60,381
190
Minions Killed
279
7
Camps Cleared
7
992,282
Distance Traveled
1,117,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,896
1,190
25
3
1
237,328
0
W
Nike
13,315
1,332
22
2
1
243,691
0
L
Ganesha
11,804
1,180
2
0
0
202,063
0
W
Maman Brigitte
12,299
1,230
92
9
2
228,491
0
W
Xbalanque
11,286
1,129
69
7
3
171,157
0
L
Erlang Shen
10,307
1,031
64
6
1
200,460
0
L
Artemis
10,850
1,085
51
5
3
183,151
0
L
Ne Zha
10,132
1,013
22
2
2
221,784
0
L
Nu Wa
11,780
1,178
51
5
1
184,824
0
W
Sun Wukong
11,585
1,159
71
7
0
237,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role